Difference between revisions of "Windows 95/98/ME emulators"

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By the 90s, PCs with [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|Intel CPUs]] started to break away from the mold of their 16-bit incarnations. It began with Intel taking the helm of the PC platform with the ATX specification, which departed from the PC AT and related models in a number of ways. The rise of PCs also brought with it the bundling of the Windows 9x family of operating systems, which were hybrid 16/32-bit operating systems consisting of Windows 95, Windows 98, and Windows ME; Windows 2000 was based on Windows NT.
 
By the 90s, PCs with [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|Intel CPUs]] started to break away from the mold of their 16-bit incarnations. It began with Intel taking the helm of the PC platform with the ATX specification, which departed from the PC AT and related models in a number of ways. The rise of PCs also brought with it the bundling of the Windows 9x family of operating systems, which were hybrid 16/32-bit operating systems consisting of Windows 95, Windows 98, and Windows ME; Windows 2000 was based on Windows NT.
  
Playing games released for these platforms on a modern system can be quite easy as programs can be run on latest Windows without sacrifices due to backwards compability.<ref>https://support.microsoft.com/en-us/windows/make-older-apps-or-programs-compatible-with-windows-783d6dd7-b439-bdb0-0490-54eea0f45938</ref> However this may change in the near future due to dropping 16 and 32-bit support from processors.<ref>[https://www.youtube.com/watch?v=D2FpXimj1oA Intel finally to remove 16-bit REAL MODE and some 32b RINGS]</ref><ref>[[Wikipedia:X86#From_16-bit_and_32-bit_to_64-bit_architecture|In 2023, Intel proposed a major change to the architecture referred to as x86-S (with S standing for "simplification"), which aims to remove support for legacy execution modes and instructions]]</ref>
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Playing games released for these platforms on a modern system can be quite easy as programs can be run on latest Windows without sacrifices due to backwards compability.<ref>https://support.microsoft.com/en-us/windows/make-older-apps-or-programs-compatible-with-windows-783d6dd7-b439-bdb0-0490-54eea0f45938</ref> However this may change in the near future due to dropping 16 and 32-bit support from processors.<ref>[https://www.youtube.com/watch?v=D2FpXimj1oA René Rebe: Intel finally to remove 16-bit REAL MODE and some 32b RINGS]</ref><ref>[[Wikipedia:X86#From_16-bit_and_32-bit_to_64-bit_architecture|In 2023, Intel proposed a major change to the architecture referred to as x86-S (with S standing for "simplification"), which aims to remove support for legacy execution modes and instructions]]</ref>
  
 
If you are trying to get Win9x software working on a modern system, you should only be using this page as a last resort and would be better suited to read the [https://www.pcgamingwiki.com PC Gaming Wiki], which likely already has information on the game you want. If you don't have the operating system you want, you can download it from [https://winworldpc.com/library/operating-systems WinWorldPC].
 
If you are trying to get Win9x software working on a modern system, you should only be using this page as a last resort and would be better suited to read the [https://www.pcgamingwiki.com PC Gaming Wiki], which likely already has information on the game you want. If you don't have the operating system you want, you can download it from [https://winworldpc.com/library/operating-systems WinWorldPC].

Revision as of 13:07, 11 November 2023

By the 90s, PCs with Intel CPUs started to break away from the mold of their 16-bit incarnations. It began with Intel taking the helm of the PC platform with the ATX specification, which departed from the PC AT and related models in a number of ways. The rise of PCs also brought with it the bundling of the Windows 9x family of operating systems, which were hybrid 16/32-bit operating systems consisting of Windows 95, Windows 98, and Windows ME; Windows 2000 was based on Windows NT.

Playing games released for these platforms on a modern system can be quite easy as programs can be run on latest Windows without sacrifices due to backwards compability.[1] However this may change in the near future due to dropping 16 and 32-bit support from processors.[2][3]

If you are trying to get Win9x software working on a modern system, you should only be using this page as a last resort and would be better suited to read the PC Gaming Wiki, which likely already has information on the game you want. If you don't have the operating system you want, you can download it from WinWorldPC.

Compatibility layers

Wine is the quintessential compatibility tool for POSIX-based operating systems like Linux and macOS that translates Windows API calls to Linux equivalents. Support for Windows 9x software is quite strong, far superior to that of 64-bit Windows versions. For running games, you'll also want to check out the Linux frontend Lutris, since it includes a plethora of customizations and tweaks for running Windows games. It is also possible to use WineD3D and DXVK on Windows, which may improve compatibility on a case-by-case basis.

Wrappers

Sometimes, all that may be missing in order to get an old game running is a DLL wrapper for the graphics API. This is common for games that were designed for 3Dfx Glide cards and also you can use these in virtual machines for increasing "Virtual GPU Adapter" compatibility. More information is available at the respective page.

Game Engine Recreations and Source Ports

Many games are considered enough of a cult classic that the source code is made publicly available for study and use as a base for ports to newer platforms. For some titles, this is done by the developer themselves to show other developers the viability of such a project. However, for most games this'll usually be done by force through reverse engineering.

We have already listed many of the most popular video game ports and recreations at the respective page.

Hardware emulation

These are emulators in the truest sense, in that they don't do any kind of cheating the way a hypervisor would. 3D graphics and Pentium CPU emulation for these systems usually needs modest to top-notch single thread performance of CPUs. PCem, 86Box and PCBox are full retro x86 computer emulators, spanning from the original IBM 5150 to Pentium III PCs. Setting it up is much like building an actual retro computer, but in software, so expect it to be as difficult as setting up an actual retro PC. This means you're going to have to install Windows 95/98/ME along with all necessary drivers for the hardware you chose. This is also a great option if you want most accurate and compatible option for 3DFX Voodoo emulation and Windows 95/98/ME glide games, even if it may be difficult to set up and significantly slower performance compared to hardware-assisted Hypervisors or DOSBox forks.

Windows 95/98/ME can also be installed in DOSBox forks, and it also supports 3DFX Voodoo emulation but compatibility and accuracy aren't as good as PCem or 86Box.

For more information;

Main article: POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs

Hypervisors

One way to get Windows 9x software running is to run the operating system in a hardware-assisted virtual machine. Unfortunately, this requires you to know how to manually install a Windows 9x-family operating system on a computer. If you do decide to install Windows 95 in a virtual machine, you will need to install FIX95CPU (or better Patcher9x by JHRobotics) for it to run on processors with clock speeds over 2.1GHz (for Intel CPUs) and 300MHz (for AMD CPUs). Failing to do so will result in a "Protection Error" at boot time.

VMWare Tools supports Windows 95 through Windows 10. VirtualBox does not include 3D acceleration for Windows 9x.