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Game Boy/Game Boy Color emulators

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[[File:942953-database_hardware_gameboy01.jpg|thumb|The Gameboy Game Boy handheld console]]The '''[[gametechwikipedia:Game Boy|Game Boy]]''' is an 8-bit, 4th fourth-generation handheld console released by Nintendo in 1989. It had The original model has a monochrome display. A revision, called the Game Boy Pocket, was soon releasedin 1996, offering a more compact body and a better screen. In Japan, a special edition of Game Boy Pocket, called the Game Boy Light, added a frontlight front light to the screen, a . This feature that westerners would need to wait for not be seen in Nintendo handhelds outside Japan until the Game Boy Advance SP.  Many Game Boy emulators offer at least some of the special features of the [[wikipedia:Super Game Boy|Super Game Boy]], a special cartridge for the SNES, which released in 1994. It allows playback of games for the original Game Boy games with added borders, colorizationand custom button mappings. A Japan-exclusive revision called the Super Game Boy 2 would add link cable support, single game cartridge multiplayer new borders and a few more featuresaccurate CPU timing. Its  The Game Boy's successor, the '''[[gametechwikipedia:Game Boy Color|Game Boy Color]]''' (GBC), was released in 1998. Unlike the original, it It features a color screen and a CPU clocked at double the speed of CPUthe original. Otherwise, it is very similar, which allowed a lot of the hardware similarities allow cross-compatibility between the two platforms, so they are often related to as only one.
==Emulators==
! scope="col"|Operating System(s)
! scope="col"|Latest Version
! scope="col"|GB/GBC<!-- Consider removing this column as all emulators listed here support both -->
! scope="col"|Game Link Support
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|[[Recommended emulators|Recommended]]
|-
|style="text-align:center;"|[http://bgb.bircd.org/ BGB]
|style="text-align:center;"|Windows
|style="text-align:center;"|[http://bgb.bircd.org/#downloads 1.5.2]
|style="text-align:center;"|✓
|style="text-align:center;"|✗
|style="text-align:center;"|✓
|-
|style="text-align:center;"|[[Gambatte]]
|style="text-align:center;"|Multi-platform
|style="text-align:center;"|[https://sourceforge.net/projects/gambatte/files/gambatte/r571/ r571]
|style="text-align:center;"|✓
|style="text-align:center;"|✗
|style="text-align:center;"|✓
|style="text-align:center;"|✓
|-
|style="text-align:center;"|✗
|style="text-align:center;"|✗
|-
|style="text-align:center;"|[[Gambatte]]
|style="text-align:center;"|Multi-platform
|style="text-align:center;"|[https://sourceforge.net/projects/gambatte/files/gambatte/r571/ r571]
|style="text-align:center;"|✓
|style="text-align:center;"|✗
|style="text-align:center;"|✓
|style="text-align:center;"|✓
|-
|style="text-align:center;"|[[GBE+]]
|style="text-align:center;"|[[higan]]
|style="text-align:center;"|Windows, Linux, OS X
|style="text-align:center;"|[http://byuu.org/emulation/higan/ {{HiganVerhiganVer}}]
|style="text-align:center;"|✓
|style="text-align:center;"|✗
|style="text-align:center;"|✗
|-
|style="text-align:center;"|[[KiGB]]
|style="text-align:center;"|Windows, Linux, OS X
|style="text-align:center;"|[http://kigb.emuunlim.com/kigb_win.zip v22.05]
|style="text-align:center;"|✓
|style="text-align:center;"|✓
|style="text-align:center;"|✗
|-
|style="text-align:center;"|[[GiiBii Advance]]GiiBiiAdvance
|style="text-align:center;"|Windows, Linux
|style="text-align:center;"|[https://github.com/AntonioND/giibiiadvance/releases v00.2.0]
|style="text-align:center;"|✓
|style="text-align:center;"|✗
|style="text-align:center;"|✗
|}
<nowiki>*</nowiki> '' A VBA-M libretro core does exist, but it only emulates GBA.''<br /><nowiki>**</nowiki> ''As an SDL port (libretro version core is based on this version)''
{| class="wikitable"
! scope="col"|Operating System(s)
! scope="col"|Latest Version
! scope="col"|GB/GBC<!-- Consider removing this column as all emulators listed here support both -->
! scope="col"|Game Link Support
! scope="col"|[[libretro|Libretro Core]]
==Comparison==
====GameBoyGame Boy-only emulators====* [[http://bgb.bircd.org/ BGB]] has excellent Game Boy and Game Boy Color accuracy, as well as near flawless link support. It has a wealth of options for color palettes and even enabling Super Gameboy colors and borders, though it doesn't emulate all of its functions. It also has an advanced debugger.
* [[Gambatte]] is probably the most accurate Game Boy Color emulator. It has a good range of options and features, though not quite as much as some other emulators. It's open source, but there is no activity lately.
* [[Visual_Boy_Advance_-M|Visual Boy Advance-M (VBA-M)]] has solid GB/C emulation as well as GBA.
* [[mGBA]] recently added GB/C support, so it. It's still in development, but it's already on the level of many othersother emulators.* [[GB Enhanced|GBE+]] is a recently rewritten emulator that can load custom tiles in games, including colorized tiles for GameBoy Game Boy games.* [[GiiBii Advance]https://github.com/AntonioND/giibiiadvance GiiBiiAdvance] has full GB Camera emulation, including webcam support. Otherwise , it is 's an unfinished emulator with the basics set up, but it's promising future currently on hiatus.* [[TGB Dual]] is an ancient emulator that supports link cable emulation. It supports [[Netplay]] , though it requires a VPN. The libretro port supports local multiplayer using player 2's controls.* [[http://kigb.emuunlim.com/ KiGB]] is an old and obsolete emulator which boasted with of accuracy, but was proven to be full of game-specific hacks. <ref>https://github.com/mgba-emu/mgba/issues/238</ref><ref>http://gbdev.gg8.se/wiki/articles/Test_ROMs#Emulators_running_on_desktop_computers</ref><ref>http://gbdev.gg8.se/wiki/articles/KiGB</ref> It has a wide selection of features, but there are emulators which can do much better now.
====Multi-system emulators====
* [[higan]] is the only emulator that properly emulates all of the Super Game Boy's features, such as utilizing the SPC sound chip, due to having a separate SNES core. Older version of bsnes used the Gambatte core for its Super Game Boy functionality, but later Byuu made his own Game Boy core, which has quite average accuracy. The last version of bsnes to use Gambatte as its SGB core is version 0.73.
* [[BizHawk]] uses a modified Gambatte core. It provides speedruning speedrunning tools.* [[MAME]] has solid Game Boy emulation, albeit with worse Color GBC compatibility. However, it features compatibility with obscure mappers, which other emulators usually ignore, like Wisdom Tree games, or MMM01 multicarts.
==Emulator features==
[[File:Gbc over saturation2.png|thumb|right|350px|Comparison of saturation levels in VBA-M and Gambatte.]]
===Oversaturation===
Emulators tend to over-saturate oversaturate the colors that would have been seen on the GBC's screen. This can often be fixed with emulator -specific optionsor [[Shaders_and_Filters#Image_Adjustment|shaders]].
===Tilt Sensorsensor===Used only Two Game Boy Color games featured a built-in tilt sensor: Kirby Tilt'n ' Tumble and Command Master as part of the cartridge, and actually required to play it. Existing patches to These games cannot be applied on the game make only the intro playable, with no way to actually control Kirby (like in other similar GBA games) so such patches are not recommendedplayed without support for this feature. While [[Visual_Boy_Advance_-M|VBA]] and [[KiGB]] have a "Motion Sensor" option to map four directional keys to emulate the cartridge tilting, [[BGB]] can emulate the tilting features with the use of the mouse.
===Game Boy Camera===
The Game Boy Camera is an official Nintendo accessory for the handheld Game Boy gaming console and was released on 17 September in 1998 in Japan; it ceased manufacturing in late 2002. It allows taking Users can take pictures and modifying modify them with stickers and frames and also has , as well as play several included minigames. There are three In addition to the original model, there was a US-exclusive Legend of Zelda: Ocarina of Time edition that included different versionsstamps. The first emulator to have some capability of emulating the Game Boy Camera was a modified version of an old emulator called Hash. This version, named Hashcam, can still be found on [http: Japanese//www.darkfader.net/gbc/ the author's website]. While there were some efforts to run the Game Boy Camera ROM in BGB unofficially, western and the author didn't show much interest in it. However, it is fully emulated with webcam support in a special golden Zelda limited editionlesser-known emulator called GiiBiiAdvance.
The first emulator to have some capability of emulating the Game Boy Camera was a modified version of a very old emulator Hash, called Hashcam. It can still be found on [http://www.darkfader.net/gbc/ Darkfader's website], who is the author of the modifications. While there were some efforts to run the Game Boy Camera ROM in [[BGB]] unofficially, the author didn't show much interest in it. However it is fully emulated with webcam support in a less known emulator named [[GiiBii Advance]].==References=={{reflist}}
==ResourcesExternal links==*[http://gbdev.gg8.se/wiki/articles/Main_Page Gameboy Game Boy Development Wiki] - Information about the GameboyGame Boy*[http://tasvideoswww.youtube.orgcom/EmulatorResources/GBAccuracyTests.html GB Accuracy Tests watch?v=h_j0w7r6xSk Emulating Game Boy Camera and Game Boy Printer in BGB (TASVideoswork in progress)], – Game Boy Camera ROM running in bgb unofficially by exploiting linking capabilities ===Accuracy tests===* [http://gbdev.gg8.se/wiki/articles/Test_ROMs Test ROMs (GBDev)Wiki] - Test results on various emulators using test ROMs*[http://wwwtasvideos.youtubeorg/EmulatorResources/GBAccuracyTests.com/watch?v=h_j0w7r6xSk Emulating Gameboy Camera and Gameboy Printer in BGB (work in progress)html TASVideos] - Gameboy Camera ROM running in bgb unofficially by exploiting linking capabilities
[[Category:Consoles]]
[[Category:Nintendo consoles]]
[[Category:Game Boy emulators|*]]

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