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JL-Mod

227 bytes added, 06:02, 19 December 2021
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__NOTOC__
{{Infobox emulator
|logo = JL-Mod.png
* Immediate processing mode
; → <i>Add support of external shaders filters</i> :
Only shaders for [[PPSSPP]] (.vsh format) are supported to use, you need to put them in the <code>JL-Mod/shaders</code> folder in the working folder of the emulator, further in the game settings, select the graphics output mode: <code>HW acceleration (OpenGL ES)</code> and select the shader of interest A small collection of compatible shaders can be taken in this repository: [https://github.com/woesss/ppsspp_shaders shaders]
|-
|<i>240x320 / 176x220</i>
|* Sony Ericsson F500 / J300 / K300 / K500 / K700 / S700 / Z500 / W350<br/>* NTT DoCoMo i-mode 504i /505i<br/>* KDDIEZweb / BREW<br/> * J-PHONE / Vodafone Live!KK 602SH / V601T</br> * SK-VM</br>* Sharp GX10<br/> * Samsung Electronics<br/> * SKTMotorola
|}
|[[File:F4_3D.jpg|200px]]
|[[File:DAD3D.jpg|200px]]
|-
|[[File:AOG3D.jpg|200px]]
|[[File:Asphalt3D.jpg|200px]]
|[[File:3DAR.jpg|200px]]
|[[File:Stalker3D.jpg|200px]]
|}
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|-
| Monster HunterDynamic Hunting
| iOS
| Capcom
|
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|Mascot Capsule eruptionST (iOS)
|-
| Tenchu: Ayame's Tale 3D
==External links==
* [https://discord.com/invite/Ag4rcpz Official Discord server] - If you have any questions about future request or J2ME games related then ask on discord server. It a great place to discuss for J2ME stuffs.
* [https://crowdin.com/project/JL-Mod Crowdin] - You can help Translation translation JL-Mod .xml file in your native language by using crowdin.
[[Category:Mobile emulators]]
[[Category:Cellphone emulators]]
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