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Xenia

30 bytes added, 05:13, 31 October 2018
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|logowidth = 160
|active = Yes
|platform = Windows<br/>, Linux
|target = [[Xbox 360 emulators|Xbox 360]]
|developer = [https://github.com/benvanik Ben Vanik] <small>(Initial work. [https://github.com/xenia-project/xenia/pull/562 Retired 2016].)</small>, [https://github.com/DrChat DrChat], [https://github.com/gibbed Rick Gibbed] and Xenia community
|source = [https://github.com/xenia-project/xenia GitHub]
}}
'''Xenia''' is an experimental, open -source [[Xbox 360 emulators|Xbox 360 emulator]], and the very first to achieve the feat of running a commercial Xbox 360 game, Frogger 2.<ref name="Ben Vanik">{{cite web|url=https://www.youtube.com/watch?v=oAk0_jidpA0|title=Xenia Xbox 360 Emulator: Frogger 2 first run|publisher=Youtube|accessdate=2018-05-23|date=2014-03-24}}</ref>
It is under regular development.<ref>https://github.com/xenia-project/xenia/commits/master</ref>
==Overview==
'''Xenia''' started in development sometime around 2013<ref>https://github.com/xenia-project/xenia/graphs/contributors</ref> as a side project by Ben Vanik. It is currently the first and only Xbox 360 emulator available (barring the official for Xbox-One).
A programmer called '[https://github.com/xenia-project/xenia/commits?author=Triang3l Triang3l]' has been working on a brand new DirectX 12 graphics API backend for Xenia since July 18, 2018, which is totally different from the old code in their emulation quality. This new solution is able to emulate the 360's 10MB EDRAM memory for frame buffers which the older code didn't cover. Triang3l is also building a different, faster and more accurate memory emulation, which should lead to less broken vertices and textures being seen in-game.
Anonymous user

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