Difference between revisions of "First and second generations of video game consoles"
(todo: add descriptions) |
m |
||
Line 16: | Line 16: | ||
* Magnavox Odyssey Series | * Magnavox Odyssey Series | ||
* Binatone TV Master Mk IV | * Binatone TV Master Mk IV | ||
− | * [ | + | * [[gametech:Coleco_Telstar|Coleco Telstar]] |
− | * [ | + | * [[gametech:Color_TV_Game|Nintendo Color TV Game]] (5 different versions) |
* [http://www.old-computers.com/museum/computer.asp?st=1&c=944 BSS 01] | * [http://www.old-computers.com/museum/computer.asp?st=1&c=944 BSS 01] | ||
|} | |} | ||
==Cartridge Consoles== | ==Cartridge Consoles== | ||
− | * [ | + | * [[gametech:Bally_Astrocade|Bally Astrocade]] (MESS?) |
− | * [ | + | * [[gametech:Magnavox_Odyssey|Magnavox Odyssey]] |
* [[ColecoVision emulators|ColecoVision]] | * [[ColecoVision emulators|ColecoVision]] | ||
* [[Vectrex emulators|Vectrex]] | * [[Vectrex emulators|Vectrex]] | ||
Line 43: | Line 43: | ||
|style="text-align:center;"|Only 4 cartridges were released for this triangular abomination, but the console's design means that they can't be dumped and "emulated." They're more like activation discs for data already in the console. No known emulators. | |style="text-align:center;"|Only 4 cartridges were released for this triangular abomination, but the console's design means that they can't be dumped and "emulated." They're more like activation discs for data already in the console. No known emulators. | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:APF_MP1000|APF-MP1000]] |
|style="text-align:center;"|Good | |style="text-align:center;"|Good | ||
|style="text-align:center;"|X | |style="text-align:center;"|X | ||
Line 53: | Line 53: | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Intellivision#Intellivision_II|Intellivision II]] |
|style="text-align:center;"|Good | |style="text-align:center;"|Good | ||
|style="text-align:center;"|X | |style="text-align:center;"|X | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Fairchild_Channel_F|Fairchild Channel F]] |
|style="text-align:center;"|Good | |style="text-align:center;"|Good | ||
|style="text-align:center;"|✓ | |style="text-align:center;"|✓ | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Fairchild_Channel_F|Fairchild Channel F II]] |
|style="text-align:center;"|Good | |style="text-align:center;"|Good | ||
|style="text-align:center;"|X | |style="text-align:center;"|X | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Arcadia_2001|Emerson Arcadia 2001]] |
|style="text-align:center;"|Decent | |style="text-align:center;"|Decent | ||
|style="text-align:center;"|✓ | |style="text-align:center;"|✓ | ||
Line 78: | Line 78: | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Entex_Adventure_Vision|Entex Adventure Vision]] |
|style="text-align:center;"|Decent | |style="text-align:center;"|Decent | ||
|style="text-align:center;"|✓ | |style="text-align:center;"|✓ | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:RCA_Studio_II|RCA Studio II]] |
|style="text-align:center;"|Decent | |style="text-align:center;"|Decent | ||
|style="text-align:center;"|✓ | |style="text-align:center;"|✓ | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Interton_VC_4000|VC 4000]] |
|style="text-align:center;"|Decent | |style="text-align:center;"|Decent | ||
|style="text-align:center;"|X | |style="text-align:center;"|X | ||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
− | |style="text-align:center;"|[ | + | |style="text-align:center;"|[[gametech:Magnavox_Odyssey_2|Magnavox Odyssey 2]] |
|style="text-align:center;"|Good | |style="text-align:center;"|Good | ||
|style="text-align:center;"|✓ | |style="text-align:center;"|✓ |
Revision as of 22:54, 4 August 2014
In the late 70s/early 80s, video game enthusiasts were subjected to an explosion of products hoping to capitalize on the growing market for home game consoles. From the numerous Pong clones, to the suspiciously similar catridge-based consoles, consumers had far more options than they do today, for better or worse. Here is a list of those first and second generation machines for those who wish to relive the dark ages.
Contents
Pong Consoles
It's fucking Pong, you can play it anywhere. Emulating first generation systems like these can be tricky, as the games were heavily tied to their hardware, and most were just variations of Pong.
|
|
Cartridge Consoles
Name | MESS support | No intro collection | Description |
---|---|---|---|
Epoch Cassette Vision | None | X | May be a working emulator in here Japware |
Coleco Telstar Arcade | None | X | Only 4 cartridges were released for this triangular abomination, but the console's design means that they can't be dumped and "emulated." They're more like activation discs for data already in the console. No known emulators. |
APF-MP1000 | Good | X | |
APF Imagination Machine | Good | X | |
Intellivision II | Good | X | |
Fairchild Channel F | Good | ✓ | |
Fairchild Channel F II | Good | X | |
Emerson Arcadia 2001 | Decent | ✓ | |
Bandai Super Vision 8000 | Good | X | |
Entex Adventure Vision | Decent | ✓ | |
RCA Studio II | Decent | ✓ | |
VC 4000 | Decent | X | |
Magnavox Odyssey 2 | Good | ✓ | |
CreatiVision | Good | ✓ | |
Super Cassette Vision | Decent | ✓ |
Handhelds
Game and Watch
Many of the 60 Game and Watch games can be played in the various Game and Watch collections. Just emulate those.
Epoch Game Pocket Computer
Good MESS.
Milton Bradley MicroVision
Preliminary MESS support.