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History of emulation

443 bytes added, 23:41, 17 July 2023
PlayStation 4: Add RPCSX
* [[Orbital]] was the first released PS4 emulator, with its first commit on Oct 28, 2017.<ref>[https://github.com/AlexAltea/orbital/commit/064abb20f9e410f9ac1110ccedc7287820421253 Orbital's initial commit.]</ref> Due to the low-level nature of the emulator it needed to run the PS4's OS before being able to boot games, and the first step towards that happened on Mar 18, 2019 when it booted into safe mode with graphical output. <ref>[https://twitter.com/AlexAltea/status/1107865782472634368 AlexAltea's twitter: Orbital boots PS4's safe mode]</ref>
* [https://github.com/devofspine/spinedemo Spine] started development in January 2018.<ref>[https://www.reddit.com/r/emulation/comments/bwz7we/spine_ps4_emulator_another_fake_more_info_in/eq7yxag/ devofspine's comment on reddit]</ref> It was the first PS4 emulator to run a commercial game with its initial release on June 5, 2019.<ref>[https://www.reddit.com/r/linux_gaming/comments/bwh3gi/ps4_emulator_orbital_now_supports_dualshock/eq2qrl1/ Spine's original release on reddit]</ref>
*[[fpPS4 ]] started development on December 8, 2021. It was able to boot it's first game, Sonic Mania, on May 2022.* RPCSX started development sometime in 2016 as RPCS4, but only first released on June 22, 2023 when the source code was published.<ref>[https://github.com/RPCSX/rpcsx/commit/1fdadaaee929886c60de3bcfa5e93d88934de86d RPCSX's initial commit.]</ref> It booted its first game, We Are Doomed, on July 17, 2023.<ref>[https://discord.com/channels/252023769500090368/1124815779230122096/1130613406974623917 RPCSX Discord - First game boot]</ref>
===Nintendo Switch===
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