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Mascot Capsule 3D

219 bytes added, 16:31, 13 July 2022
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'''Mascot Capsule''' is a proprietary 3D engine developed by Hi Corporation (Japan), written in C. It was mostly used in [[Cellphone emulators#Japanese cellphones (feature devices / フィーチャー・フォン)|Japanese devices]] such as NTT DoCoMo's i-mode (Doja/Star), J-PHONE's J-SKY (Vodafone), Au/KDDI's/Au EZweb (BREW), also [[Cellphone emulators#Korean cellphones|Korean devices]] such as SKT (SKVM) and KTF (MIDP/BREW) but it also made it overseas featured in many Sony Ericsson devices (W and K series). Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games. Mascot Capsule 3D is an engine for 3D graphics of the [[PlayStation emulators|PlayStation 1]] level, exclusive for Sony Ericsson devices. There were almost more than 600 games on this engine, but most of them were high-quality. The number of "Mascot Capsule 3D" installed is said to be about '''2:1''' in Japan and overseas.
Hi Corporation announced that the company has executed a worldwide license agreement with <i>Sony Ericsson Mobile Communications AB (Sony Ericsson)</i> for its 3D rendering engine "Mascot Capsule Engine".
==Emulators==
Mascot Capsule was written in C and compiled for all platforms known at the time. For JAVA platforms, a java-wrapper "comdot" was provided, it's just a java-binding to the native platform-dependent implementation. woesss <small>(dev of [[JL-Mod]] dev)</small> wrote Mascot Capsule V3 java wrapper for the Win32 version of the Mascot engine, which was provided to the NTT DoCoMo i-mode (DoJa/Star) emulators. Using this wrapper, for play Mascot Capsule 3D on [[KEmulator]] and [[FreeJ2ME]] on Win32 version of JRE.
{| class="wikitable" style="text-align:center;" width="1000px"
| {{~}}
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!colspan="13"|PC (SDKSDKs)
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| Sony Ericsson's official SDK
| {{✓}}
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| NTT DoCoMo's official SDK
| align=left|{{Icon|Windows}}
| ?
=====Mascot Capsule eruptionST=====
In October 2010, the Mascot Capsule eruptionST, which supports stereoscopic vision, was launched. By adopting Mascot Capsule eruptionST, high-speed 3D graphics drawing that maximizes the performance of iPhone / iPod touch became possible. The supported platforms of Mascot Capsule eruptionST are iOS installed in [https://www.itmedia.co.jp/mobile/spv/0807/29/news115.html iPhone / iPod touch / iPadiOS devices], [https://www.itmedia.co.jp/promobile/spv/1107/19/news056.html Android], BREW, Java, Linux, Symbian, WinCE, and Windows Mobile. When used in combination with Java to fully control each version of OpenGL ES at the native layer, the complexity of OpenGL ES control from the Java layer can be reduced, making applications more compact, faster, etc.
A stereoscopic display technology 3D graphics engine "Mascot Capsule eruptionST" , has been produced by Sharp mounted for 3D stereoscopic liquid crystal display and the Android smart phones "SH8158U / SH8168U".
==How to recognize Mascot Capsule 3D games?==
{| class="wikitable" style="text-align:center;" width="500px600px"
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|<center><b>MBAC & MTRA</b></center>
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<center>
|The most reliable way is to open the <code>.JAR</code> with a decompiler and watch the main imports and see what is inside the JAR file, there are two formats<ref group=> Mascot Capsule uses two proprietary formats - .mbac (for 3D models), .mtra (for animations) and .bmp (for textures)</ref> <code><b><span style="color:#FE2E2E">.mbac</span></b></code> and <code><b><span style="color:#FE2E2E">.mtra</code></span></b>, that's represents Mascot Capsule engine. Its available for [[Cellphone emulators#Japanese cellphones (feature devices / フィーチャー・フォン)|Japanese devices]] such as NTT DoCoMo's i-mode (Doja/Star), J-PHONE's J-SKY (Vodafone live!), Au/KDDI's/Au EZweb (BREW), also [[Cellphone emulators#Korean cellphones|Korean devices ]] such as SKT and KTF (MIDP/BREW) but it also made it overseas featured in many Sony Ericsson devices(W and K series), That used Mascot Capsule's <b>[https://minexew.github.io/2018/12/29/mascotcapsule.html MBAC & MTRA technology]</b>, which makes launching / modding games for Sony Ericsson 3D even more affordable!. Most Mascot Capsule 3D games has this technology.
<references group= />
==List of Mascot Capsule 3D games==
{|class="wikitable mw-collapsible mw-collapsed" width="500px1000px"
|+ style="background: #ECECEC;"| Mascot Capsule V3 (J2ME)
! class=sortable | Title
|}
{|class="wikitable mw-collapsible mw-collapsed" width="500px1000px"
|+ style="background: #ECECEC;"| eruption / eruptionST (Android/iOS)
! class=sortable | Title
| [http://www.businesswirechina.com/zh/news/8956.html]
|-
| Chaos Rings Rings™ / ケイオスリングス
| Android<br/>iOS
| Media.Vision
| Square EnixCo., Ltd.
| JRPG
| Mascot Capsule eruptionST
| Android<br/>iOS
| Media.Vision
| Square EnixCo., Ltd.
| JRPG
| Mascot Capsule eruptionST
| Capcom
| Shooting
| Mascot Capsule eruptionSTeruption
|
| [https://news.softpedia.com/news/MascotCapsule-Eruption-Made-Resident-Evil-4-for-iPhone-Possible-118824.shtml]
|-
| Rockman Kanzenban / MegaMan 1 (3D port of Rockman 1)
| Android
| Capcom Interactive, Inc.
|}
{|class="wikitable mw-collapsible mw-collapsed" width="500px1000px"
|+ style="background: #ECECEC;"| Mascot Capsule V3 (EZweb/BREW, Zeebo)
! class=sortable | Title
| Brave Hero 2
| BREW
| Square EnixCo., Ltd.| Square EnixCo., Ltd.
| Shooting
| Mascot Capsule V3
| BREW
| Capcom Interactive, Inc.
| Capcom Interactive, Inc.
| Action, RPG
| Mascot Capsule V3
|}
{|class="wikitable mw-collapsible mw-collapsed" width="500px1000px"
|+ style="background: #ECECEC;"| Mascot Capsule V3 (KTF)
! class=sortable | Title
| Super Real Tennis 3D / 슈퍼리얼테니스 3D
| KTF
|
| Electric Island
| Sports
|}
{|class="wikitable mw-collapsible mw-collapsed" width="400px1000px"
|+ style="background: #ECECEC;"| Mascot Capsule V1-V4
! class=sortable | Title
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