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PC Engine (TurboGrafx-16) emulators

26 bytes added, 04:54, 5 February 2023
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==Emulation issues==
===Color palette===
[[File:PCE_TG16_Composite_RGB_Palette.png|thumb|250px|An example of the color inaccuracy with the regular RGB color palette when compared to the Composite palette. Take note of the second blue gradient in the sky in both images.]]The color palettes generated by the PC Engine for Composite and RGB actually differ due to it's own color tables being non-linear. This can result in colors ending up looking wrong or blended when the system is emulated or played in RGB. A composite palette was eventually made mathematically and with some extra tweaks from the PC Engine's RGB to YUV lookup table after it's HuC6270 video chip had been decapped. This palette is used by default in the PC Engine core for the [[MiSTer]]. <ref>https://www.retrorgb.com/pc-engine-palette-improvements-the-amazing-people-behind-the-technology.html</ref> . It can be downloaded for use in other emulators and devices: https://github.com/Kitrinx/TG16_Palette
[[File:PCE_TG16_Composite_RGB_Palette.png|thumb|250px|An example of the color inaccuracy with the regular RGB color palette when compared to the Composite palette. Take note of the second blue gradient in the sky in both images.]]==References=={{Reflist}}
[[Category:Consoles]]
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