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List of notable ports

2,276 bytes added, 12:56, 7 June 2022
GameCube
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|[httpsGC://tcrfL & R Camera rotation on GameCube utilizes the triggers, however, it is significantly slower than the other versions.net/Sonic_Heroes#Regionalhas a setting for a deflicker filter.2FRevisional_Differences Too has no music in the File Select screen and in the options menu. Sound mixing is very poor, as the sound effects are loud enough to drown out the voices. The Chao in the special stages is way less audible. PS2: 30fps, no progressive scan support, slower loading times, has texture layering issues in certain places, Certain texture animations are missing resulting in a decidedly unclean image. offers the audio language selection in its Language Settings menu, Team Dark’s Chaos Control lasts 5 seconds on PS2, while it lasts 10 seconds in the other versions. the energy indirect textures are brighter. The NTSC PS2 has no music in the File Select screen however, the NTSC PS2 versions do play music after you load up a save and head back to switch files. Xbox: has frequent performance issues that are heavier than the PS2 version, Certain texture animations are missing. FMVs at a higher resolution and bitrate. faster loading times, lacking a Language Settings menu, instead sets the language based on the system's own setting, has rougher analog controls during the main stages but handles well in the special stages, and the energy indirect textures are brighter. contains a brightness setting. The audio files in the Xbox version have a sample rate of 48000 Hz. In all the other versions as well as the Windows version for the same reason, the audio is downsampled to 32000 Hz.  PC: faster loading times, A Free Camera mode was added to the Windows version, and Big's stripes are missing in the Windows version, though this can also be patched back in.however, it doesn't enable full dual-analog. contains HUD textures with fewer compression artifacts than those in other versions. The shading in-game is also somewhat improved.In Team Battles, Speed characters (Sonic, Shadow, Amy, and Espio) do not enter a hurt animation when hit, making them harder to defeat. silenced many different in-game audio clips, the most notable case being Cream's A-rank line, interestingly, subtitles for these still play. Sound mixing is very poor, as the sound effects are loud enough to list here]drown out the voices. In the Japanese PC version, Tails switches to a higher poly model on the Team Select screen upon being selected. 
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|Sphinx and the Cursed Mummy
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