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Show new changes starting from 22:01, 26 June 2024
   
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26 June 2024

     20:19  Preservation projects‎‎ (20 changes | history) . . (+4,465). . [Ahayri‎ (20×)]
     
20:19 (cur | prev) . . (+1,323). . Ahayri (talk | contribs) (Private Game Servers: Team Fortress 2 and The Orange Box added)
     
16:37 (cur | prev) . . (+14). . Ahayri (talk | contribs) (Private Game Servers)
     
16:36 (cur | prev) . . (+4). . Ahayri (talk | contribs) (Private Game Servers)
     
16:36 (cur | prev) . . (+14). . Ahayri (talk | contribs) (Private Game Servers)
     
16:35 (cur | prev) . . (+6). . Ahayri (talk | contribs) (Private Game Servers)
     
16:32 (cur | prev) . . (-13). . Ahayri (talk | contribs) (Private Game Servers)
     
16:32 (cur | prev) . . (-39). . Ahayri (talk | contribs) (Private Game Servers)
     
16:31 (cur | prev) . . (+12). . Ahayri (talk | contribs) (Private Game Servers: https://discord.com/channels/308194948048486401/1173434194525950062/1255560656686551090)
     
16:27 (cur | prev) . . (+295). . Ahayri (talk | contribs) (Private Game Servers: Burnout Revenge added)
     
14:10 (cur | prev) . . (+75). . Ahayri (talk | contribs) (Private Game Servers)
     
14:09 (cur | prev) . . (-22). . Ahayri (talk | contribs) (Private Game Servers)
     
11:33 (cur | prev) . . (0). . Ahayri (talk | contribs) (Private Game Servers)
     
11:33 (cur | prev) . . (+1,055). . Ahayri (talk | contribs) (Private Game Servers: Final Fantasy XIV added)
     
11:06 (cur | prev) . . (-132). . Ahayri (talk | contribs) (Private Game Servers)
     
10:58 (cur | prev) . . (+948). . Ahayri (talk | contribs) (Private Game Servers: Ultimate Online added)
     
10:52 (cur | prev) . . (+124). . Ahayri (talk | contribs) (Silkroad Online added)
     
10:47 (cur | prev) . . (+126). . Ahayri (talk | contribs) (Private Game Servers)
     
10:44 (cur | prev) . . (+408). . Ahayri (talk | contribs) (Private Game Servers: All Points Bulletin and World of Warcraft added)
     
09:39 (cur | prev) . . (+6). . Ahayri (talk | contribs) (LAN Tunneling Programs)
     
09:38 (cur | prev) . . (+261). . Ahayri (talk | contribs) (LAN Tunneling Programs)
     20:03  PC Emulator Comparisons‎‎ (7 changes | history) . . (+1,000). . [Phredreeke‎ (3×); Ahayri‎ (4×)]
     
20:03 (cur | prev) . . (+218). . Ahayri (talk | contribs) (Enhancements)
     
19:20 (cur | prev) . . (+308). . Ahayri (talk | contribs) (Operating systems)
     
19:09 (cur | prev) . . (+89). . Phredreeke (talk | contribs) (Operating systems: split Windows 3.0 and 3.1 as the latter will not run on MartyPC (due to a minimum requirement of a 286))
     
18:37 (cur | prev) . . (+138). . Phredreeke (talk | contribs) (Emulators)
     
17:26 (cur | prev) . . (+2). . Ahayri (talk | contribs)
     
15:13 (cur | prev) . . (+103). . Phredreeke (talk | contribs) (Emulators: filled in supported Windows guests in operating system support column)
     
11:13 (cur | prev) . . (+142). . Ahayri (talk | contribs) (Emulators: I'm not sure how we should handle this column, any ideas?)
     14:24  PlayStation Network‎ (diff | hist) . . (-125). . Ahayri (talk | contribs) (PlayStation 3)
     12:59  Xbox emulators‎ (diff | hist) . . (0). . Ahayri (talk | contribs) (85%)
     12:47  Windows 2000/XP/Vista emulators‎ (diff | hist) . . (+1). . Ahayri (talk | contribs) (Type 1 Hypervisors)

25 June 2024

     23:56  Hypervisors‎‎ (2 changes | history) . . (+323). . [Ahayri‎ (2×)]
     
23:56 (cur | prev) . . (+115). . Ahayri (talk | contribs) (Type 2 hypervisors)
     
23:55 (cur | prev) . . (+208). . Ahayri (talk | contribs) (Type 2 hypervisors)
     21:31  Game engine recreations and source ports‎‎ (3 changes | history) . . (+165). . [Nano‎; 172.70.85.169‎; 172.70.162.110‎]
     
21:31 (cur | prev) . . (+165). . Nano (talk | contribs) (added doukutsu-rs)
     
21:29 (cur | prev) . . (-165). . 172.70.162.110 (talk) (Undo revision 91442 by 172.70.85.169 (talk)) (Tag: Undo)
     
21:27 (cur | prev) . . (+165). . 172.70.85.169 (talk) (added doukutsu-rs)
     20:10  Preservation projects‎‎ (3 changes | history) . . (+559). . [Ahayri‎ (3×)]
     
20:10 (cur | prev) . . (+98). . Ahayri (talk | contribs) (Private Game Servers: with latest Xenia-canary-netplay branch updates, it is possible to play Grand Theft Auto IV multiplayer on both RPCS3 and Xenia.)
     
20:08 (cur | prev) . . (+60). . Ahayri (talk | contribs) (Private Game Servers: https://discord.com/channels/308194948048486401/1173434194525950062/1255250256367714427)
     
13:00 (cur | prev) . . (+401). . Ahayri (talk | contribs) (Preservation projects)
     20:00  Emulators on Wii U‎ (diff | hist) . . (0). . 172.71.22.68 (talk) (RetroArch)
     18:12  Homebrew and hack Roms‎‎ (2 changes | history) . . (+1). . [Ahayri‎ (2×)]
     
18:12 (cur | prev) . . (+1). . Ahayri (talk | contribs)
     
18:07 (cur | prev) . . (0). . Ahayri (talk | contribs) (Media players)
     17:54  Windows 2000/XP/Vista emulators‎ (diff | hist) . . (+49). . Ahayri (talk | contribs) (Type 2 Hypervisors)
     17:46  Getting involved‎ (diff | hist) . . (+138). . Ahayri (talk | contribs) (Similar and related sites)
     16:22  Super Nintendo emulators‎‎ (2 changes | history) . . (-50). . [Ahayri‎ (2×)]
     
16:22 (cur | prev) . . (+8). . Ahayri (talk | contribs) (Emulators)
     
16:19 (cur | prev) . . (-58). . Ahayri (talk | contribs) (Hardware features and accessories)
     16:06  Xbox emulators‎‎ (2 changes | history) . . (+96). . [Ahayri‎ (2×)]
     
16:06 (cur | prev) . . (+86). . Ahayri (talk | contribs) (Enhancements: The frame generation feature of Lossless Scaling + the 60fps/widescreen mod for Conker Live & Reloaded allowed you to get about 120fps in the game according to discord chat that referenced in the section. So it's working with xemu.)
     
15:50 (cur | prev) . . (+10). . Ahayri (talk | contribs) (Enhancements)
     15:55  Virtual reality‎ (diff | hist) . . (-4). . Ahayri (talk | contribs) (VR game room simulations)
     13:58  Resolution‎‎ (2 changes | history) . . (+239). . [Phredreeke‎ (2×)]
     
13:58 (cur | prev) . . (+85). . Phredreeke (talk | contribs) (Consoles: added output resolutions for PAL consoles (288p/576i))
     
13:54 (cur | prev) . . (+154). . Phredreeke (talk | contribs) (2D Consoles: SNES vertical 239 line resolution is documented on fullsnes)