Editing Sega VMU emulators

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| ElysianVMU
 
| ElysianVMU
 
| align=left|{{Icon|Windows|Linux|macOS|Web}}
 
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| [https://github.com/gyrovorbis/libevmu/releases/ 1.6.1] [https://github.com/gyrovorbis/libevmu Github Repo for core]
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| [http://evmu.elysianshadows.com 0.2.0] [https://github.com/gyrovorbis/libevmu Github Repo for core]
 
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| ElysianVMU
 
| ElysianVMU
 
| align=left|{{Icon|LiA}}
 
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| [https://github.com/gyrovorbis/libevmu/releases/ 1.6.1] [https://github.com/gyrovorbis/libevmu Github Repo for core]
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| [http://evmu.elysianshadows.com/ 0.2.0] [https://github.com/gyrovorbis/libevmu Github Repo for core]
 
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;ElysianVMU
 
;ElysianVMU
:An extremely ambitious project from the developers of ''Elysian Shadows'', a crowdfunded game that was supposed to be launched for all then-modern systems plus the Dreamcast. The closed-source ElysianVMU was supposed to be the ultimate VMU emulator ever, with an external Jet Set Radio graffiti editor, serial (VMU-to-VMU) communication support via TCP, and perhaps most importantly, an SDK to allow it to communicate with PC games that wished to use a VMU as an accessory. Ports for iOS and Android were announced, together with plans to make the emulator on a smartphone communicate with a game being played on the PC. It generated a lot of hype in the community until development laid dormant in 2018, not too long before the game that birthed it also seemed to fizzle out — the devteam last tweeted in early 2019, but the discord community is still going. The emulator itself? It was barely usable; no sound emulation seemed to be implemented and compatibility was worse than old versions of SoftVMS. The core of the emulator was open sourced in 2023, with new releases in 2023.
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:An extremely ambitious project from the developers of ''Elysian Shadows'', a crowdfunded game that was supposed to be launched for all then-modern systems plus the Dreamcast. The closed-source ElysianVMU was supposed to be the ultimate VMU emulator ever, with an external Jet Set Radio graffiti editor, serial (VMU-to-VMU) communication support via TCP, and perhaps most importantly, an SDK to allow it to communicate with PC games that wished to use a VMU as an accessory. Ports for iOS and Android were announced, together with plans to make the emulator on a smartphone communicate with a game being played on the PC. It generated a lot of hype in the community until development laid dormant in 2018, not too long before the game that birthed it also seemed to fizzle out — the devteam last tweeted in early 2019 and the “upcoming” game is still being listed as ''coming soon to Ouya''. The emulator itself? It’s barely usable; no sound emulation seems to be implemented and compatibility is worse than old versions of SoftVMS. The core of the emulator was open sourced in 2023.
  
 
;DirectVMS
 
;DirectVMS

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