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Strange and forgotten consoles

15,087 bytes added, 00:23, 2 April 2023
m
Moved Toy aisle consoles here
|No
|Released in 2022 by Panic Inc, The Playdate uses a monochrome screen, and along with standard controls (A & B Buttons, D-Pad) there is a Crank on the side of the console, giving the system a unique way of controlling games. Game development is aimed mainly at indie studios. Since the console is still being sold, it unknown how games will be made for it, when it well be discontinued or how many units of this system will sell.
|}
 
=Toy aisle consoles =
Toy aisle consoles not designed to compete with bigger names of the industry but to serve a niche audience, usually the educational market. The name "Toy aisle consoles" comes from the fact that a majority of these consoles are sold in the toy aisles of stores but this is not always the case.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[MAME]] support
! scope="col"|ROMs
! scope="col"|Description
|-
|[http://videogamekraken.com/arcadia-skeet-shoot-by-toymax Arcadia Skeet Shoot]
|style="background:gainsboro;"|None
|No
|Released in October of 1998 by Toymax (The makers of the Creepy Crawlers and My Pet Monster toys), this Projector-based console, that only [http://kevinisblog.blogspot.com/2010/11/arcadia-electronic-skeet-shoot-game.html played Light-gun games], sold 435,000 units in the first 18 months before being recalled after reports of projectors overheating, melting, smoking and in a few rare cases, causing burn injuries (Faulty cartridges were to blame). After about three revisions, the system was discontinued sometime between 2000 and 2001 with only 5 out of the 9 games advertised known to have been released. It's unknown how many units were sold once the console was relaunched after the recall.
|-
|[[wikipedia:Barcode Battler|Barcode Battler]]
|style="background:gainsboro;"|None
|No
|Released in Japan by Epoch in 1991 and internationally later the same year. The console was basically a digital trading card game, whereas the player used Barcodes to get new characters, enemies and power-ups, Barcode cards were available in packs and the player was even encouraged to use Barcodes found on everyday products around the house. The Barcode Battler was hugely popular in Japan but a major flop everywhere else. It's unknown how many units were sold or how many cards were officially released.
|-
|BattleVision
|style="background:gainsboro;"|None
|No
|BattleVision is VHS console released by Tiger Electronics in 1994.
|-
|Bible Challenge
|style="background:gainsboro;"|None
|No
|Release sometime in the early 2000s by Excalibur Electronics, Bible Challenge is a educational game handheld console made to teach kids the Bible. It was re-released as "Bible Quest" at some point but its unknown when this variant was released. Around five games were released for the system and it's unknown how many units were sold or when it was discontinued.
|-
|Bright Things Bubble
|style="background:gainsboro;"|None
|No
|
|-
|Buzztime Home Trivia System
|style="background: Red;"| Preliminary
|No
|Released around 2004, the system is the result of a partnership between Cadaco Toys and NTN Network (Now known as [[wikipedia:NTN Buzztime|NTN Buzztime]] after 2005); and, as the name implies, the console was designed around playing trivia with family and friends. The console runs on [https://twitter.com/MameHaze/status/1221263600398094337| Elan Hardware]. It's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|Cube World
|style="background:gainsboro;"|None
|No
|
|-
|Tomy Data Battle Virtual Simulation
|style="background:gainsboro;"|None
|No
|
|-
|DVD-Kids
|style="background:gainsboro;"|None
|No
|Released by the 3-Plus circa 2005. DVD-Kids is a rare Icelandic console that plugged into your DVD Player. It's unknown how many units were sold, how many game were made for it or when it was discontinued.
|-
|Fisher-Price iXL
|style="background:gainsboro;"|None
|[https://archive.org/details/mattelfisher-priceixl redump]
|Released in 2010 and discontinued in 2012, The iXL is a Touchscreen-based console designed for kids 3 to 7 years of age, it's unknown how many units were sold or how many games were released for it.
|-
|Giga Pets TV Game System
|style="background:gainsboro;"|None
|No
|
|-
|Giochi Preziosi My Life
|style="background:gainsboro;"|None
|No
|Released in Italy in 2007, My Life was marketed towards young girls five to thirteen years of age, A Simple life simulator serves as the built-in game and as the main UI. How many units sold, number of games were released and when it was discontinued is unknown.
|-
|GoGo TV Video Vision
|style="background: Red;"| Preliminary
|No
|Released in sometime between 2005 and 2006 by Manley, the GoGo is Another PS2 Eye-Toy turned into edutainment console and like the Ion, it flopped and has since fallen into obscurity, it's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|[http://videogamekraken.com/igame-family-by-elonex Elonex iGAME]
|style="background:gainsboro;"|None
|No
|
|-
|Hasbro Ion
|style="background:gainsboro;"|None
|[https://drive.google.com/drive/folders/1lEqujS2sF3nPSwwueJmAwIfINp9belGv?usp=sharing Yes (incomplete)]
|Released in time for the 2005 Holiday season, the Ion is basically a PS2 Eye-Toy turned into edutainment console for preschoolers and at the time, the Ion was turning heads at toy fairs, hype was building and the console looking to be real hit for Hasbro but for whatever reason, the console flopped and disappeared into obscurity faster then the refunds could be made, it's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|[[wikipedia:HyperScan|Mattel Hyperscan]]
|style="background: Red;"| Preliminary
|[https://archive.org/details/MattelHyperscan_Redump_2014-12-14 Redump]
|Something you would expect to see under a bargain bin at Wal-mart, the Mattel Hyperscan was a card/disc based system released in 2006 to appeal to some poor child's aunt at Christmas. It ran on a 32-bit Sunplus system-on-a-chip CPU, a successor to the 16-bit CPUs used to run consoles such as the V.Smile, many Jakks Pacific TV games and Vii. [https://www.youtube.com/watch?v=Iv2-M78m_qI CGR Review].
|-
|Interac TV
|style="background:gainsboro;"|None
|No
| Released by Fisher-Price in 2006. The Interac TV was designed to turn any DVD Player into an educational console. just sync the custom wireless controller to your DVD Player and put a game disk in. Unfortunately incompatibly issues resulted in most people been unable to sync the controller to their player and some even said that their DVD player couldn't even read the disks. it's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|[https://web.archive.org/web/20170110002414/http://kmagic.kskids.com/ K-Magic]
|style="background:gainsboro;"|None
|No
|Released in 2010 by K's Kids for the 0-6 years market, The K-Magic is an educational handheld console that used cartridges called "Magic Cards" and was overall designed to be as simple as possible. It was discontinued in 2018 with the release of the K-Magic 2. It's unknown how many games were made for it or how many units were sold.
|-
|[http://kmagic.kskids.com/ K-Magic 2]
|style="background:gainsboro;"|None
|No
|Released in 2018 by K's Kids for the 0-6 years market, The K-Magic 2 simplifies the original console by having everything already built-in and ready for parents and children to use, Because it's still being sold, when it well be discontinued and info on how many units have been sold so far not been released to the public.
|-
|Kasey the Kinderbot
|style="background:gainsboro;"|None
|No
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|-
|LeapFrog <br /> RockIt Twist
|style="background:gainsboro;"|None
|No
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|LeapFrog Zippity
|style="background: Red;"| Preliminary
|Yes
|
|-
|[[wikipedia:Leapster|Leapster]]
|style="background: Red;"| Preliminary
|Yes (No-intro)
|The Leapster Learning Game System (Released in late 2003) is an educational handheld game console aimed at 4 to 10-year-olds (preschool to fourth grade) and made by LeapFrog Enterprises. Its games teach the alphabet, phonics, basic mathematics (addition, subtraction, multiplication, division), art, and animal facts to players. It featured a touchscreen and games from various licenses from Thomas & Friends to Sonic X. Its software seems to be based on Macromedia Flash. Oddly enough it's successors, i.e. the Didj, Leapster Explorer, and LeapPad series of tablets which run on the Pollux and NXP3200 platforms along with a customized Linux distribution has a homebrew scene that even features some emulators.
|-
|[[LeapFrog Didj|Leapster Didj]]
|style="background: Red;"| Preliminary
|No
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|-
|Leapster Explorer
|style="background: Red;"| Preliminary
|No
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|[[LeapsterGS]]
|style="background:gainsboro;"|None
|No
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|-
|Leapster TV
|style="background: Red;"| Preliminary
|No
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|-
|LeapTV
|style="background:gainsboro;"|None
|No
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|-
|[https://bootleggames.fandom.com/wiki/POP_Station POP Station]
|style="background:gainsboro;"|None
|No
|This infamous Game & Watch clone was originally released sometime between late 2004 and 2006 by an Unknown Chinese Manufacturer, the first few modals had a selection of four games and each system only had one built-in game, meaning you would need to buy four of them to get all the games available, later models used interchangeable cartridges. it's unknown if these later models are were made by the same manufacturer that made original systems or if theirs other companies making clones. It's unknown how many units have been sold so far.
|-
|[[wikipedia:Pixter|Pixter]]
|style="background:gainsboro;"|None
|No
|Released in 2000 as Fisher-Price's first Video Game Console, the Pixter was one of many consoles from the 2000s sold in the toy aisle and marketed towards children; around 25 to 50 games were released for it before being discontinued in 2007.
|-
|Pixel Chix
|style="background:gainsboro;"|None
|No
|
|-
|[[Sega Pico]]
|style="background:palegreen;"|Good
|[https://archive.org/details/Sega_Pico_TOSEC_2012_04_13 TOSEC]/[https://archive.org/download/No-Intro-Collection_2015-03-03 No-intro]
|Child's edutainment console released in 1993. Was actually fairly successful. Has good support in [[MAME]].
|-
|Sifteo Cubes
|style="background:gainsboro;"|None
|No
|
|-
|Smart Cycle
|style="background:gainsboro;"|None
|No
|Released in 2007 by Fisher-Price and not to be confused with their later phone\tablet controller of the same name. the Smart Cycle is a hybrid between an exercise bike and a edutainment console. it's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|Smart TV Consoles
|style="background: Red;"| Preliminary
|No
|Launched sometime in the early 2010s by Italian toy company, Clementoni seemingly as a partnership with Hong Kongese toy company, WinFun, Smart TV is series of educational consoles mainly sold in Italy ([http://eshop.digitalelectronic.it/CONSOLE-CLEMENTONI-12303-SAPIENTINO-PLUS-SMART-TV Example]). The controllers of these consoles ranged from traditional to the gimmicky with some having motion and PS2 EyeToy-like controls. There is around 10 to 25 games that were released for these European systems. It's unknown how many units have sold been or when this line of systems was discontinued.
 
Smart TV console was also release in north american circa 2015 by Wal-Mart, under their Kid Connection brand, called the "Funtastic TV Adventures". It was a failure and only two games were released for the system, and both came bundled in with the console (Examples [https://www.amazon.ca/Funtastic-Adventures-Educational-Electronic-Amusement/dp/B002YBBMVY 1], [https://www.worthpoint.com/worthopedia/kid-connection-funtastic-tv-adventure-77496134 2]). It's unknown how many units have sold been or when the NA console was discontinued.
|-
|Story Reader Video +
|style="background:gainsboro;"|None
|No
|Release in 2006 by Publications International. The Video + turns the Story Reader electronic book into one of many educational consoles of the 2000s. It's unknown how many units were sold or when it was discontinued. Around 7 games were released for the system,
|-
|Telestory Interactive Storybook System
|style="background: Red;"| Preliminary
|No
|Release in 2006 by Jakks Pacific for kids aged 3 and up, The Telestory is yet another edutainment console from 2000s and all the games are exactly what the console name would suggest, it's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|[[TI Speak Series]]
|style="background:gainsboro;"|NA
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|-
|[[V.Flash emulators|V.Flash]]
|style="background:gainsboro;"|None
|[https://archive.org/details/VTech_V.Flash_V.Smile_Pro_-_Redump.org_Rom_Set Redump]
|Released in 2006, The V.Flash was a spin-off console to the V.Smile Series created by VTech. Like the V.Smile, it was an educational console for children around ages 6-9, but, unlike the V.Smile that used ROM cartridges, the V.Flash used CD-ROMs. It also had 3D based graphics rather than 2D on the V.Smile. It didn't have many games, around 10 to be exact. Mostly being licensed children IPs such as Disney. It was discontinued a year after its release.
|-
|[[V.Smile emulators|V.Smile]]
|style="background:skyblue;"|[https://github.com/mamedev/mame/blob/master/hash/vsmile_cart.xml Decent]
||Yes [https://archive.org/details/VTechV.Smile ✓]
|An educational game machine by VTech. It derived from Sunplus' 16-bit SPG-series CPU architecture, which had similar peers including most [http://pnp-info.angelfire.com/ Jakks Pacific TV games] and Vii. The XaviXPORT was similar but had its own custom XaviX CPUs. Several variants of the V.Smile console are sold including handheld versions, or models with added functionality such as touch tablet integrated controllers, microphones or motion sensitive controllers. 69 unique V.Smile games were known to have been released. Since [https://twitter.com/TheMogMiner/status/1282712009142829059 July 2020], every dumped V-Tech V. Smile Motion game now runs in MAME. So, too, do all V. Smile games that use a standard controller, apart from one bad dump (Italian version of Toy Story 3) (Same month Nintendo's [[Game & Watch]] titles were fully compatible for v 0.223).
|-
|[https://muppet.fandom.com/wiki/Video_Buddy Video Buddy]
|style="background:gainsboro;"|None
|No
|Released in November of 1999 by the Interactive Learning Group, this VHS-based console was designed for children aged 3 to 7 years old and had about 20 games released for it. A revision of the Video Buddy that used DVD's instead of VHS's was released in 2003 and while both versions were initially successful, a crowded "Children" console market led to its downfall. The [http://videogamekraken.com/category/vhs-based other company] that made the DVD-based console shut down in 2006. It's unknown how many units were sold.
|-
|[[wikipedia:VideoNow XP|VideoNow XP]]
|style="background:gainsboro;"|None
|No
|Released in 2003 and underwent 5 total revisions. An often forgotten attempt by Hasbro and their subsidiary Tiger Electronics (of Game.com fame) to use the popularity of their VideoNow portable video players to enter the Video Game market.
|-
|[[Vtech Learning Lodge|Vtech <br /> Learning Lodge ]]
|style="background:gainsboro;"|NA
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|Vtech Nitro Vision
|style="background:gainsboro;"|None
|No
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|Vtech Voyager Adventure System
|style="background:gainsboro;"|NA
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|}
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