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Emulators in games

1 byte added, 11:51, 27 August 2018
grammar
Using the Transfer Pak with Pokémon Stadium in GB Tower mode, you could connect physical Game Boy cartridges of the handheld Pokémon games and play them on the Nintendo 64. It turns out it is software emulation that can boot many Game Boy games in SGB mode as well as GBC games, but with a whitelist for just the three games, it officially supports.
Someone [http://krikzz.com/forum/index.php?topic=1283.0 here] managed to circumvent enough checks to boot modified GB ROMs on Game Boy flash cartridges, with a vanilla Transfer Pak and unmodified copy of the US version of Pokémon Stadium. For now, there are not many useful tools released, but a romhacking project for the N64 game could disable these checks (considering they're documented), and even have the ROMs directly on the cartridge for far easier injecting.
One notable thing about this emulator is that it contains an alternate revision of the CGB bootstrap not found anywhere else.
==PSP==
===Twinbee Collection (SNES Emulator)===
Pop'n Twinbee, originally a SNES game, was included in this compilation. It was emulated. However, the emulator itself is hacky. While the game ROM hasn't been altered, it was instead fragmented to into four individual pieces. This practice was used with the "I Love Mickey Mouse" emulated Saturn re-releases of Mickey/Donald Megadrive games, with the ROMs similarly divided.
Going through the trouble of taking a regular ROM from the exact same size and replacing it in the compilation (for example Tiny Toons Adventures) reveal the emulator can handle it well with occasional graphical glitches, and controller problems.
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