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Compatibility layers

14 bytes removed, 14:55, 18 January 2019
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==Graphics==
There are also compatibility layers for graphics APIs, sometimes refered to as wrappers. They can be used to run older Windows games software on more modern versions or on other hardware and operating systems.
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* [http://dege.freeweb.hu/ dgVoodoo 2] is a wrapper for old graphics API's for Windows Vista/7/8/10. The API's it currently can wrap are: Glide 2.11, Glide 2.45, Glide 3.1, Glide 3.1 Napalm, DirectX 1-7 (all versions of DirectDraw and Direct3D up to version 7) and Direct3D 8.1. This wrapper can use Direct3D 11 with different device types as wrapping output such as hardware or software rendering.
* [https://github.com/doitsujin/dxvk DXVK] is a Vulkan-based translation layer for Direct3D 10/11, which allows running Winndows Windows 3D applications on Linux using [[Wine]].
* [https://github.com/disks86/VK9 VK9] runs Direct3D 9 applications on Windows or Linux (with [[Wine]]) over Vulkan.
[[Category:Compatibility layers]]
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