Difference between revisions of "PC Emulator Comparisons"

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This page compares [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|emulators of PC hardware]] against each other and shows what they can and can't do  
 
This page compares [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|emulators of PC hardware]] against each other and shows what they can and can't do  
 
''{{for|software that can run hardware features designed for PC-9800 system|NEC PC-9800 series#Hardware features and peripherals}}''
 
''{{for|software that can run hardware features designed for PC-9800 system|NEC PC-9800 series#Hardware features and peripherals}}''
==Enhancements==
+
==Enhancements & Features==
 
''Side note: Please don't bump/spam GitHub threads/issues and feature request pages.''
 
''Side note: Please don't bump/spam GitHub threads/issues and feature request pages.''
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
Line 39: Line 39:
 
| {{N}}
 
| {{N}}
 
|-
 
|-
| rowspan=4 | Post-Processing
+
| rowspan=6 | Post-Processing
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| {{Unknown}}
 
| {{Unknown}}
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| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
+
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 62: Line 62:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Shaders_and_filters|Filters]]<br/><small>[[Shaders_and_filters#NTSC_Filters|NTSC filters]], [[Shaders_and_filters#Tonemapping|HDR tonemapping]] etc.</small>
+
| [[Shaders_and_filters|Filters]]
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
Line 72: Line 72:
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Y}}
 
| {{Y}}
 +
|-
 +
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 
|-
 
|-
 
| [[Shader_Presets|Shader Chain]]
 
| [[Shader_Presets|Shader Chain]]
Line 83: Line 94:
 
| {{N}}
 
| {{N}}
 
| {{Y}}
 
| {{Y}}
 +
|-
 +
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 +
| {{?}}
 
|-
 
|-
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
Line 227: Line 249:
 
|}
 
|}
  
==Hardware support, features and peripherals==
+
=Hardware support, features and peripherals=
 
''Side note: Please don't bump/spam GitHub threads/issues and feature request pages. '''This list only includes parts and accessories that can be possible to emulated through software or will be possible in the near future.''' Including everything would result in an endless list.''
 
''Side note: Please don't bump/spam GitHub threads/issues and feature request pages. '''This list only includes parts and accessories that can be possible to emulated through software or will be possible in the near future.''' Including everything would result in an endless list.''
  
===x86 CPU's===
+
==Operating systems==
 +
{{for|emulator software that can run on legacy operating systems|Emulators on Legacy systems}}
 +
:''See [[Windows_2000/XP/Vista_emulators|Windows XP/Vista]] and [[Windows_95/98/ME_emulators|Windows 9x]] pages for virtualization of these legacy operating systems.''
 +
{|class="wikitable" style="text-align:left; vertical-align:middle;"
 +
|- style="font-weight:bold;"
 +
! Name
 +
! 86Box
 +
! PCem
 +
! PCBox
 +
! DOSBox Pure
 +
! DOSBox-X
 +
! DOSBox Staging
 +
! MartyPC
 +
! UniPCemu
 +
! MAME
 +
|-
 +
! colspan=11 | NT-based
 +
|-
 +
| [[Windows_2000/XP/Vista_emulators|Windows XP]]
 +
| {{Y}}<ref group=N name=86BoxandPCemNT>86Box, PCem and PCBox supports these OS'es but even these emulators have limited [[#x86 CPU's]], [[#Graphics_Cards_.26_GPU.27s]] and [[#Mainboards]] support for more demanding NT-based operating systems, performance will be unbearable anyway. Recommended to use hypervisor solution for these OS'es (See [[Windows_2000/XP/Vista_emulators|Windows XP/Vista]] and [[Windows_95/98/ME_emulators|Windows 9x]] pages).</ref>
 +
| {{~}}<ref group=N name=86BoxandPCemNT></ref>
 +
| {{~}}<ref group=N name=86BoxandPCemNT></ref>
 +
| {{N}}<ref group=N name=DOSBoxandForksNT>[https://github.com/joncampbell123/dosbox-x/issues/3538 NT-Based OSes unsupported by DOSBox forks at the moment]. It is likely possible to implement specific techniques to [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|software emulators]] for achieving and improving Windows NT-based operating system emulation experience. See DOSBox-X: [https://github.com/joncampbell123/dosbox-x/issues/1089 KVM and Hyper-V] issue page. See also DOSBox-X: virtual GPU adapters such as [https://github.com/joncampbell123/dosbox-x/issues/3405 VMware SVGA/SVGA II, VBoxVGA] issue page. There are issue pages for adding softgpu driver compatibility with Windows XP, see: [https://github.com/JHRobotics/softgpu/issues/22][https://github.com/JHRobotics/softgpu/issues/12] issue pages. So in summary, [https://github.com/JHRobotics/softgpu/issues/12#issuecomment-2008143305 lots of elements already available] for this job.</ref>
 +
| {{N}}<ref group=N name=DOSBoxandForksNT></ref>
 +
| {{N}}<ref group=N name=DOSBoxandForksNT></ref>
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
|-
 +
| [[Windows_2000/XP/Vista_emulators|Windows Vista]]
 +
| {{Y}}<ref group=N name=86BoxandPCemNT></ref>
 +
| {{N}}<ref group=N name=86BoxandPCemNT></ref>
 +
| {{~}}<ref group=N name=86BoxandPCemNT></ref>
 +
| {{N}}<ref group=N name=DOSBoxandForksNT></ref>
 +
| {{N}}<ref group=N name=DOSBoxandForksNT></ref>
 +
| {{N}}<ref group=N name=DOSBoxandForksNT></ref>
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
|-
 +
! colspan=11 | DOS-based
 +
|-
 +
| [[Windows_95/98/ME_emulators|Windows 9x series]]
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{N}}
 +
| {{?}}
 +
| {{Y}}
 +
|-
 +
| MS-DOS and Windows 1.0x/2x/3x series
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{?}}
 +
| {{?}}
 +
| {{Y}}
 +
|}
 +
 
 +
==x86 CPU's==
 
{|class="wikitable" style="text-align:left; vertical-align:middle;"
 
{|class="wikitable" style="text-align:left; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
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|-
 
|-
 
| Am486
 
| Am486
| {{Unknown}}
+
| {{Y}}
| {{Unknown}}
+
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 335: Line 422:
 
|-
 
|-
 
| [[Wikipedia:Athlon#Athlon_Classic_(1999)|Athlon Classic]]
 
| [[Wikipedia:Athlon#Athlon_Classic_(1999)|Athlon Classic]]
| {{N}}<ref group=N3 name=PentiumIIIandAthlon>Pentium III emulation only available with [https://github.com/PCBox/PCBox/ PCBox fork], but do not expect miracles. Currently there is no processor available on the market that would be able to handle Pentium III or Athlon Classic emulation, considering that even the latest top-tier processors struggle with emulating fastest Pentium II/Celeron P6 processors. For more information about Pentium III emulation; [https://86box.net/2022/03/21/why-not-p3.html 86Box - Why Not Pentium III?].</ref>
+
| {{N}}<ref group=N name=PentiumIIIandAthlon>Pentium III emulation only available with [https://github.com/PCBox/PCBox/ PCBox fork], but do not expect miracles. Currently there is no processor available on the market that would be able to handle Pentium III or Athlon Classic emulation, considering that even the latest top-tier processors struggle with emulating fastest Pentium II/Celeron P6 processors. For more information about Pentium III emulation; [https://86box.net/2022/03/21/why-not-p3.html 86Box - Why Not Pentium III?].</ref>
| {{N}}<ref group=N3 name=PentiumIIIandAthlon></ref>
+
| {{N}}<ref group=N name=PentiumIIIandAthlon></ref>
 +
| {{Unknown}}
 +
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 +
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 +
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
|-
 +
! colspan=11 | Auctor
 +
|-
 +
| Maple
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
|-
 +
! colspan=11 | Advantech
 +
|-
 +
| EVA-X4150
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
|-
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| EVA-X4300
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
Line 348: Line 472:
 
|-
 
|-
 
| Winchip C6
 
| Winchip C6
| {{Unknown}}
+
| {{N}}
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 392: Line 516:
 
|-
 
|-
 
| Winchip 3
 
| Winchip 3
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
|-
 +
! colspan=11 |Chips and Technologies
 +
|-
 +
| Super386
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 406: Line 543:
 
| [[Wikipedia:Cyrix Cx486SLC|Cx486SLC]]
 
| [[Wikipedia:Cyrix Cx486SLC|Cx486SLC]]
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
+
| {{N}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 417: Line 554:
 
| [[Wikipedia:Cyrix_Cx486SLC#Cx486SRx2|Cx486SRx2]]
 
| [[Wikipedia:Cyrix_Cx486SLC#Cx486SRx2|Cx486SRx2]]
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
+
| {{N}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 428: Line 565:
 
| [[Wikipedia:Cyrix Cx486DLC|Cx486DLC]]
 
| [[Wikipedia:Cyrix Cx486DLC|Cx486DLC]]
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
+
| {{N}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 439: Line 576:
 
| [[Wikipedia:Cyrix_Cx486DLC#Cx486DRx2|Cx486DRx2]]
 
| [[Wikipedia:Cyrix_Cx486DLC#Cx486DRx2|Cx486DRx2]]
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
+
| {{N}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 450: Line 587:
 
| [[Wikipedia:Cyrix Cx486|Cx486]]
 
| [[Wikipedia:Cyrix Cx486|Cx486]]
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
+
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 503: Line 640:
 
| {{N}}
 
| {{N}}
 
|-
 
|-
! colspan=11 | Intel
+
! colspan=11 | DM&P Electronics
 +
|-
 +
|M6117D
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
|-
 +
|Vortex86
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
|-
 +
! colspan=11 | Intel  
 
|-
 
|-
 
| [[Wikipedia:8086|8086]]
 
| [[Wikipedia:8086|8086]]
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| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU><br/>Unlike emulators like 86Box or PCem which aim for accurate execution, DOSBox forks prioritize performance by [https://github.com/joncampbell123/dosbox-x/wiki/Guide:CPU-settings-in-DOSBox%E2%80%90X/d4205d856c3da5787fc39f845452d184fbcb8ec4#is-dosbox-x-cycle-accurate emulating one instruction per emulated-cycle]. This approach simplifies internal CPU mechanics and ignores real clock frequency or FLOPs of the emulated system. While this sacrifices perfect accuracy, it leads to significantly faster emulation and still has broader software compatibility compared to other emulators like QEMU or Bochs. However, some niche software may still encounter compatibility limitations. Therefore, DOSBox forks remain a powerful option for casual users and performance-intensive tasks, offering a balance between compatibility and speed. See DOSBox Pure: [https://github.com/schellingb/dosbox-pure/issues/301 MMX Instruction Set Support] issue page and [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#Descriptions]] section for more information.</ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU><br/>Unlike emulators like 86Box or PCem which aim for accurate execution, DOSBox forks prioritize performance by [https://github.com/joncampbell123/dosbox-x/wiki/Guide:CPU-settings-in-DOSBox%E2%80%90X/d4205d856c3da5787fc39f845452d184fbcb8ec4#is-dosbox-x-cycle-accurate emulating one instruction per emulated-cycle]. This approach simplifies internal CPU mechanics and ignores real clock frequency or FLOPs of the emulated system. While this sacrifices perfect accuracy, it leads to significantly faster emulation and still has broader software compatibility compared to other emulators like QEMU or Bochs. However, some niche software may still encounter compatibility limitations. Therefore, DOSBox forks remain a powerful option for casual users and performance-intensive tasks, offering a balance between compatibility and speed. See DOSBox Pure: [https://github.com/schellingb/dosbox-pure/issues/301 MMX Instruction Set Support] issue page and [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#Descriptions]] section for more information.</ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
| {{Y}}[https://github.com/mamedev/mame/blob/master/src/devices/cpu/i86/i86.cpp *]
+
| {{Y}}<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i86/i86.cpp</ref>
 
|-
 
|-
 
| [[Wikipedia:Intel_80286|80286]]
 
| [[Wikipedia:Intel_80286|80286]]
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| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{N}}<ref group=N3 name=MartyPCCPU>Future goal, for more information see [[#Comparisons|comparisons]] section.</ref>
+
| {{N}}<ref group=N name=MartyPCCPU>Future goal, for more information see [[#Comparisons|comparisons]] section.</ref>
 
| {{Y}}
 
| {{Y}}
| {{Y}}[https://github.com/mamedev/mame/blob/master/src/devices/cpu/i86/i286.cpp *]
+
| {{Y}}<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i86/i286.cpp</ref>
 
|-
 
|-
 
| [[Wikipedia:I386|386]]
 
| [[Wikipedia:I386|386]]
Line 531: Line 692:
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{N}}<ref group=N3 name=MartyPCCPU></ref>
+
| {{N}}<ref group=N name=MartyPCCPU></ref>
 
| {{Y}}
 
| {{Y}}
| {{Y}}[https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp *]
+
| {{Y}}<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp</ref>
 
|-
 
|-
 
| [[Wikipedia:RapidCAD|RapidCAD]]
 
| [[Wikipedia:RapidCAD|RapidCAD]]
Line 542: Line 703:
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{N}}<ref group=N3 name=MartyPCCPU></ref>
+
| {{N}}<ref group=N name=MartyPCCPU></ref>
 
| {{Y}}
 
| {{Y}}
| {{Y}}[https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp *]
+
| {{Y}}<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp</ref>
 
|-
 
|-
 
| [[Wikipedia:Pentium_(original)|Pentium<br/>Pentium MMX]]
 
| [[Wikipedia:Pentium_(original)|Pentium<br/>Pentium MMX]]
Line 553: Line 714:
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 
| {{N}}
 
| {{N}}
 
| {{Y}}
 
| {{Y}}
| {{~}}<ref group=N3 name=MAMEPentium>Only the 286/386/486 emulation is acceptable at the moment. See [[#Comparisons|comparisons]] section. [https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp (i386.cpp)]</ref>
+
| {{~}}<ref group=N name=MAMEPentium>Only the 286/386/486 emulation is acceptable at the moment. See [[#Comparisons|comparisons]] section. [https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp (i386.cpp)]</ref>
 
|-
 
|-
 
| [[Wikipedia:Pentium_Pro|Pentium Pro]]
 
| [[Wikipedia:Pentium_Pro|Pentium Pro]]
Line 564: Line 725:
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{N}}[https://github.com/schellingb/dosbox-pure/issues/300 *]
+
| {{N}}<ref>https://github.com/schellingb/dosbox-pure/issues/300</ref>
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{Y}}
 
| {{Y}}
| {{~}}<ref group=N3 name=MAMEPentium></ref>
+
| {{~}}<ref group=N name=MAMEPentium></ref>
 
|-
 
|-
 
| [[Wikipedia:Pentium_II|Pentium II]]
 
| [[Wikipedia:Pentium_II|Pentium II]]
Line 575: Line 736:
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 
| {{N}}
 
| {{N}}
 
| {{Y}}
 
| {{Y}}
| {{~}}<ref group=N3 name=MAMEPentium></ref>
+
| {{~}}<ref group=N name=MAMEPentium></ref>
 
|-
 
|-
 
| [[Wikipedia:Celeron#P6-based_Celerons|Celeron (P6)]]
 
| [[Wikipedia:Celeron#P6-based_Celerons|Celeron (P6)]]
Line 594: Line 755:
 
|-
 
|-
 
| [[Wikipedia:Pentium_III|Pentium III]]
 
| [[Wikipedia:Pentium_III|Pentium III]]
| {{N}}<ref group=N3 name=PentiumIIIandAthlon></ref>
+
| {{N}}<ref group=N name=PentiumIIIandAthlon></ref>
| {{N}}<ref group=N3 name=PentiumIIIandAthlon></ref>
+
| {{N}}<ref group=N name=PentiumIIIandAthlon></ref>
 
| {{Unknown}}
 
| {{Unknown}}
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
| {{~}}<ref group=N3 name=DOSBoxForksCPU></ref>
+
| {{~}}<ref group=N name=DOSBoxForksCPU></ref>
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{~}}<ref group=N3 name=MAMEPentium></ref>
+
| {{~}}<ref group=N name=MAMEPentium></ref>
 +
|-
 +
! colspan=11 | Kombinat Mikroelektronik Erfurt
 +
|-
 +
| [[Wikipedia:U80601|U80601]]
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 
|-
 
|-
 
! colspan=11 | NEC
 
! colspan=11 | NEC
Line 650: Line 824:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
! colspan=11 | Transmeta
+
! colspan=11 | NexGen
 
|-
 
|-
| [[Wikipedia:Transmeta Crusoe|Crusoe]]
+
| [https://cpumuseum.jimdofree.com/museum/nexgen/nx586/ Nx586]
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 663: Line 837:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:Transmeta Efficeon|Efficeon]]
+
! colspan=11 | Rise Technology
 +
|-
 +
| [[Wikipedia:mP6|mP6]]
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 674: Line 850:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
! colspan=11 | VIA Technologies
+
! colspan=11 | Transmeta
 
|-
 
|-
| [[Wikipedia:VIA C3|VIA C3]]
+
| [[Wikipedia:Transmeta Crusoe|Crusoe]]
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 687: Line 863:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:VIA C7|VIA C7]]
+
| [[Wikipedia:Transmeta Efficeon|Efficeon]]
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 698: Line 874:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:VIA CoreFusion|VIA CoreFusion]]
+
! colspan=11 | UMC
 +
|-
 +
| [[Wikipedia:UMC Green CPU|Green CPU]]
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 709: Line 887:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:VIA Eden|VIA Eden]]
+
! colspan=11 | Unknown
 +
|-
 +
| [[Wikipedia:K1810VM86|K1810VM86]]
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 719: Line 899:
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
|}
 
 
 
====Miscellaneous x86 CPU's====
 
{|class="wikitable" style="text-align:left; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
! Name
 
! Manufacturer
 
! 86Box
 
! PCem
 
! PCBox
 
! DOSBox Pure
 
! DOSBox-X
 
! DOSBox Staging
 
! MartyPC
 
! UniPCemu
 
! MAME
 
 
|-
 
|-
! colspan=12 |
+
! colspan=11 | VIA Technologies
 
|-
 
|-
| [[Wikipedia:UMC Green CPU|Green CPU]]
+
| [[Wikipedia:VIA C3|VIA C3]]
| UMC
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 751: Line 913:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:K1810VM86|K1810VM86]]
+
| [[Wikipedia:VIA C7|VIA C7]]
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 763: Line 924:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| [[Wikipedia:mP6|mP6]]
+
| [[Wikipedia:VIA CoreFusion|VIA CoreFusion]]
| Rise Technology
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 775: Line 935:
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| Nx586
+
| [[Wikipedia:VIA Eden|VIA Eden]]
| NexGen
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 786: Line 945:
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 +
 
|-
 
|-
| Super386
+
! colspan=11 | ZF Micro
| [[Wikipedia:Chips and Technologies|C&T]]
+
|-
 +
| ZFx86
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 800: Line 961:
 
|}
 
|}
  
===Graphics Cards & GPU's===
+
==Graphics Cards & GPU's==
{|class="wikitable" style="text-align:center; vertical-align:middle;"
+
{|class="wikitable" style="text-align:left; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
 
! Name
 
! Name
Line 814: Line 975:
 
! MAME
 
! MAME
 
|-
 
|-
! colspan=11 |  
+
! colspan=11 | 3Dfx
 
|-
 
|-
| Matrox Impression Plus<br/><small>Impression emulation is crucial for RenderWare 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817] compatibility and [[Preservation projects|preservation]].</small>
+
| Voodoo
 +
| {{Y}}
 +
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Y}}<ref>https://github.com/dosbox-staging/dosbox-staging/issues/339</ref>
 +
| {{N}}
 +
| {{N}}
 
| {{Unknown}}
 
| {{Unknown}}
 +
|-
 +
| Voodoo 2
 +
| {{Y}}
 +
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{N}}<ref>https://github.com/dosbox-staging/dosbox-staging/issues/3115</ref>
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{Unknown}}
 +
|-
 +
| Voodoo 3
 +
| {{Y}}
 +
| {{Y}}
 +
| {{Unknown}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{Unknown}}
 
|-
 
|-
| Matrox Millennium and Millennium II<br/><small>Millennium emulation is crucial for supported 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817] with enhanced visuals and [[Preservation projects|preservation]].</small>
+
| Voodoo 4
| {{Y}}[https://86box.net/2024/02/21/86box-v4-1.html *]
+
| {{N}}<ref name=86boxVoodoo45>https://github.com/86Box/86Box/discussions/2909</ref>
| {{Unknown}}
 
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{N}}<ref>https://github.com/joncampbell123/dosbox-x/issues/3959#issuecomment-1400282345</ref>
 
| {{N}}
 
| {{N}}
 +
| {{N}}<ref>https://github.com/dosbox-staging/dosbox-staging/issues/3115</ref>
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
|-
 
|-
| Matrox Mystique<br/><small>Mystique emulation is crucial for supported MSI API 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817] compatibility and [[Preservation projects|preservation]].</small>
+
| Voodoo 5
| {{Y}}[https://86box.net/2024/02/21/86box-v4-1.html *]
+
| {{N}}<ref name=86boxVoodoo45></ref>
| {{Unknown}}
+
| {{N}}<ref>https://pcem-emulator.co.uk/phpBB3/viewtopic.php?t=3496</ref>
| {{Unknown}}
+
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 849: Line 1,032:
 
| {{N}}
 
| {{N}}
 
|-
 
|-
| 3Dfx Voodoo<br/><small>Voodoo emulation is crucial for [https://www.vogons.org/viewtopic.php?t=534 Windows Glide] and [https://www.vogons.org/viewtopic.php?t=886 DOS Glide] games compatibility and [[Preservation projects|preservation]].</small>
+
| Voodoo Banshee
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{Y}}
+
| {{N}}
| {{Y}}
+
| {{N}}
| {{Y}}[https://github.com/dosbox-staging/dosbox-staging/issues/339 *]
+
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{Unknown}}
 
| {{Unknown}}
 
|-
 
|-
| 3Dfx Voodoo 2/3/Banshee
+
! colspan=11 | Diamond
| {{Y}}
+
|-
| {{Y}}
+
| Diamond Edge 3D/nVidia NV1
 +
| {{N}}<ref>https://github.com/86Box/86Box/issues/2431</ref>
 +
| {{N}}<ref>https://github.com/sarah-walker-pcem/pcem/issues/205</ref>
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{N}}[https://github.com/dosbox-staging/dosbox-staging/issues/3115 *]
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
|-
 +
! colspan=11 | Matrox
 +
|-
 +
| Impression Plus
 +
| {{Unknown}}
 +
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 
|-
 
|-
| 3Dfx Voodoo 4/5<br/><small>It's quite possible to run early [[Windows_2000/XP/Vista_emulators|XP]] 3D games thanks to it's performance and also compatibility with D3D7[https://www.pcgamingwiki.com/wiki/List_of_Direct3D_2-7_games][https://en.wikipedia.org/wiki/Direct3D#Direct3D_7.0] (pushing T&L to CPU via driver).[https://www.vogons.org/viewtopic.php?t=61580][https://youtu.be/uu8uE2KRDGM]</small>
+
| Millennium
| {{N}}[https://github.com/86Box/86Box/discussions/2909 *]
+
| {{Y}}
| {{N}}[https://pcem-emulator.co.uk/phpBB3/viewtopic.php?t=3496 *]
+
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
| {{N}}[https://github.com/joncampbell123/dosbox-x/issues/3959#issuecomment-1400282345 *]
 
 
| {{N}}
 
| {{N}}
| {{N}}[https://github.com/dosbox-staging/dosbox-staging/issues/3115 *]
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
|-
 +
| Millennium II
 +
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 +
| {{N}}
 
|-
 
|-
| Diamond Edge 3D/nVidia NV1<br/><small>NV1 emulation is crucial for NV1 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817][https://www.vogons.org/viewtopic.php?f=46&t=30017] compatibility and [[Preservation projects|preservation]].</small>
+
| Mystique
| {{N}}[https://github.com/86Box/86Box/issues/2431 *]
+
| {{Y}}
| {{N}}[https://github.com/sarah-walker-pcem/pcem/issues/205 *]
+
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{N}}
 
| {{N}}
Line 892: Line 1,101:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
 +
|-
 +
! colspan=11 | NEC
 +
|-
 +
| PC-FX GA
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{N}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
|-
 +
| μPD7220
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 +
| {{Unknown}}
 
|}
 
|}
  
===Sound Cards===
+
====Notes====
 +
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
 +
! scope="col"|
 +
|-
 +
! colspan=1 |PC-FX GA
 +
|-
 +
|Unlike [[NEC_PC-9800_series#Hardware_features_and_peripherals|PC-9800 variant]], this DOS/V variant[https://youtu.be/JM04vH2et5A] uses a single ISA card and both variants integrate an additional 3D chipset <br> (Kubota/Hudson HuC6273) over the regular [[PC-FX]]
 +
|-
 +
! colspan=1 |Matrox Impression Plus
 +
|-
 +
|Impression emulation is crucial for RenderWare 3D accelerated games <ref>https://www.vogons.org/viewtopic.php?p=279817</ref> compatibility and [[Preservation projects|preservation]].
 +
|-
 +
! colspan=1 |Matrox Mystique, Millennium and Millennium II <ref>https://86box.net/2024/02/21/86box-v4-1.html</ref>
 +
|-
 +
|The emulation of these three cards is crucial for supported 3D accelerated games enhanced visuals and [[Preservation projects|preservation]]
 +
|-
 +
! colspan=1 |3Dfx Voodoo
 +
|-
 +
|Voodoo emulation is crucial for Windows Glide<ref>https://www.vogons.org/viewtopic.php?t=534</ref> and DOS Glide<ref>https://www.vogons.org/viewtopic.php?t=886</ref> games compatibility and [[Preservation projects|preservation]].
 +
|-
 +
! colspan=1 |3Dfx Voodoo 4/5
 +
|-
 +
|It's quite possible to run early [[Windows_2000/XP/Vista_emulators|XP]] 3D games thanks to it's performance and also compatibility with D3D7<ref>https://www.pcgamingwiki.com/wiki/List_of_Direct3D_2-7_games</ref><ref>https://en.wikipedia.org/wiki/Direct3D#Direct3D_7.0</ref> (pushing T&L to CPU via driver).<ref>https://www.vogons.org/viewtopic.php?t=61580</ref><ref>https://youtu.be/uu8uE2KRDGM</ref>
 +
|-
 +
! colspan=1 |Diamond Edge 3D
 +
|-
 +
|NV1 emulation is crucial for NV1 3D accelerated games<ref>https://www.vogons.org/viewtopic.php?f=46&t=30017</ref> compatibility and [[Preservation projects|preservation]].
 +
|}
 +
 
 +
==Sound Cards==
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
Line 922: Line 1,184:
 
|}
 
|}
  
===Network Cards===
+
==Network Cards==
 +
;Using [[Preservation_projects#Proxy_Projects_for_Retro_Web_Browsing|proxy projects for retro web browsing]] experience is recommended.
 +
 
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
Line 950: Line 1,214:
 
|}
 
|}
  
===Mainboards===
+
==Mainboards==
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
Line 1,013: Line 1,277:
 
|}
 
|}
  
===Gamepads===
+
==Gamepads==
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
Line 1,062: Line 1,326:
 
| {{Unknown}}
 
| {{Unknown}}
 
|}
 
|}
 +
 +
==Floppy & CD-ROM drives==
 +
* See [https://86box.readthedocs.io/en/latest/settings/floppycdrom.html this documentation] for 86Box. There is no optical drive passthrough support for 86Box at the moment[https://github.com/86Box/86Box/issues/730], so your only choice is using disc images.
 +
* See [[Copy protection#Emulation]] section for middleware or disc-check emulation software tools.
  
 
==References==
 
==References==
<references group=N3/>
+
<references group="N"/>
 +
====Reference Links====
 +
{{reflist}}
 
----
 
----
 
{{NEL}}
 
{{NEL}}

Latest revision as of 23:05, 8 May 2024

This page compares emulators of PC hardware against each other and shows what they can and can't do

For software that can run hardware features designed for PC-9800 system, see NEC PC-9800 series#Hardware features and peripherals.

Enhancements & Features[edit]

Side note: Please don't bump/spam GitHub threads/issues and feature request pages.

Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
Performance Preload optical disc image to RAM
For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement might offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive. Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.
? ? ? ? ? ? ? ? ?
Overclock
Overclocking DRAM timings or CPU core frequency and CPU ring ratio using emulated BIOS just like using the real hardware.
? ?
Post-Processing Post-rendering AA
(FXAA, TXAA and MLAA/SMAA)
? ? ? ? ? ? ? ?
Post-rendering scaling
(Sharp bilinear, Lanczos and FSR 1)
? ? ? ? ? ? ? ?
Filters ? ? ? ?
AI-powered filter compatible
(Freestyle)
? ? ? ? ? ? ? ? ?
Shader Chain ?
Inverse tone mapping compatible ? ? ? ? ? ? ? ? ?
TAS features Macros/Scripts/Lua ? ? ? ? ? ? ? ? ?
Rewind ?
Fast-Forward/Turbo Speed ?
Savestates ?
Movie recording/playback ?
Controls Input lag-mitigating technique ?
Quality of life Built-in Custom resolution/CRTSwitchRes
For using this on Windows OS you need CRT Emudriver.
Another option is using EDID editor tool such as "Custom Resolution Utility".
Exclusive to libretro cores and GroovyMAME at the moment.
Streamable compression format ? ? ?
Command Line Options ? ? ?
On-Screen Display
Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.
? ? ? ? ? ? ? ?
Big Picture Mode ?
Misc RetroAchievements ?
EmuVR support Exclusive to libretro cores at the moment, this means that only DOSBox Pure supported.
(Demonstration)
Debug Features ? ? ? ? ? ? ? ? ?

Hardware support, features and peripherals[edit]

Side note: Please don't bump/spam GitHub threads/issues and feature request pages. This list only includes parts and accessories that can be possible to emulated through software or will be possible in the near future. Including everything would result in an endless list.

Operating systems[edit]

For emulator software that can run on legacy operating systems, see Emulators on Legacy systems.
See Windows XP/Vista and Windows 9x pages for virtualization of these legacy operating systems.
Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
NT-based
Windows XP [N 1] ~[N 1] ~[N 1] [N 2] [N 2] [N 2]
Windows Vista [N 1] [N 1] ~[N 1] [N 2] [N 2] [N 2]
DOS-based
Windows 9x series ?
MS-DOS and Windows 1.0x/2x/3x series ? ?

x86 CPU's[edit]

Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
AMD
Am286 ? ? ? ? ? ? ?
Am386 ? ? ? ? ? ? ?
Am486 ? ? ? ? ? ? ?
Am5x86 ?
K5 ?
K6 ? ?
K6-II ? ?
K6-III
K6-III+
K6-2+
? ?
Athlon Classic [N 3] [N 3] ? ~[N 4] ~[N 4] ~[N 4] ?
Auctor
Maple ? ? ? ? ? ? ?
Advantech
EVA-X4150 ? ? ? ? ? ? ?
EVA-X4300 ? ? ? ? ? ? ?
Centaur Technology
Winchip C6 ? ? ? ? ? ? ?
Winchip 2 ? ? ? ? ? ? ?
Winchip 2A ? ? ? ? ? ? ?
Winchip 2B ? ? ? ? ? ? ?
Winchip 3 ? ? ? ? ? ? ?
Chips and Technologies
Super386 ? ? ? ? ? ? ?
Cyrix
Cx486SLC ? ? ? ? ? ? ?
Cx486SRx2 ? ? ? ? ? ? ?
Cx486DLC ? ? ? ? ? ? ?
Cx486DRx2 ? ? ? ? ? ? ?
Cx486 ? ? ? ? ? ? ?
5x86 ?
MediaGX ? ? ? ? ? ? ?
6x86 ?
Cyrix III ? ?
DM&P Electronics
M6117D ? ? ? ? ? ? ?
Vortex86 ? ? ? ? ? ? ?
Intel
8086 ? ~[N 4] ~[N 4] ~[N 4] [1]
80286 ? ~[N 4] ~[N 4] ~[N 4] [N 5] [2]
386 ? ~[N 4] ~[N 4] ~[N 4] [N 5] [3]
RapidCAD ? ~[N 4] ~[N 4] ~[N 4] [N 5] [4]
Pentium
Pentium MMX
? ~[N 4] ~[N 4] ~[N 4] ~[N 6]
Pentium Pro ? [5] ~[N 6]
Pentium II ? ~[N 4] ~[N 4] ~[N 4] ~[N 6]
Celeron (P6) ? ?
Pentium III [N 3] [N 3] ? ~[N 4] ~[N 4] ~[N 6]
Kombinat Mikroelektronik Erfurt
U80601 ? ? ? ? ? ? ?
NEC
V20 ? ? ? ? ? ? ?
V30 ? ? ? ? ? ? ?
V40 ? ? ? ? ? ? ?
V50 ? ? ? ? ? ? ?
NexGen
Nx586 ? ? ? ? ? ? ?
Rise Technology
mP6 ? ? ? ? ? ? ?
Transmeta
Crusoe ? ? ? ? ? ? ?
Efficeon ? ? ? ? ? ? ?
UMC
Green CPU ? ? ? ? ? ? ?
Unknown
K1810VM86 ? ? ? ? ? ? ?
VIA Technologies
VIA C3 ? ? ? ? ? ? ?
VIA C7 ? ? ? ? ? ? ?
VIA CoreFusion ? ? ? ? ? ? ?
VIA Eden ? ? ? ? ? ? ?
ZF Micro
ZFx86 ? ? ? ? ? ? ?

Graphics Cards & GPU's[edit]

Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
3Dfx
Voodoo ? [6] ?
Voodoo 2 ? [7] ?
Voodoo 3 ? ?
Voodoo 4 [8] [9] [10]
Voodoo 5 [8] [11]
Voodoo Banshee ? ?
Diamond
Diamond Edge 3D/nVidia NV1 [12] [13] ?
Matrox
Impression Plus ? ? ?
Millennium ? ?
Millennium II ? ?
Mystique ? ?
NEC
PC-FX GA ? ? ? ? ? ? ? ?
μPD7220 ? ? ? ? ? ? ? ? ?

Notes[edit]

PC-FX GA
Unlike PC-9800 variant, this DOS/V variant[3] uses a single ISA card and both variants integrate an additional 3D chipset
(Kubota/Hudson HuC6273) over the regular PC-FX
Matrox Impression Plus
Impression emulation is crucial for RenderWare 3D accelerated games [14] compatibility and preservation.
Matrox Mystique, Millennium and Millennium II [15]
The emulation of these three cards is crucial for supported 3D accelerated games enhanced visuals and preservation
3Dfx Voodoo
Voodoo emulation is crucial for Windows Glide[16] and DOS Glide[17] games compatibility and preservation.
3Dfx Voodoo 4/5
It's quite possible to run early XP 3D games thanks to it's performance and also compatibility with D3D7[18][19] (pushing T&L to CPU via driver).[20][21]
Diamond Edge 3D
NV1 emulation is crucial for NV1 3D accelerated games[22] compatibility and preservation.

Sound Cards[edit]

Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
? ? ? ? ? ? ? ? ?

Network Cards[edit]

Using proxy projects for retro web browsing experience is recommended.
Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
? ? ? ? ? ? ? ? ?

Mainboards[edit]

Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
440BX ABit AB-BF6 ? ? ? ? ?
ABit AB-BH6 ? ? ? ? ? ?
ABit AB-BP6 ? ? ? ? ? ?
Intel 815E ABit AB-SH6 ? ? ? ? ? ?

Gamepads[edit]

Name 86Box PCem PCBox DOSBox Pure DOSBox-X DOSBox Staging MartyPC UniPCemu MAME
Gravis PC Gamepad ? ? ? ? ? ? ? ? ?
Microsoft Sidewinder ? ? ? ? ? ? ? ? ?
? ? ? ? ? ? ? ? ?

Floppy & CD-ROM drives[edit]

  • See this documentation for 86Box. There is no optical drive passthrough support for 86Box at the moment[4], so your only choice is using disc images.
  • See Copy protection#Emulation section for middleware or disc-check emulation software tools.

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 86Box, PCem and PCBox supports these OS'es but even these emulators have limited #x86 CPU's, #Graphics_Cards_.26_GPU.27s and #Mainboards support for more demanding NT-based operating systems, performance will be unbearable anyway. Recommended to use hypervisor solution for these OS'es (See Windows XP/Vista and Windows 9x pages).
  2. 2.0 2.1 2.2 2.3 2.4 2.5 NT-Based OSes unsupported by DOSBox forks at the moment. It is likely possible to implement specific techniques to software emulators for achieving and improving Windows NT-based operating system emulation experience. See DOSBox-X: KVM and Hyper-V issue page. See also DOSBox-X: virtual GPU adapters such as VMware SVGA/SVGA II, VBoxVGA issue page. There are issue pages for adding softgpu driver compatibility with Windows XP, see: [1][2] issue pages. So in summary, lots of elements already available for this job.
  3. 3.0 3.1 3.2 3.3 Pentium III emulation only available with PCBox fork, but do not expect miracles. Currently there is no processor available on the market that would be able to handle Pentium III or Athlon Classic emulation, considering that even the latest top-tier processors struggle with emulating fastest Pentium II/Celeron P6 processors. For more information about Pentium III emulation; 86Box - Why Not Pentium III?.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22
    Unlike emulators like 86Box or PCem which aim for accurate execution, DOSBox forks prioritize performance by emulating one instruction per emulated-cycle. This approach simplifies internal CPU mechanics and ignores real clock frequency or FLOPs of the emulated system. While this sacrifices perfect accuracy, it leads to significantly faster emulation and still has broader software compatibility compared to other emulators like QEMU or Bochs. However, some niche software may still encounter compatibility limitations. Therefore, DOSBox forks remain a powerful option for casual users and performance-intensive tasks, offering a balance between compatibility and speed. See DOSBox Pure: MMX Instruction Set Support issue page and POS_(Pong_Consoles)_CPUs_and_Other_Chips#Descriptions section for more information.
  5. 5.0 5.1 5.2 Future goal, for more information see comparisons section.
  6. 6.0 6.1 6.2 6.3 Only the 286/386/486 emulation is acceptable at the moment. See comparisons section. (i386.cpp)

Reference Links[edit]