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Shader caches

301 bytes removed, 23:54, 20 March 2023
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Put the raw and pipeline folders in <code><RPCS3Folder>\cache\<gameSerial>\ppu-<hash>-EBOOT.BIN\shaders_cache\</code>
Current shader version is v1.94 (2022/12/11)<ref>[https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/RSX/VK/VKGSRender.cpp#L513 L692 RPCS3's shader version source on Github]</ref>
{| class="wikitable" style="text-align:center;"
! scope="col"|'''Renderer'''
! scope="col"|'''Notes'''
|-
|Ace Combat 6
|[https://www.mediafire.com/file/kef3lw048calycg/AC6_Xenia_cache.7z/file Download]
|<abbr title="2020/12/19 - 2021/04/25">20201219</abbr>
|DX12 ROV
|First couple levels
|-
|Lost Odyssey
|[https://www.mediafire.com/file/wkjg0bpagkc7u2i/LostOdysseyXenia2.zip/file Download]
|<abbr title="20220720">20220720</abbr>
|DX12 ROV
|100% Full Playthrough (Discs 1-4)
|Gears of War 3
|[https://www.mediafire.com/file/6nt15znflol7uc7/GOW3_Xenia.rar/file Download]
|<abbr title="20230217">20230217</abbr>20220720
|DX12 ROV
|Full Playthrough
|Gears of War Judgment
|[https://www.mediafire.com/file/e2fdnilu7b5h4eo/GoWJudgment_Shader.rar/file Download]
|<abbr title="20230221">20230221</abbr>20220720
|DX12 ROV
|Full Playthrough Judgment/Aftermath
|Red Dead Redemption
|[https://www.mediafire.com/file/hal62gtwylp0j44/RDR_Shaders.rar/file Download]
|<abbr title="20230301">20230301</abbr>20220720
|DX12 ROV
|Full Playthrough of Main Campaign and Undead Nightmare
Right click the game in yuzu's game list and click <code>Open Transferable Pipeline Cache</code> and copy/paste the .bin file.
Current shader version is '''10''' (2023/1/11). <ref>yuzu [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp#L56 L57 Vulkan] and [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_opengl/gl_shader_cache.cpp#L52 L54 OpenGL] shader version source on Github</ref>
{| class="wikitable" style="text-align:center;"
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