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The R2, L2, R3, and L3 buttons, and left/right analog sticks are not mapped to the keyboard by default.
Gamepads can be mapped manually in the menu under ''Settings'' → ''Input'' → ''Input User 1 Binds'' → ''User 1 Bind All'', but automatic configuration is possible with [https://github.com/libretro/retroarch-joypad-autoconfig autoconfig profiles]. On Windows, all XInput and some DirectInput gamepads will be mapped automatically when detected to the RetroPad using the included autoconfig profiles.
Touch screen controls and light gun peripherals use the mouse.
In the menu, the following buttons are used:
==Mednafen PSX==
This particular core requires some specific care. You should have the correct BIOS (if not follow the [[Dummies_Guide:_RetroArch#BIOS_and_System_files|BIOS and System files]] section), you'll also need to make sure your game has a metadata file in the form of a .cue, .toc, .ccd, or .m3u file. The most common metadata people use is .cue, and if your PS1 game lacks a metafile, you can [[Cue_sheet_(.cue)|create one.]]<br>An easier way to get around metadata issues, is to get your games from a better source. [[Need_Games%3F|Redump]] PS1 games come in .bin/.cue format and work on mednafen without issue, but other sets that come in .bin/.cue/.mp3 format might need editing their cue file with Notepad with the correct filenames for them to work correctly.
==Ricing RetroArch==