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Talk:Higan

418 bytes added, 02:21, 14 October 2017
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Due to this, cycle accurate emulators are almost never perfect, regardless of the fact that some of them can pass 100% of accuracy tests or can run all released games. Accuracy tests don't always show 100% of what the system can do, and in some cases, such as the 6502, has completely unpredictable opcodes even on real hardware that cannot reasonably be emulated outside of an FPGA. higan's SNES core, for example, has issues with some Super Mario World ROM hacks, where bugs show up in real hardware, but not with higan. --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 19:39, 12 October 2017 (EDT)
:I once read a passage from a textbook emphasizing the difference between the terms "accuracy" and "precision". Accuracy is defined as being as close as possible, while precision is to be exact, not 99.999% or something. Of course, cycle accuracy isn't perfect, no matter how byuu and company strive for it. [[User:Blakegripling ph|Blakegripling ph]] ([[User talk:Blakegripling ph|talk]]) 22:21, 13 October 2017 (EDT)

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