Editing Game Boy Advance emulators

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|align=left|{{Icon|Windows|DOS}}
 
|align=left|{{Icon|Windows|DOS}}
 
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]
 
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]
|{{~}} ||{{~}} || ||{{✗}} ||{{}}[https://problemkaputt.de/gbanew.htm *] ||{{~}}
+
|{{~}} ||{{~}} || ||{{✗}} ||{{~}}[https://problemkaputt.de/gbanew.htm *] ||{{~}}
 
|-
 
|-
 
|[[BizHawk]]<br/><small>(mGBA 0.10.0)</small>
 
|[[BizHawk]]<br/><small>(mGBA 0.10.0)</small>
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|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
 
|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
 
|{{~}} ||{{~}} || ||{{✓}} ||{{✓}} ||{{~}}
 
|{{~}} ||{{~}} || ||{{✓}} ||{{✓}} ||{{~}}
|-
 
|[[Mesen|Mesen]]
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/SourMesen/Mesen2#development-builds {{MesenVer}}]
 
|{{~}} ||{{~}} ||? ||{{✓}} ||{{✓}} ||WIP
 
 
|-
 
|-
 
|[[MAME]]
 
|[[MAME]]
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|{{~}} ||{{~}} ||[https://docs.libretro.com/library/gpsp/#compatibility ?] ||{{✓}} ||{{~}}<ref group=N name=gpsp>Libretro Core Only.</ref> ||{{~}}
 
|{{~}} ||{{~}} ||[https://docs.libretro.com/library/gpsp/#compatibility ?] ||{{✓}} ||{{~}}<ref group=N name=gpsp>Libretro Core Only.</ref> ||{{~}}
 
|-
 
|-
|Pizza Boy A Basic
+
|Pizza Boy GBA
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=it.dbtecno.pizzaboygba 1.12.1]
+
|[https://play.google.com/store/apps/details?id=it.dbtecno.pizzaboygbapro 2.6.8] (Offline)
|{{~}} ||{{~}} || ||{{✗}} ||{{}}||{{~}}
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|{{~}} ||{{~}} || ||{{✗}} ||{{}}[https://old.reddit.com/r/emulation/comments/1b97uus/emulator_pizza_boy_for_gba_and_gbc_removed_from/ *] ||{{~}}
 
|-
 
|-
 
|[https://www.explusalpha.com/contents/gba-emu GBA.emu]<br/><small>(VBA-M 2.1.4 based)</small>
 
|[https://www.explusalpha.com/contents/gba-emu GBA.emu]<br/><small>(VBA-M 2.1.4 based)</small>
 
|align=left|{{Icon|Android|Pyra}}
 
|align=left|{{Icon|Android|Pyra}}
 
|[https://github.com/Rakashazi/emu-ex-plus-alpha/releases/tag/Pre-release Pre-release]<br/>[https://play.google.com/store/apps/details?id=com.explusalpha.GbaEmu {{.emuVer}}]</br>[https://pyra-handheld.com/repo/apps/75 1.5.46.02 Pyra]
 
|[https://github.com/Rakashazi/emu-ex-plus-alpha/releases/tag/Pre-release Pre-release]<br/>[https://play.google.com/store/apps/details?id=com.explusalpha.GbaEmu {{.emuVer}}]</br>[https://pyra-handheld.com/repo/apps/75 1.5.46.02 Pyra]
|{{?}} || || ||{{~}} ||{{✓}} ||{{~}}
+
|{{?}} || || ||{{}} ||{{✓}} ||{{~}}
 
|-
 
|-
 
|[https://sites.google.com/site/fastemulator/ My Boy!]
 
|[https://sites.google.com/site/fastemulator/ My Boy!]
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;[[higan]] / [[ares]]:[[Emulation Accuracy|Accuracy]] wise it is behind compared to NanoBoyAdvance, SkyEmu (and maybe mGBA) but it has dot-based instead of scanline-based renderer and doing better job compared to VBA-M. Also it is behind in terms of compatibility compared to mGBA, NanoBoyAdvance and SkyEmu, but Ares stands out being [[Multi-system_emulators|multi-system emulator]] and supports some useful [[#Enhancements|enhancements]] like shaders/filters and simple debug features.
 
;[[higan]] / [[ares]]:[[Emulation Accuracy|Accuracy]] wise it is behind compared to NanoBoyAdvance, SkyEmu (and maybe mGBA) but it has dot-based instead of scanline-based renderer and doing better job compared to VBA-M. Also it is behind in terms of compatibility compared to mGBA, NanoBoyAdvance and SkyEmu, but Ares stands out being [[Multi-system_emulators|multi-system emulator]] and supports some useful [[#Enhancements|enhancements]] like shaders/filters and simple debug features.
 
;[[Mesen]]: It has potential to being the best GBA debugger in the future. placeholder text
 
  
 
;[[MAME]]:Has a <code>gba</code> driver markup as working, but both graphics and sound are [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gba "imperfect"] as of version 0.261.
 
;[[MAME]]:Has a <code>gba</code> driver markup as working, but both graphics and sound are [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gba "imperfect"] as of version 0.261.
  
 
;[[gpSP]]:Originally made for the PSP, its last official version was 0.91. There are, however, two forks of interest: [http://dl.qj.net/psp/emulators/gpsp-mod-20090720.html gpSPmod], and [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-12-06-16-f29570.htmlgpSP-J gpSP-J]. gpSP-J has superior compatibility, while gpSPmod has more options for customization (full screen, cheats, etc). Both are superior to Kai. TempGBA is another good fork. For other platforms, there's a libretro port of gpSP with fast x86 and ARM dynarecs. While it's behind the best GBA emulators in terms of accuracy, its great performance makes it a viable option for old/underpowered machines or for using extreme fast-forward in games.
 
;[[gpSP]]:Originally made for the PSP, its last official version was 0.91. There are, however, two forks of interest: [http://dl.qj.net/psp/emulators/gpsp-mod-20090720.html gpSPmod], and [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-12-06-16-f29570.htmlgpSP-J gpSP-J]. gpSP-J has superior compatibility, while gpSPmod has more options for customization (full screen, cheats, etc). Both are superior to Kai. TempGBA is another good fork. For other platforms, there's a libretro port of gpSP with fast x86 and ARM dynarecs. While it's behind the best GBA emulators in terms of accuracy, its great performance makes it a viable option for old/underpowered machines or for using extreme fast-forward in games.
 
;Pizza Boy A:Likely due to the [[Yuzu#Lawsuit|yuzu situation]], the project was pulled from the Play Store by its developer after seven years of development and was presumed dead in 2024[https://old.reddit.com/r/emulation/comments/1b97uus/emulator_pizza_boy_for_gba_and_gbc_removed_from/][https://old.reddit.com/r/EmulationOnAndroid/comments/1ba5h5g/pizzaboy_emulator_is_gone/][https://www.theverge.com/2024/3/7/24093867/another-emulator-is-shutting-down]. However, in April, the project was renamed and development has resumed[https://www.theverge.com/2024/4/23/24138403/speaking-of-turning-your-phone-into-a-nintendo-emulator][https://gbatemp.net/threads/pizza-boy-a-basic-emulator-back-into-google-play-store-free-and-without-ads.654652/][https://old.reddit.com/r/emulation/comments/1cbp2fx/pizza_boy_is_back/].
 
  
 
; [[Nintendo Switch Online]] (Sloop)
 
; [[Nintendo Switch Online]] (Sloop)
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! SkyEmu
 
! SkyEmu
 
! NanoBoyAdvance
 
! NanoBoyAdvance
! Mesen
 
 
! Game Boy Player
 
! Game Boy Player
 
! Virtual Console
 
! Virtual Console
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|-
 
|-
 
| [[Texture_packs#Sprite_Replacement_.282D.29|Sprite Replacement]]
 
| [[Texture_packs#Sprite_Replacement_.282D.29|Sprite Replacement]]
|{{N}}
 
 
|{{N}}
 
|{{N}}
 
|{{N}}
 
|{{N}}
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|-
 
|-
 
| [[Widescreen_hacks#Emulators_.282D.29|Widescreen Hack]]
 
| [[Widescreen_hacks#Emulators_.282D.29|Widescreen Hack]]
|
 
 
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| [[Overclocking|Overclock]]
 
| [[Overclocking|Overclock]]
 
|{{N}}[https://github.com/mgba-emu/mgba/issues/2833 *]
 
|{{N}}[https://github.com/mgba-emu/mgba/issues/2833 *]
|{{N}}
 
 
|{{N}}
 
|{{N}}
 
|{{N}}
 
|{{N}}
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|-
 
|-
 
| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
 
| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
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| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| {{Y}}
 
| {{Y}}
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
|{{Y}}
 
|{{Y}}
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|{{Y}}
 
 
|{{Y}}
 
|{{Y}}
 
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|-
 
|-
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{?}}
 
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|{{N}}
 
|{{N}}
 
|{{N}}
 
|{{N}}
|{{Y}}[https://github.com/ares-emulator/ares/pull/1397 *]
 
 
|{{N}}
 
|{{N}}
 
|{{Y}}
 
|{{Y}}
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|-
 
|-
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
| {{?}}
 
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|
 
|
 
|{{N}}
 
|{{N}}
|{{?}}
 
 
|{{N}}
 
|{{N}}
 
|{{?}}
 
|{{?}}
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|
 
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|{{Y}}
 
|{{Y}}
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|{{Y}}
 
|{{Y}}
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|
 
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|{{Y}}
 
|{{Y}}
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|{{?}}
 
|{{?}}
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|
 
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|{{Y}}
 
|{{Y}}
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|{{Y}}
 
|{{Y}}
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|{{Y}}
 
|{{Y}}
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|{{?}}
 
|{{?}}
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| [[Input_lag|Input lag-mitigating technique]]
 
| [[Input_lag|Input lag-mitigating technique]]
 
|{{~}}<ref group=N3 name=lrExclusive></ref>
 
|{{~}}<ref group=N3 name=lrExclusive></ref>
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| rowspan=6 | Quality of life
 
| rowspan=6 | Quality of life
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=14 | <small>Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.</small>
+
| colspan=13 | <small>Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.</small>
 
| {{N}}
 
| {{N}}
 
|-
 
|-
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
 
|{{Y}}
 
|{{Y}}
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|{{Y}}
 
|{{Y}}
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|{{N}}
 
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|{{N}}
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|-
 
|-
 
| Per-Game Profiles
 
| Per-Game Profiles
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|{{Y}}
 
 
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|-
 
|-
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
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|{{N}}
 
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|{{N}}
 
|{{N}}
|{{?}}
 
 
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|{{Y}}
 
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|{{N}}
 
|{{N}}
 
|{{N}}[https://github.com/skylersaleh/SkyEmu/issues/36 *]
 
|{{N}}[https://github.com/skylersaleh/SkyEmu/issues/36 *]
|{{N}}
 
 
|{{N}}
 
|{{N}}
 
|{{N}}
 
|{{N}}
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|{{Y}}
 
|{{Y}}
 
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|{{Y}}
 
 
|{{Y}}
 
|{{Y}}
 
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! SkyEmu
 
! SkyEmu
 
! NanoBoyAdvance
 
! NanoBoyAdvance
! Mesen
 
 
! Game Boy Player
 
! Game Boy Player
 
! Virtual Console
 
! Virtual Console
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|{{Y}}
 
|{{Y}}
 
|{{Y}}
 
|{{Y}}
|{{?}}
 
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
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|{{?}}
 
|{{?}}
 
|{{n}}
 
|{{n}}
|{{?}}
 
 
|{{?}}
 
|{{?}}
 
|{{?}}<abbr title="3DS only">*</abbr>
 
|{{?}}<abbr title="3DS only">*</abbr>
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|{{?}}
 
|{{?}}
 
|{{n}}
 
|{{n}}
|{{?}}
 
 
|{{?}}
 
|{{?}}
 
|{{n}}
 
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|{{✗}}[https://github.com/skylersaleh/SkyEmu/issues/44 *]
 
|{{✗}}[https://github.com/skylersaleh/SkyEmu/issues/44 *]
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{~}}<abbr title="Pokemon only">*</abbr>
 
|{{~}}<abbr title="Pokemon only">*</abbr>
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|{{✗}}[https://github.com/skylersaleh/SkyEmu/issues/44 *]
 
|{{✗}}[https://github.com/skylersaleh/SkyEmu/issues/44 *]
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{~}}<abbr title="Pokemon only">*</abbr>
 
|{{~}}<abbr title="Pokemon only">*</abbr>
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|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{✗}}
 
|{{✗}}
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|{{✗}}[https://old.reddit.com/r/EmuDev/comments/vvdqyk/release_of_skyemu_10/ifjfj7a/ *]
 
|{{✗}}[https://old.reddit.com/r/EmuDev/comments/vvdqyk/release_of_skyemu_10/ifjfj7a/ *]
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{✗}}
 
|{{✗}}
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|[https://old.reddit.com/r/emulation/comments/15pvssg/the_skyemu_v3_gbgba_and_newly_nds_emulator_is_now/jw1785m/ WIP]
 
|[https://old.reddit.com/r/emulation/comments/15pvssg/the_skyemu_v3_gbgba_and_newly_nds_emulator_is_now/jw1785m/ WIP]
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{✗}}
 
|{{✗}}
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|{{TBD}}
 
|{{TBD}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{~}}<abbr title="Wii U only">*</abbr>
 
|{{~}}<abbr title="Wii U only">*</abbr>
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|{{TBD}}
 
|{{TBD}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{✓}}
 
|{{✓}}
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|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
 
|{{y}}
 
|{{y}}
 
|{{✗}}
 
|{{✗}}
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|Rumble Feature
 
|Rumble Feature
 
| {{y}}
 
| {{y}}
| {{?}}
+
| {{tbd}}
| {{?}}
+
| {{tbd}}
| {{?}}
+
| {{tbd}}
|  
+
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| {{?}}
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| {{tbd}}
| {{?}}
 
 
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| {{~}}<ref name=manual group=N2 />
 
| {{~}}<ref name=manual group=N2 />
 
| {{~}}<ref name=manual group=N2 />
 
| {{~}}<ref name=manual group=N2 />
| {{?}}
 
 
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| {{n}}
 
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|Battle Chip Gate
 
|Battle Chip Gate
 
| {{y}}
 
| {{y}}
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|Soul Doll Adapter
 
|Soul Doll Adapter
 
| {{y}}
 
| {{y}}
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Multi Plust On System
 
|Multi Plust On System
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Turbo File Advance
 
|Turbo File Advance
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Power Antenna & Bug Sensor
 
|Power Antenna & Bug Sensor
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Official Nintendo Infrared Adapter
 
|Official Nintendo Infrared Adapter
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Jukebox
 
|Jukebox
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Virtureal Racing System
 
|Virtureal Racing System
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Play-Yan
 
|Play-Yan
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Campho Advance
 
|Campho Advance
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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|-
 
|-
 
|Glucoboy
 
|Glucoboy
| {{n}}
 
 
| {{n}}
 
| {{n}}
 
| {{n}}
 
| {{n}}
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;Glucoboy
 
;Glucoboy
An obscure medical peripheral designed to monitor a child's blood glucose levels and reward them for keeping tabs on their condition. [https://assemblergames.com/threads/glucoboy-for-gameboy-is-this-the-rarest-game-accessory-for-gameboy-advance.41853/page-2 Bayer Healthcare destroyed all unsold stock] making it hard to find. It's emulated in GBE+ since version 1.8.
+
An obscure medical peripheral designed to monitor a child's blood glucose levels and reward them for keeping tabs on their condition. [https://assemblergames.com/threads/glucoboy-for-gameboy-is-this-the-rarest-game-accessory-for-gameboy-advance.41853/page-2 Bayer Healthcare destroyed all unsold stock] making it hard to find. It's emulated in GBE+ as of Nov 25 2023, but the last release was in April 2023 so you'll have to compile the source code yourself.
  
 
==Emulation issues==
 
==Emulation issues==

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