Changes

Jump to navigation Jump to search

User talk:Tommy

1,475 bytes added, 04:06, 6 March 2018
no edit summary
Also have you tested CLK in Windows with mingw? It may work without any additional effort (I don't use Windows, so I can't test myself). --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 17:37, 5 March 2018 (EST)
 
You are correct in your assumption on the 2600 page about classification, which is why I hate using the term "Cycle" to describe an emulator's accuracy, as people assume that means perfect. For now, I would still put that classification as "Mid" as it was before, even though you are correct in calling it cycle accurate. Ever since bsnes, people have been taking the term "cycle accurate" to mean 100% perfection, when that is demonstrably not the case. This issue extends (perhaps to an even worse extent) to FPGA emulation. Plenty of inaccurate/incomplete FPGA cores attempting to emulate a console exist, but whenever you mention FPGA to someone in the retro gaming world, they generally take that to mean infallible. If FPGA emulation was infallible, then the Super NT wouldn't be getting firmware updates to correct bugs. Same goes for cycle accuracy; if higan was perfect, then there would be no updates to the emulator addressing accuracy. As for the [[Emulation Accuracy]] page, I tried adding the bit about higan and FPGA in there, and just forgot to remove the word "perfection" (if you couldn't tell, that part wasn't written by me). Updates to that page to correct any misconceptions are strongly encouraged, and I liked your section on subcycle accuracy quite a bit, although I may add a bit at the beginning so non-techies can understand a bit better. *Rant over (not really)* --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 23:06, 5 March 2018 (EST)
165
edits

Navigation menu