Difference between revisions of "Emulators on Wii U"

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=Emulators via vWii=
 
=Emulators via vWii=
Most emulators available for the Wii will also work on vWii (virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.
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Most [[Emulators on Wii|emulators available for the Wii]] will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.
 
 
See [[Emulators on Wii|Emulators on Wii]] for emulators that will work on vWii mode
 
  
 
=Multi-system=
 
=Multi-system=

Revision as of 01:45, 27 July 2023

Nintendo Wii U
Wii U.png
Developer Nintendo
Type Home video game console
Generation Eighth generation
Release date 2012
Discontinued 2017
Predecessor Wii
Successor Nintendo Switch
Emulated
For software that emulates the Wii U, see Wii U emulators.

Emulators via vWii

Most emulators available for the Wii will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.

Multi-system

Name Version FLOSS Active Recommended
RetroArch 1.18.0
Virtual Console N/A

Please notice that Retroarch isn't currently compatible with the Aroma custom firmware. In order to run Retroarch, you will have to boot a legacy cfw like tiramisu, haxchi or mocha.

Multi

RetroArch cores

81_libretro
atari800_libretro
bluemsx_libretro
cap32_libretro
dosbox_libretro
fbalpha2012_libretro
fbalpha_libretro
fceumm_libretro
fuse_libretro
gambatte_libretro
genesis_plus_gx_libretro
gw_libretro
hatari_libretro
mame2000_libretro
mame2003_libretro
mame2009_libretro
mednafen_lynx_libretro
mednafen_ngp_libretro
mednafen_pce_fast_libretro
mednafen_supergrafx_libretro
mednafen_vb_libretro
mednafen_wswan_libretro
mgba_libretro
mrboom_devel_libretro
mrboom_libretro
nekop2_libretro
nestopia_libretro
nxengine_libretro
pcsx_rearmed_libretro
prboom_libretro
puae_libretro
quicknes_libretro
snes9x2005_libretro
snes9x2010_libretro
snes9x_libretro
stella_libretro
tyrquake_libretro
vice_x64_libretro
vice_xplus4_libretro
vice_xvic_libretro

Nintendo

NES

Name Version FLOSS Active Recommended
Heritage HeriC
LiteNESU 0.0.0-preR2 ~

GameCube

Name Version FLOSS Active Recommended
Nintendont git

Game Boy

Name Version FLOSS Active Recommended
gacubeboy 1337
9000
? ~
GBiine 0.2b ? ~

Pokémon Mini

Name Version FLOSS Active Recommended
PokeMiniU 0.01

Sony

PSP

Name Version FLOSS Active Recommended
PPSSPP 1.5.x ?

Commodore

Commodore 64

Name Version FLOSS Active Recommended
YAPE 4 U 0.70.2

Source ports

Name Version FLOSS Active Recommended Supported games
Cave Story Engine 2 git
archive
[1] [N 1] Cave Story
Crispy Doom U git ? Doom I–II, Final Doom
Ship of Harkinian 8.0.4[N 2]
Nightly build
The Legend of Zelda: Ocarina of Time (specific PAL versions)[N 3]
Sonic Mania Wii U git ? [N 4] Sonic Mania (Plus)
SpaceCadetPinball git 3D Pinball for Windows – Space Cadet
Super Mario 64 Port git Super Mario 64
  1. Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
  2. Since the Wii U version of Ship of Harkinian is ported by a different developer (Wii U port developed by GaryOderNichts), it may not always be updated alongside the mainstream ports (Windows, macOS, Linux/Steam Deck, Switch) of Ship of Harkinian, may be due to incompatibility issues in certain updates. Since v6.1.2, the Wii U port was absent for v7.0.0, v7.0.1, and v7.0.2 releases, but returned in v7.1.0 after various fixes were made.
  3. Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), PAL Nintendo 64 v1.1 ROM (as of v7.1.0), or the regular PAL GameCube ROM (not recommended) of The Legend of Zelda: Ocarina of Time to generate an oot.otr file from OTRGui (from the PC download) to play it. For every major release (vX.O.O), a new oot.otr must be generated from the latest version of OTRGui.
  4. This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when dlcEnabled is set to y in Settings.ini) and limited mod support.

Other

CHIP-8

Name Version FLOSS Active Recommended
CHIP8 Emulator 2.2

PICO-8

Name Version FLOSS Active Recommended
fake-8 git