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List of notable ports

4,079 bytes added, 01:51, 17 August 2019
PC ports
Older games may not have good controller support as Xinput does not have backward compatibility with DirectInput. One of the most common problems in the digital pad not being recognized. In that case, button mappers like [https://github.com/AntiMicro/antimicro/releases AntiMicro] can be helpful.
 
 
===Console versions of games superior to PC counterparts===
 
 
While we live in a time where the PC versions are automatically regarded as the "definitive" ones because of the benefits the platform has over consoles, it was not always the case. This section will cover games that either received poor ports (where emulation is preferable), or got completely different versions compared to console titles of the same name.
 
{| class="wikitable" style="text-align:center;"
! scope="col"|Game
! scope="col"|Best version
! scope="col"|PC version issues
|-
|Grand Theft Auto San Andreas
|PS2
|[https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and different map geometry.] Some problems can be fixed by using mods.
|-
|Tom Clancy's Splinter Cell: Pandora Tomorrow
|Xbox
|Shadows, water and torchlight may not render correctly on modern PCs.
|-
|Tom Clancy's Splinter Cell: Chaos Theory
|Xbox
|It has StarForce 3.0 DRM, which is incompatible with Windows Vista or higher.
|-
|Metal Gear Solid
|PlayStation
|FMV's don't work on modern PCs, and misses blur effects.
|-
|Sonic Adventure
|Dreamcast
|[https://dreamcastify.unreliable.network/ Too many to list here.]
|-
|Silent Hill 2
|PS2
|Missing some effects, fogs are lower quality. Some problems from the PC version can be patched using mods.
|-
|007 Nightfire
|Xbox
|Completely different game, developed by Gearbox. Some weapons appear in the console version but not the PC version, has fewer levels than the console versions and does not implement driving mode. Had a mixed reception compared to the console's counterpart.
|-
|Spider-Man 2
|Xbox
|Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.
|-
|Toy Story 3
|PS3
|The Windows version is a port of the Wii version instead of the X360/PS3 versions, have fewer Toy Box options for gameplay and town customization, and lack a multiplayer option.
|-
|Rayman 2
|Debatable between the Dreamcast and PS2 (named "Rayman Revolution") versions
|The Windows version is a port of the N64 version, and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectables and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the Director) himself has previously stated that he believes that this version is the best version of the game.
Rayman Revolution (the PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the game, it still uses manual saves. This is also the only version in which the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2].
|-
|}
===Console ports of PC games===
181
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