Difference between revisions of "Anbox"
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|developer = Marius Gripsgard, Ricardo Mendoza, Simon Fels, Thomas Voß | |developer = Marius Gripsgard, Ricardo Mendoza, Simon Fels, Thomas Voß | ||
|version = | |version = | ||
− | |active = | + | |active = No |
− | |platform = Linux | + | |platform = [[Emulators on Linux|Linux]] |
|architecture = x86-64, ARM | |architecture = x86-64, ARM | ||
− | |target = [[Android]] | + | |target = [[Android emulators]] |
|compatibility = | |compatibility = | ||
|accuracy = | |accuracy = | ||
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}} | }} | ||
− | '''Anbox''' is a free and open-source [[Compatibility layers|compatibility layer]] that aims to allow mobile applications and | + | '''Anbox''' is a free and open-source [[Compatibility layers|compatibility layer]] that aims to allow mobile applications and games developed for Android to run on GNU/Linux distributions. |
− | It executes the Android runtime environment by using LXC (Linux Containers), recreating the directory structure of Android as a mountable loop image | + | It executes the Android runtime environment by using LXC (Linux Containers), recreating the directory structure of Android as a mountable loop image while using the native Linux kernel to execute applications. |
== See also == | == See also == | ||
Line 27: | Line 27: | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
− | [[Category: | + | [[Category:Mobile emulators]] |
[[Category:Android emulators]] | [[Category:Android emulators]] | ||
[[Category:Compatibility layers]] | [[Category:Compatibility layers]] | ||
[[Category:Linux emulation software]] | [[Category:Linux emulation software]] | ||
+ | [[Category:Inactive emulation software]] |
Latest revision as of 21:06, 26 May 2024
Developer(s) | Marius Gripsgard, Ricardo Mendoza, Simon Fels, Thomas Voß |
---|---|
Latest version | |
Active | No |
Platform(s) | Linux |
Architecture(s) | x86-64, ARM |
Emulates | Android emulators |
Website | anbox.io |
Programmed in | C++ |
License | GNU GPL 3.0 |
Source code | GitHub |
Anbox is a free and open-source compatibility layer that aims to allow mobile applications and games developed for Android to run on GNU/Linux distributions.
It executes the Android runtime environment by using LXC (Linux Containers), recreating the directory structure of Android as a mountable loop image while using the native Linux kernel to execute applications.
See also[edit]
- Wine - A Windows compatibility layer for Unix-like systems.