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Bsnes

842 bytes added, 06:57, 5 August 2020
Added bsnes-mt fork
|[https://github.com/DerKoun/bsnes-hd/releases {{bsnes-hdVer}}]
|{{✓}} ||{{✓}} ||{{✓}}
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|[https://tanalin.com/en/projects/bsnes-mt/ bsnes-mt]
|align=left|{{Icon|Windows}}
|[https://github.com/Marat-Tanalin/bsnes-mt/releases {{bsnes-mtVer}}]
|{{✗}} ||{{✓}} ||{{✓}}
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|[https://github.com/libretro/bsnes-mercury bsnes-mercury]
Some of the features of this fork are or will be included in official bsnes. The difference is that official bsnes only has slight visual improvements but with mostly perfect compatibility. bsnes-hd has more hacks that give true HD in mode 7 SNES games and widescreen in other games.
 
;bsnes-mt:
Has the following improvements over regular bsnes:
* Pixel-perfect integer-ratio scaling both vertically and horizontally.
* Precise aspect ratio of 4:3 instead of 64:49 with correction enabled, in the “Center” and “Scale” modes.
* Saving screenshots in the compressed PNG format instead of uncompressed BMP.
* Drivers are not reset after crashes, a command-line option is provided for explicit reset.
* Better default settings: VSync, exclusive full-screen mode, blur disabled.
* Built-in hotkeys for full-screen and pseudo-full-screen modes, opening a game; Alt+F4 works in full-screen mode.
* Improved usability, bug fixes, and more.
;bsnes-mercury:
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