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Shader caches

52 bytes added, 22:25, 5 November 2021
m
yuzu
==[[yuzu]]==
Put files Right click the game in yuzu's game list and click <code><user>\shader\*opengl* or *vulkan*\transferable\Open Transferable Pipeline Cache</code>and copy/paste the .bin file.
Current shader version is Hades (2021/07/25). <!-- Versioning reset with the project hades shader rewrite, current version is '''5''' for both [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp#L58 Vulkan] and [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_opengl/gl_shader_cache.cpp#L55 OpenGL] and hasn't changed since project hades was merged. -->

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