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FinalBurn Neo

257 bytes added, 07:30, 26 January 2020
m
New infobox
{{Infobox emulator
|title = FinalBurn Neo|logo = FBA_logo.png|logowidth = |developer = [https://github.com/dinkc64 dinkc64], [https://github.com/iq132 iq_132] & [https://github.com/finalburnneo/FBNeo/graphs/contributors FBN community]|version = [https://github.com/finalburnneo/FBNeo-WIP-Storage-Facility/releases/tag/appveyor-build Git]|active = Yes|platform = Windows<br/>[[libretro]]|architecture = |target = Multiple [[Arcade emulators|arcade systems]], consoles Consoles & computersComputers|developer compatibility = |accuracy = [https://github.com/dinkc64 dinkc64], [https://github.com/iq132 iq_132] & [https://github.com/finalburnneo/FBNeo/graphs/contributors FBN community]|website = [http://neo-source.com/ neo-source.com]|prog-lang =|support =|license = Source-available|source = [https://github.com/finalburnneo/FBNeo GitHub]
}}
 '''FinalBurn Neo''' ('''FB Neo''' or '''FBN'''. Nee 'Alpha'.) is an opensource-sourceavailable, multi-[[Arcade emulators|arcade emulator]]. It's also available as a [[libretro]] core. It's currently the only active FinalBurn fork.
==Download==
* '''Note:''' Old, discontinued branch.
FinalBurn Alpha, the opensource-source available project was based on FinalBurn (created by Dave in 2000) and has been programmed by a team composed of Barry Harris (Old username: TrebleWinner), Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye.
FinalBurn was one of the first Capcom CPS2 emulators. When this project came to a halt in 2001, its sources were widely disseminated, which allowed the development of a large number of unofficial versions of which FBA is the most successful.
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