Difference between revisions of "Game & Watch"

From Emulation General Wiki
Jump to navigation Jump to search
(Resources)
(Moved the table from Nintendo (Miscellaneous) page. The games that aren't part of the Game & Watch series should also have mame info.)
Line 20: Line 20:
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|Latest Version
! scope="col"|[[libretro|Libretro Core]]
+
! scope="col"|[[libretro]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
+
! scope="col"|[[Recommended emulators|Recommended]]
 
|-
 
|-
 
! colspan="7"|PC / x86
 
! colspan="7"|PC / x86
Line 49: Line 49:
 
===Graphics===
 
===Graphics===
 
Even when a Game & Watch game's ROM had been dumped, one of the biggest challenges with accurately emulating it was with how the Game & Watch displayed graphics. Rather than by sending output to an LCD display like most cartridge-based handhelds do, Game & Watch games (as well as most other handheld electronic games from the same time) displayed graphics by lighting up pre-drawn LCD segments, like a calculator. To recreate this as accurately as possible, MAME uses .SVG files traced from high-quality scans of the LCD screen, allowing graphics in supported Game & Watch games to be displayed crisply at any resolution without the loss of any detail. While this is the most accurate way to recreate the LCD graphics outside of obtaining the original art from Nintendo, it is a difficult and time-consuming process as not only does the LCD need to be scanned at a high resolution with all segments lit up to capture all of the graphics but the scans must be traced very carefully to faithfully recreate the original artwork.
 
Even when a Game & Watch game's ROM had been dumped, one of the biggest challenges with accurately emulating it was with how the Game & Watch displayed graphics. Rather than by sending output to an LCD display like most cartridge-based handhelds do, Game & Watch games (as well as most other handheld electronic games from the same time) displayed graphics by lighting up pre-drawn LCD segments, like a calculator. To recreate this as accurately as possible, MAME uses .SVG files traced from high-quality scans of the LCD screen, allowing graphics in supported Game & Watch games to be displayed crisply at any resolution without the loss of any detail. While this is the most accurate way to recreate the LCD graphics outside of obtaining the original art from Nintendo, it is a difficult and time-consuming process as not only does the LCD need to be scanned at a high resolution with all segments lit up to capture all of the graphics but the scans must be traced very carefully to faithfully recreate the original artwork.
 
==Simulators==
 
For those who don't want to use MAME, this is your only option outside of buying any unit used.
 
* Nintendo officially released virtual reproductions in the games and compiled them in the ''Game & Watch Gallery'' (and, later, ''Game & Watch Collection'') series of games. These games had both "classic" and "modern" variations of these games. While these collections have a loss of "authenticity" (especially in the collections that are running on earlier hardware), these collections are Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS games for which emulators are widespread. (A few games are from the DSiWare series, though every game in the DSiWare series appears in another collection.) However, some of the games in the collection (notably ''Zelda'') may need to be unlocked before play.
 
* [http://www.pica-pic.com/ Pica Pic] (by Hipopotam) is an online collection of Game & Watch games under an authentic presentation (using Adobe Flash). While there seems to be no way to play these games offline, there are a few games that are exclusive to the website.
 
* Madrigal wrote some [http://www.madrigaldesign.it/sim/ simulations] that give an offline, authentic presentation of the Game & Watch games, the collection of these games growing through time. Of particular note is that these are available to play through [[RetroArch]] through the gw-libretro core. There are also some that are not of the Game & Watch series.
 
* [http://bdrgames.nl/lcdgames/ lcdgame.js] is an open-source JavaScript library that currently supports authentic representations of Donkey Kong II and Mario Bros.
 
* [http://www.emulator3000.org/hq.htm Handheld Quake] is a free simulator that simulates some Elektronika and Nintendo handhelds.
 
* Nintendo released the Super Mario Bros. 35 Anniversary Game & Watch that contains a version of Ball with Mario or Luigi as the character.
 
  
 
==Games==
 
==Games==
{| class="wikitable sortable" style="text-align:center;"
+
{|class="wikitable sortable mw-collapsible mw-collapsed
! scope="col"|Game
+
|+  style="background: #ECECEC;"|
! scope="col"|Collection
+
! Model
! scope="col"|DSiWare
+
! Year
! scope="col"|Pica Pic
+
! Series
! scope="col"|gw-libretro
+
! [[MAME]] support
! scope="col"|MAME
+
! ROMs
 +
! Emulators / Description
 
|-
 
|-
 
|Ball
 
|Ball
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|2010
 +
|Club Nintendo
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|Ball / Toss-Up
 +
|1980
 +
|Silver
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Balloon Fight
 +
|1986
 +
|Crystal Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Balloon Fight
 
|Balloon Fight
| NP ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1988
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Blackjack
+
|Black Jack
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1985
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Bomb Sweeper
 
|Bomb Sweeper
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1987
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Boxing
+
|Chef
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Chef
+
|Climber
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1986
 +
|Crystal Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Climber
 
|Climber
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1988
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Crab Grab
 
|Crab Grab
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1984
 +
|Super Color
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Donkey Kong
 +
|1982
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Donkey Kong
 
|Donkey Kong
|{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
+
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|Donkey Kong II
 +
|1983
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Donkey Kong 3
 
|Donkey Kong 3
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1984
 +
|Micro Vs.
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Donkey Kong Circus
 
|Donkey Kong Circus
| NP ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1984
 +
|Panorama
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Donkey Kong Jr.
 +
|1982
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Donkey Kong Hockey
+
|Donkey Kong Jr.
| NP ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
|Donkey Kong II
+
|Donkey Kong Jr.
|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1983
 +
|Panorama
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Donkey Kong Jr.
+
|Donkey Kong Jr.  
|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}
+
|1983
 +
|Table Top
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
|Donkey Kong Jr. (Panorama)
+
|Donkey Kong Hockey
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1984
 +
|Micro Vs.
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Egg
 
|Egg
|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Fire
 
|Fire
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
|Fire (silver version)
+
|Fire
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Fire Attack
 
|Fire Attack
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1982
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Fireman / Fire
 +
|1980
 +
|Silver
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Flagman
 
|Flagman
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1980
 +
|Silver
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Goldcliff
+
|Gold Cliff
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1988
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Green House
 
|Green House
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1982
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Helmet
+
|Headache / Helmet
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Gold
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Judge
 
|Judge
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1980
 +
|Silver
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Life Boat
+
|Lifeboat
|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1983
 +
|Horizontal Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Lion
 
|Lion
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Gold
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Manhole
 
|Manhole
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Gold
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Manhole (gold version)
+
|Manhole
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1983
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Mario Bros.
+
|Mario's Bombs Away
|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1983
 +
|Panorama
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Mario the Juggler
+
|Mario's Cement Factory
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1983
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Mario's Bombs Away
+
|Mario's Cement Factory
|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
 
|Mario's Cement Factory
 
|Mario's Cement Factory
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1983
 +
|Table Top
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Mario Bros.
 +
|1983
 +
|Horizontal Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Mario's Cement Factory (Table Top)
+
|Mario The Juggler
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1991
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Mickey & Donald
 
|Mickey & Donald
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✓}}
+
|1982
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Mickey Mouse
 
|Mickey Mouse
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1984
 +
|Panorama
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Mickey Mouse (Panorama)
+
|Mickey Mouse
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Mysteries of the Deep / Sea / Octopus
 +
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Octopus
 
|Octopus
|{{✓}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✓}}
+
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|Oil Panic
 +
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
 
|Oil Panic
 
|Oil Panic
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1982
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Parachute
 +
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
 
|Parachute
 
|Parachute
|{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
+
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Pinball
 
|Pinball
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1983
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Popeye
 +
|1983
 +
|Panorama
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Popeye
 +
|1983
 +
|Table Top
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
 
|Popeye
 
|Popeye
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1981
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Popeye (Panorama)
+
|Punch Out / Boxing
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1984
 +
|Micro Vs.
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Rain Shower
 
|Rain Shower
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1983
 +
|Horizontal Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Safebuster
 
|Safebuster
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1988
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Snoopy
 +
|1983
 +
|Panorama
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Snoopy
 
|Snoopy
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1983
 +
|Table Top
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|Snoopy Tennis
 +
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
 
|Snoopy Tennis
 
|Snoopy Tennis
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1982
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Spitball Sparky
 
|Spitball Sparky
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1984
 +
|Super Color
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Squish
 +
|1986
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Squish
+
|Super Mario Bros.
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1986
 +
|Crystal Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Super Mario Bros.
 
|Super Mario Bros.
| NP ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1988
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|Super Mario Bros.
 +
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|Super Mario Bros. 35th Anniversary Edition
 +
|2020
 +
|Color Screen
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|The Exterminator / Vermin
 +
|1980
 +
|Silver
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 +
|-
 +
|The Legend of Zelda 35th Anniversary Edition
 +
|2021
 +
|Color Screen
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 +
|-
 +
|Ball / Toss-Up
 +
|1980
 +
|Silver
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Tropical Fish
 
|Tropical Fish
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1985
 +
|New Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
 
|Turtle Bridge
 
|Turtle Bridge
|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
+
|1982
 +
|Wide Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|-
 
|-
|Vermin
+
|Zelda
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
+
|1998
 +
|<u>Nintendo Mini Classics<u>
 +
|style="background:gainsboro;"|None
 +
|
 +
|
 
|-
 
|-
 
|Zelda
 
|Zelda
|{{✓}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✓}}
+
|1989
 +
|Vertical Multi Screen
 +
| style="background: LightGreen;"|Good
 +
|Yes
 +
|
 
|}
 
|}
  
Some games only appear as screenshots in the collection, those are marked as "NP" for "Not Playable".
+
Note: underlined text = devices that are re-releases of G&W games that are technically not apart of the Game & Watch Series.
  
 
From an emulation point of view, the 2009 re-release of Ball is a completely new game with a different CPU and a different program compared to the original Ball release.
 
From an emulation point of view, the 2009 re-release of Ball is a completely new game with a different CPU and a different program compared to the original Ball release.
Line 242: Line 586:
 
*CPU: Sharp SM511 label BM-501 556AA  
 
*CPU: Sharp SM511 label BM-501 556AA  
 
*OUT: dual LCD screens with custom segments, 1-bit sound
 
*OUT: dual LCD screens with custom segments, 1-bit sound
 +
 +
==Simulators==
 +
For those who don't want to use MAME, this is your only option outside of buying any unit used.
 +
* Nintendo officially released virtual reproductions in the games and compiled them in the ''Game & Watch Gallery'' (and, later, ''Game & Watch Collection'') series of games. These games had both "classic" and "modern" variations of these games. While these collections have a loss of "authenticity" (especially in the collections that are running on earlier hardware), these collections are Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS games for which emulators are widespread. (A few games are from the DSiWare series, though every game in the DSiWare series appears in another collection.) However, some of the games in the collection (notably ''Zelda'') may need to be unlocked before play.
 +
* [http://www.pica-pic.com/ Pica Pic] (by Hipopotam) is an online collection of Game & Watch games under an authentic presentation (using Adobe Flash). While there seems to be no way to play these games offline, there are a few games that are exclusive to the website.
 +
* Madrigal wrote some [http://www.madrigaldesign.it/sim/ simulations] that give an offline, authentic presentation of the Game & Watch games, the collection of these games growing through time. Of particular note is that these are available to play through [[RetroArch]] through the gw-libretro core. There are also some that are not of the Game & Watch series.
 +
* [http://bdrgames.nl/lcdgames/ lcdgame.js] is an open-source JavaScript library that currently supports authentic representations of Donkey Kong II and Mario Bros.
 +
* [http://www.emulator3000.org/hq.htm Handheld Quake] is a free simulator that simulates some Elektronika and Nintendo handhelds.
 +
* Nintendo released the Super Mario Bros. 35 Anniversary Game & Watch that contains a version of Ball with Mario or Luigi as the character.
  
 
==Games exclusive to some collections==
 
==Games exclusive to some collections==

Revision as of 16:38, 24 June 2022

Nintendo Game & Watch
Gamewatch1.png
Developer Nintendo
Type Handheld electronic game
Generation Second generation
Release date 1980
Discontinued 1991 (2010 & 2020)
Successor Game Boy/Color
Emulated

The Game & Watch is a series of self-contained handheld LCD games by Nintendo where the first one was released on April 28, 1980, and which are often seen as the precursor to the Game Boy/Color, although new Game & Watch games were still released as late as 1991.

Despite their simplicity, Game & Watch handhelds were completely unemulated for a very long time due to a lack of information about their hardware and difficulties with dumping ROMs and accurately recreating graphics. After an extensive reverse-engineering effort by several MAME developers, MAME became the first emulator to support many retro handheld electronic games, including Game & Watch systems.

Emulators

Name Platform(s) Latest Version libretro FLOSS Active Recommended
PC / x86
MAME Windows Linux macOS FreeBSD 0.246
DSP Windows Linux macOS FreeBSD 0.19
MAME
It was officially the 1st Game & Watch emulator, with support for almost all games. It started to comprehensively cover the Game & Watch games from around just before mid-2017 (e.g. 0.185 in May 2017) and emulated its first game in 0.186. Since July 9, 2020, MAME supports at least one version of each Game & Watch model.
  • See MAME driver which covers all of the Game & Watch series of games and those of a similar ilk from other companies running on the LCD game handhelds with Sharp SM5xx family of CPUs (SM5A/SM510/SM511/SM512) (Other companies that released similar games included Konami, Elektronika, Tiger Electronics, Tronica and VTech).
  • Arcade Italia's database of compatibility records for games on MAME.
DSP
It was officially the 2nd Game & Watch emulator. Just before mid-June 2017, it also started to emulate a few notable Game & Watch "Thanks to MAME for the ROMs and the info." (as stated in the readme).

Emulation issues

Although Game & Watch emulation has recently become possible, it took quite a while to achieve due to the lack of information about the microcontrollers driving them and the high difficulty of dumping the ROM from a system. (To dump a game's ROM, the microcontroller often must be decapped, which is not only very costly and complicated but highly destructive to the system.) The lack of information on the Game & Watch's hardware leads to the false belief that it does not contain a CPU or ROM and therefore could not be emulated. Even though this was disproven after reverse engineering efforts of several MAME developers which led to support for all of the games. Emulation of the games had been progressing slowly due to the high amount of time and patience it takes to dump their ROMs and recreate their graphics.

Graphics

Even when a Game & Watch game's ROM had been dumped, one of the biggest challenges with accurately emulating it was with how the Game & Watch displayed graphics. Rather than by sending output to an LCD display like most cartridge-based handhelds do, Game & Watch games (as well as most other handheld electronic games from the same time) displayed graphics by lighting up pre-drawn LCD segments, like a calculator. To recreate this as accurately as possible, MAME uses .SVG files traced from high-quality scans of the LCD screen, allowing graphics in supported Game & Watch games to be displayed crisply at any resolution without the loss of any detail. While this is the most accurate way to recreate the LCD graphics outside of obtaining the original art from Nintendo, it is a difficult and time-consuming process as not only does the LCD need to be scanned at a high resolution with all segments lit up to capture all of the graphics but the scans must be traced very carefully to faithfully recreate the original artwork.

Games

Model Year Series MAME support ROMs Emulators / Description
Ball 2010 Club Nintendo None
Ball / Toss-Up 1980 Silver Good Yes
Balloon Fight 1986 Crystal Screen Good Yes
Balloon Fight 1988 New Wide Screen Good Yes
Black Jack 1985 Vertical Multi Screen Good Yes
Bomb Sweeper 1987 Vertical Multi Screen Good Yes
Chef 1981 Wide Screen Good Yes
Climber 1986 Crystal Screen Good Yes
Climber 1988 New Wide Screen Good Yes
Crab Grab 1984 Super Color Good Yes
Donkey Kong 1982 Vertical Multi Screen Good Yes
Donkey Kong 1998 Nintendo Mini Classics None
Donkey Kong II 1983 Vertical Multi Screen Good Yes
Donkey Kong 3 1984 Micro Vs. Good Yes
Donkey Kong Circus 1984 Panorama Good Yes
Donkey Kong Jr. 1982 New Wide Screen Good Yes
Donkey Kong Jr. 1998 Nintendo Mini Classics None
Donkey Kong Jr. 1983 Panorama Good Yes
Donkey Kong Jr. 1983 Table Top None
Donkey Kong Hockey 1984 Micro Vs. Good Yes
Egg 1981 Wide Screen Good Yes
Fire 1998 Nintendo Mini Classics None
Fire 1981 Wide Screen Good Yes
Fire Attack 1982 Wide Screen Good Yes
Fireman / Fire 1980 Silver Good Yes
Flagman 1980 Silver Good Yes
Gold Cliff 1988 Vertical Multi Screen Good Yes
Green House 1982 Vertical Multi Screen Good Yes
Headache / Helmet 1981 Gold Good Yes
Judge 1980 Silver Good Yes
Lifeboat 1983 Horizontal Multi Screen Good Yes
Lion 1981 Gold Good Yes
Manhole 1981 Gold Good Yes
Manhole 1983 New Wide Screen Good Yes
Mario's Bombs Away 1983 Panorama Good Yes
Mario's Cement Factory 1983 New Wide Screen Good Yes
Mario's Cement Factory 1998 Nintendo Mini Classics None
Mario's Cement Factory 1983 Table Top Good Yes
Mario Bros. 1983 Horizontal Multi Screen Good Yes
Mario The Juggler 1991 New Wide Screen Good Yes
Mickey & Donald 1982 Vertical Multi Screen Good Yes
Mickey Mouse 1984 Panorama Good Yes
Mickey Mouse 1981 Wide Screen Good Yes
Mysteries of the Deep / Sea / Octopus 1981 Wide Screen Good Yes
Octopus 1998 Nintendo Mini Classics None
Oil Panic 1998 Nintendo Mini Classics None
Oil Panic 1982 Vertical Multi Screen Good Yes
Parachute 1998 Nintendo Mini Classics None
Parachute 1981 Wide Screen Good Yes
Pinball 1983 Vertical Multi Screen Good Yes
Popeye 1983 Panorama Good Yes
Popeye 1983 Table Top None
Popeye 1981 Wide Screen Good Yes
Punch Out / Boxing 1984 Micro Vs. Good Yes
Rain Shower 1983 Horizontal Multi Screen Good Yes
Safebuster 1988 Vertical Multi Screen Good Yes
Snoopy 1983 Panorama Good Yes
Snoopy 1983 Table Top None
Snoopy Tennis 1998 Nintendo Mini Classics None
Snoopy Tennis 1982 Wide Screen Good Yes
Spitball Sparky 1984 Super Color Good Yes
Squish 1986 Vertical Multi Screen Good Yes
Super Mario Bros. 1986 Crystal Screen Good Yes
Super Mario Bros. 1988 New Wide Screen Good Yes
Super Mario Bros. 1998 Nintendo Mini Classics None
Super Mario Bros. 35th Anniversary Edition 2020 Color Screen None
The Exterminator / Vermin 1980 Silver Good Yes
The Legend of Zelda 35th Anniversary Edition 2021 Color Screen None
Ball / Toss-Up 1980 Silver Good Yes
Tropical Fish 1985 New Wide Screen Good Yes
Turtle Bridge 1982 Wide Screen Good Yes
Zelda 1998 Nintendo Mini Classics None
Zelda 1989 Vertical Multi Screen Good Yes

Note: underlined text = devices that are re-releases of G&W games that are technically not apart of the Game & Watch Series.

From an emulation point of view, the 2009 re-release of Ball is a completely new game with a different CPU and a different program compared to the original Ball release.

The three Panorama titles listed here are completely different games than the standard versions despite the same names.

The tabletop version of Mario's Cement Factory is similar to the widescreen and panorama versions but has different artwork and slightly different gameplay.

The silver version of Fire has slightly different gameplay than the widescreen version.

The Telko Bassmate Computer (model BM-501) was produced for Telko by Nintendo as an OEM product and sold under different brands, i.e. Telko, KMV, and Probe 2000. The hardware is identical to G&W Multi-Screen, but it's not part of the game series.

  • CPU: Sharp SM511 label BM-501 556AA
  • OUT: dual LCD screens with custom segments, 1-bit sound

Simulators

For those who don't want to use MAME, this is your only option outside of buying any unit used.

  • Nintendo officially released virtual reproductions in the games and compiled them in the Game & Watch Gallery (and, later, Game & Watch Collection) series of games. These games had both "classic" and "modern" variations of these games. While these collections have a loss of "authenticity" (especially in the collections that are running on earlier hardware), these collections are Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS games for which emulators are widespread. (A few games are from the DSiWare series, though every game in the DSiWare series appears in another collection.) However, some of the games in the collection (notably Zelda) may need to be unlocked before play.
  • Pica Pic (by Hipopotam) is an online collection of Game & Watch games under an authentic presentation (using Adobe Flash). While there seems to be no way to play these games offline, there are a few games that are exclusive to the website.
  • Madrigal wrote some simulations that give an offline, authentic presentation of the Game & Watch games, the collection of these games growing through time. Of particular note is that these are available to play through RetroArch through the gw-libretro core. There are also some that are not of the Game & Watch series.
  • lcdgame.js is an open-source JavaScript library that currently supports authentic representations of Donkey Kong II and Mario Bros.
  • Handheld Quake is a free simulator that simulates some Elektronika and Nintendo handhelds.
  • Nintendo released the Super Mario Bros. 35 Anniversary Game & Watch that contains a version of Ball with Mario or Luigi as the character.

Games exclusive to some collections

SM5xx CPU games in MAME that are not part of the Game & Watch Series

Produced for Telko by Nintendo

  • Bassmate Computer (model BM-501)

Elektronika:

  • Autoslalom IM-23
  • Merry Cook IM-04 (same Chef G&W ROM)
  • Nu, pogodi! IM-02 (same Mickey Mouse G&W ROM)
  • Explorers of Space IM-13 (slightly modified version of Mickey Mouse G&W ROM: adds a new game mode (by pressing A+B) where the player/CPU roles are reversed)
  • Space Bridge IM-09 (same Fire G&W ROM)

Konami:

  • Double Dribble
  • Top Gun
  • Contra
  • Teenage Mutant Ninja Turtles
  • Gradius
  • Lone Ranger
  • Blades of Steel
  • NFL Football
  • The Adventures of Bayou Billy
  • Bucky O'Hare
  • Garfield

Tronica:

  • Shuttle Voyage
  • Thief in Garden
  • Space Rescue

VTech:

  • Electronic Number Muncher

Tiger 72-xxx models:

  • Batman: The Animated Series

Tiger 7-xxx/78-xxx models:

  • Gauntlet
  • Robin Hood
  • Double Dragon
  • Karnov
  • Vindicators
  • Ninja Gaiden
  • Batman
  • Space Harrier II
  • Strider
  • Golden Axe
  • Robocop 2
  • The Rocketeer
  • Altered Beast
  • Street Fighter 2010
  • Swamp Thing
  • Spider-Man
  • X-Men
  • Double Dragon 3
  • The Flash
  • MC Hammer: U Can't Touch This
  • Battletoads
  • Hook
  • Back to the Future
  • The Addams Family
  • Home Alone
  • X-Men - Project X
  • Home Alone 2 - Lost in New York
  • Sonic The Hedgehog
  • Robocop 3
  • The Incredible Crash Dummies
  • Street Fighter II
  • Wayne's World
  • Jurassic Park
  • Sonic The Hedgehog 2
  • Super Double Dragon
  • Dennis the Menace
  • Nightmare Before Christmas
  • Transformers - Generation 2
  • Operation: Aliens
  • Mortal Kombat
  • The Shadow
  • Skeleton Warriors - The Dark Crusade
  • Batman Forever - Double Dose of Doom
  • Judge Dredd
  • Apollo 13
  • 007: GoldenEye
  • Kazaam
  • Space Jam
  • Independence Day

Games in Pica Pic that are not part of the Game & Watch Series

  • Aerogun Field
  • Autoslalom
  • Barrier
  • Bartman
  • Castle Adventure
  • Caveman
  • Coffee House
  • Fishing Boy
  • G-Man
  • Merry Cook
  • Ncha! Bycha
  • Nu, pogodi!
  • Penguin Land
  • Plane & Tank
  • Pirate 777
  • Search Light
  • Space Bridge
  • Sub Attack
  • The Terminator
  • Thief in Garden

Games in lcdgame.js that are not part of the Game & Watch Series

  • Highway
  • Sea Ranger
  • Jungle Kong (Cresta)
  • Eagle n Chicken
  • Tom's Adventure

Games that are not part of the Game & Watch Series

  • Armor Battle
  • Banana
  • Baseball
  • Bomb Fight
  • Caccia al Ladra/Heatcliff
  • Cessate il Fuoco/Heatcliff
  • Chick Woggy (2 versions)
  • Condor
  • Crazy Chewy
  • Defendo
  • Donkey Angler
  • Donkey Kong (Coleco version)
  • Donkey Kong Junior (Coleco version)
  • Dungeons & Dragons Computer Fantasy Game
  • Engine Room
  • Escape
  • Explorers of Space
  • Fowling
  • Frog Boaster
  • Galaxy II
  • Grab Man
  • Hippo Teeth (2 versions)
  • Hot Line (2 versions)
  • Las Vegas
  • Monkey
  • Monkey Jump
  • Motor Cross
  • Pac Man
  • Pancake
  • Penguin Land
  • Pirate
  • Roller Coaster
  • Safari
  • Sleep Walker
  • Sub Chase
  • Tennis Menace
  • Tom & Jerry Popper
  • Towering Rescue
  • Tron
  • Wild Man Jump

Resources