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Famicom color palette

640 bytes added, 14:30, 23 May 2016
Chart
|style="text-align:center;"|Raw*
|style="text-align:center;"|N/A
|style="text-align:center;"|The raw chroma, level, and emphasis output of the NES PPU represented in RGB color channels<ref>https://github.com/libretro/nestopia/blob/c2244b8eec1a4f6bbebdd09ec6c4b1552b5610c0/libretro/libretro.cpp#L526</ref> Only available as an option on the [[libretro]] ports of Nestopia and FCEUmm<ref name="fceumm_raw"/><ref name="nestopia_raw" />
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|style="text-align:center;"|Nintendulator NTSC
|style="text-align:center;"|N/A
|style="text-align:center;"|Improved
|style="text-align:center;"|The default palette for Palettes used in FCEUX emulator. 12 is not meant to be accuratethe default, but instead, pleasing and similar to the eyeRock Man 9. 13 and 15 feature less saturation.<ref name="FCEUX Help">http://www.fceux.com/web/help/fceux. Some people may prefer this to the other paletteshtml?PaletteOptions.html</ref>
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|style="text-align:center;"|Rockman Rock Man 9
|style="text-align:center;"|N/A
|style="text-align:center;"|N/A
|style="text-align:center;"|Palettes derived from Mega Rock Man 9.<ref name="ririka">https://sites.google.com/site/insectduel/ririka</ref> "21 to 2C" version is differs in that it darkens a single cyan value (2C).<ref name="ririka"></ref>
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|style="text-align:center;"|Wii VC
|style="text-align:center;"|N/A
|style="text-align:center;"|N/A
|style="text-align:center;"|Palette used in the [[Wii emulators|Wii]] [[Virtual Console]]. All colors, including whites are darkened significantly.
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|style="text-align:center;"|3DS VC
|style="text-align:center;"|N/A
|style="text-align:center;"|N/A
|style="text-align:center;"|Palette used in the [[Nintendo 3DS emulators|3DS]] [[Virtual Console]]. All colors are saturated to counter the 3DS screen. |-|style="text-align:center;"|BMF final|style="text-align:center;"|N/A|style="text-align:center;"|N/A|style="text-align:center;"|Palettes created by BMF based on his television. 2 features a very darkened screen, similar to Wii VC. 3 is more saturated.<ref name="FCEUX Help"/>|-|style="text-align:center;"|ASQ Reality|style="text-align:center;"|N/A|style="text-align:center;"|N/A|style="text-align:center;"|AspiringSquire's attempt at improving BMF palettes.<ref name="FCEUX Help">
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<nowiki>*</nowiki>Only available as an option on the [[libretro]] ports of Nestopia<ref name="nestopia_raw" /> and FCEUmm<ref name="fceumm_raw" />.
==Palettes==

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