Difference between revisions of "Dolphin MMJR"

From Emulation General Wiki
Jump to navigation Jump to search
(Categories replaced)
 
(30 intermediate revisions by 15 users not shown)
Line 3: Line 3:
 
|logo = Dolphin-mmjr.png
 
|logo = Dolphin-mmjr.png
 
|logowidth = 150
 
|logowidth = 150
|last-version = 11460
+
|last-version = 1.0-11505 <small>(MMJR)</small><br/> 2.0-17878 <small>(MMJR2)</small>
|active = Yes
+
|active = No
 
|fate =  
 
|fate =  
|platform = [[Emulators on Android OS|Android]]
+
|platform = [[Emulators on Android|Android]]
 
|architecture = x86_64, ARM
 
|architecture = x86_64, ARM
 
|target = [[GameCube emulators|GameCube]]<br>[[Wii emulators|Wii]]
 
|target = [[GameCube emulators|GameCube]]<br>[[Wii emulators|Wii]]
|developer = Dolphin Team, Weihuoya, Bankaimaster999
+
|developer = Dolphin Team, Weihuoya, Bankaimaster999 and Lumince
 
|website =  
 
|website =  
|source = [https://github.com/Bankaimaster999/Dolphin-MMJR GitHub]
+
|source = [https://github.com/eHag-FRU/Dolphin-MMJR-with-quest-touch-controller-support MMJR]
 +
[https://github.com/Mato00KAN/Dolphin-MMJR2 MMJR2]
 
|license = GNU GPLv2
 
|license = GNU GPLv2
 
|bios = [[Emulator_Files#GameCube_.2F_Wii|Optional]]
 
|bios = [[Emulator_Files#GameCube_.2F_Wii|Optional]]
 
}}
 
}}
  
'''Dolphin MMJR''' is a free and open-source [[Wii emulators|Nintendo Wii]] and [[GameCube emulators]] for Android. It's written in C++. It supports most games and has high compatibility.
+
'''Dolphin MMJR''' is a fork of [[Dolphin]] for Android, which in turn is based off the original Dolphin MMJ fork by Weihuoya. Like its predecessor, MMJR focuses on performance and is optimised more for low-end devices at the cost of emulation [[Emulation Accuracy|accuracy]].
  
 
==Download==
 
==Download==
 
 
{| cellpadding="4"
 
{| cellpadding="4"
 
|-
 
|-
 
|align=center|{{Icon|APK}}
 
|align=center|{{Icon|APK}}
|'''[https://github.com/Bankaimaster999/dolphin/releases Dolphin MMJR]'''<small> (Unofficial)</small>
+
|'''[https://cdn.discordapp.com/attachments/861881116675407932/1115840446413930516/MMJR.v1.0-11505.apk Dolphin MMJR]''' <small>(Optimized version, Discord mirror)</small>
|-
 
|align=center|{{Icon|APK}}
 
|'''[https://github.com/Bankaimaster999/Dolphin-MMJR2/releases Dolphin MMJR2]'''<small> (Unofficial)</small>
 
 
|-
 
|-
 
|align=center|{{Icon|APK}}
 
|align=center|{{Icon|APK}}
|'''[https://github.com/weihuoya/dolphin/releases/tag/5.0-9494 Dolphin MMJ]'''<small> (Unofficial)</small>
+
|'''[https://web.archive.org/web/20220819090813if_/https://objects.githubusercontent.com/github-production-release-asset-2e65be/443606268/48172ab7-b64b-43b0-b8ca-1958f2e2b620?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20220819%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20220819T090813Z&X-Amz-Expires=300&X-Amz-Signature=fd4154e150a47917b606d4c8e38177b87084287465e08eaa2d54536325cc8721&X-Amz-SignedHeaders=host&actor_id=0&key_id=0&repo_id=443606268&response-content-disposition=attachment%3B%20filename%3DMMJR.v2.0-16589.apk&response-content-type=application%2Fvnd.android.package-archive Dolphin MMJR2]''' <small>(Wayback Machine backup)</small>
|-
 
|align=center|{{Icon|APK}}
 
|'''[https://github.com/Gamer64ytb/Dolphin-360-Definitive-/releases Dolphin 360]'''<small> (Fork of MMJR 1.0)</small>
 
 
|}
 
|}
  
 
==Overview==
 
==Overview==
 
 
- <b>MMJR2</b>
 
- <b>MMJR2</b>
 
+
An Android-only performance-focused (from version "3.0-xxxxx") [[Dolphin]] fork, rebased on top of latest Dolphin development builds and re-implementing MMJ UX and performance improvements.
An Android-only performance-focused [[Dolphin]] fork, rebased on top of latest Dolphin development builds and reimplementing MMJ UX and performance improvements.
+
Hence, the aim is to get the newer features, fixes, updates of Dolphin but with the performance improvements of Dolphin MMJR.  
Hence, the aim is to get the newer features, fixes, updates of Dolphin but with the performance improvements of Dolphin MMJR (work-in-progress).  
 
  
 
- <b>MMJR</b>
 
- <b>MMJR</b>
 
 
An Android-only performance-focused Dolphin fork, continued from the Dolphin MMJ source code by Weihuoya. This version is merely to add or update the current MMJ code with further fixes and changes to hopefully improve things.
 
An Android-only performance-focused Dolphin fork, continued from the Dolphin MMJ source code by Weihuoya. This version is merely to add or update the current MMJ code with further fixes and changes to hopefully improve things.
 
It is also aimed at pure performance.
 
It is also aimed at pure performance.
  
|MMJR| and |MMJR2| builds can be installed without conflicts as they use different folders, but savestates are not compatible.
+
|MMJR| and |MMJR2| builds can be installed without conflicts as they use different folders, but save states are not compatible.
 +
 
 +
- <b>Dolphin</b> [[Dolphin]] is an emulator to play [[Wii]] and [[GameCube]] games
 +
for example: Super Mario Sunshine, Super Mario Galaxy (1 and 2), you need to install the ISO first to play [[Dolphin]]
  
 
==Features==
 
==Features==
 
 
* Fast Emulation
 
* Fast Emulation
  
Line 63: Line 56:
 
* Display Scale : screen can be "zoomed in/out" for display size/widescreen adjustments
 
* Display Scale : screen can be "zoomed in/out" for display size/widescreen adjustments
  
* On-screen analog triggers: needed for some games (eg. Super Mario Sunshine: full press -> Mario will stay still to aim and shoot, light press -> Mario will shoot while moving)
+
* On-screen analog triggers: needed for some games (e.g. Super Mario Sunshine: full press -> Mario will stay still to aim and shoot, light press -> Mario will shoot while moving)
  
 
* Custom texture support
 
* Custom texture support
Line 72: Line 65:
  
 
==System Requirements==
 
==System Requirements==
 
 
<h3>Android</h3>
 
<h3>Android</h3>
  
 
- '''OS'''
 
- '''OS'''
  
• Android 5.0 Lollipop or higher (SDK >= 21).
+
(MMJR) Android 7.0 Nougat or higher (SDK >= 24).
 +
 
 +
• (MMJR2) Android 5.0 Lollipop or higher (SDK >= 21).
  
 
- '''Processor'''
 
- '''Processor'''
Line 93: Line 87:
  
 
==External links==
 
==External links==
 
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category:Console emulators]]
 
[[Category:Console emulators]]
Line 100: Line 93:
 
[[Category:Wii emulators]]
 
[[Category:Wii emulators]]
 
[[Category:Android emulation software]]
 
[[Category:Android emulation software]]
 +
[[Category:Inactive emulation software]]
 +
[[Category:Forks]]

Latest revision as of 21:43, 24 February 2024

Dolphin
Dolphin-mmjr.png
Developer(s) Dolphin Team, Weihuoya, Bankaimaster999 and Lumince
Last version 1.0-11505 (MMJR)
2.0-17878 (MMJR2)
Active No
Platform(s) Android
Architecture(s) x86_64, ARM
Emulates GameCube
Wii
License GNU GPLv2
Source code MMJR

MMJR2

BIOS/Keys Optional

Dolphin MMJR is a fork of Dolphin for Android, which in turn is based off the original Dolphin MMJ fork by Weihuoya. Like its predecessor, MMJR focuses on performance and is optimised more for low-end devices at the cost of emulation accuracy.

Download[edit]

Android Dolphin MMJR (Optimized version, Discord mirror)
Android Dolphin MMJR2 (Wayback Machine backup)

Overview[edit]

- MMJR2 An Android-only performance-focused (from version "3.0-xxxxx") Dolphin fork, rebased on top of latest Dolphin development builds and re-implementing MMJ UX and performance improvements. Hence, the aim is to get the newer features, fixes, updates of Dolphin but with the performance improvements of Dolphin MMJR.

- MMJR An Android-only performance-focused Dolphin fork, continued from the Dolphin MMJ source code by Weihuoya. This version is merely to add or update the current MMJ code with further fixes and changes to hopefully improve things. It is also aimed at pure performance.

|MMJR| and |MMJR2| builds can be installed without conflicts as they use different folders, but save states are not compatible.

- Dolphin Dolphin is an emulator to play Wii and GameCube games for example: Super Mario Sunshine, Super Mario Galaxy (1 and 2), you need to install the ISO first to play Dolphin

Features[edit]

  • Fast Emulation
  • High compatibility
  • Joystick Emulation
  • IR mode : click (default behavior) and drag (same as the "Touchscreen Emulate IR" = "stick" mode)
  • Cheat Manager : manage game cheats easily directly from the app, with the ability to download them from a back-up online cheat database
  • Display Scale : screen can be "zoomed in/out" for display size/widescreen adjustments
  • On-screen analog triggers: needed for some games (e.g. Super Mario Sunshine: full press -> Mario will stay still to aim and shoot, light press -> Mario will shoot while moving)
  • Custom texture support
  • RVZ/WIA support
  • Many more!

System Requirements[edit]

Android

- OS

• (MMJR) Android 7.0 Nougat or higher (SDK >= 24).

• (MMJR2) Android 5.0 Lollipop or higher (SDK >= 21).

- Processor

• A processor with support for 64-bit applications (either ARMv8 or x86-64).

- Graphics

• A graphics processor that supports OpenGL ES 3.0 or higher. Performance varies heavily with driver quality.

• A graphics processor that supports standard desktop OpenGL features is recommended for best performance.


Dolphin can only be installed on devices that satisfy the above requirements. Attempting to install on an unsupported device will fail and display an error message.

External links[edit]