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Xbox emulators

113 bytes removed, 15:34, 7 May 2018
PC: copyediting
:'''Note:''' [http://xboxdevwiki.net/Emulators xboxdevwiki's own list of emulators] contain over 20 different emulator projects, most of which were abandoned not long after they started. Only about 2 or 4 emulators have been making progress.
====PC====
;Cxbx-Reloaded:This fork of Cxbx is built for 64-bit systems, and includes a ton of improvements to its [[High/Low_level_emulation|HLE]] kernel, some [[High/Low_level_emulation|LLE]] and code ported back from Dxbx and various Cxbx other related forks. It's had a good development momentum since mid-2016. While it has HLE support for the GPU and other parts (eg. audio) to make many games run fast, a working [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018 support for LLE-GPU support was finally introduced] into this software on April 1, 2018 (Or April 2, depending on the timezones. But it's REAL and not an April Fool's Day joke! Note, it's just the a start. Will and will need lots more work.). See [https://github.com/Cxbx-Reloaded/game-compatibility/issues this compatibility list].
;XQEMU:An LLE-focused emulator that's also gradually advancing. It can emulate the BIOS and many games at very slow speeds, but is sometimes faster than Cxbx with acceptable graphics. Audio has not been tested but has been assumed to be emulated, just not forwarded to the audio hardware for some reason. See [http://xboxdevwiki.net/XQEMU this compatibility list] that was taken from John GodGames' 2015 list.
;OpenXBOX:Beginning LLE emulator that just initializes an x86 system and runs whatever is in the ROM. Not much works for this currently. It was uploaded to GitHub on [https://github.com/StrikerX3/OpenXBOX/commit/16013a6529eec37e997cd0ad1d5495cb83456014 Dec 5, 2017] by mborgerson, a well-known XQEMU contributor who in early 2018 is still focused on streamlining XQEMU's QEMU codebase. So expect more progress from XQEMU than OpenXBOX in the meantime.
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