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Shader caches

182 bytes added, 22:19, 5 November 2021
m
yuzu
Put files in <code><user>\shader\*opengl* or *vulkan*\transferable\</code>
Current shader version is 21 Hades (20202021/0607/0425). <ref>!-- Versioning reset with the project hades shader rewrite, current version is '''5''' for both [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_openglrenderer_vulkan/gl_shader_disk_cachevk_pipeline_cache.cpp#L61 yuzu's shader version source on Github.L58 Vulkan] You can use and [https://www.mediafiregithub.com/fileyuzu-emu/obyi8rgf0zb71asyuzu/blob/master/src/video_core/renderer_opengl/yuzushadercachevergl_shader_cache.7z/file this cmd line programcpp#L55 OpenGL] to check the transferable cache version</refand hasn't changed since project hades was merged. -->
{| class="wikitable" style="text-align:center;"
|21
|2414
|-
|Metroid Dread
|[https://www.mediafire.com/file/l3gceinbbadawsr/MD_yuzu_cache.7z/file Vulkan]
|Hades
|490
|-
|New Super Mario Bros. U Deluxe

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