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====Private Game Servers==== | ====Private Game Servers==== | ||
− | These shouldn't be confused with [[#LAN_Tunneling_Programs|LAN tunneling (LAN multiplayer over internet)]] and offline multiplayer gaming over LAN/local connection. [[Wikipedia:Peer-to-peer|P2P infrastructure]] based games are included for informational purposes regarding their availability, even if the primary focus might be on the private servers. While some games listed below use [[Wikipedia:Peer-to-peer|peer-to-peer]] (P2P) infrastructure, they might have private servers for authentication phase and just because a game has a dedicated private server for online feature support doesn't mean it has matchmaking capable. There are various online features for games such as: Leaderboards, User Generated Content, Clans etc. Some games might only support some of the [[#Private_Platform_Servers|platform service]] functionalities such as [https://x.com/Insignia_Live/status/1551570707754078208 Live Aware] from Xbox Live. (e.g. Red Dead Revolver) | + | These shouldn't be confused with [[#LAN_Tunneling_Programs|LAN tunneling (LAN multiplayer over internet)]] and offline multiplayer gaming over LAN/local connection such as: System Link for XBOX home console systems. [[Wikipedia:Peer-to-peer|P2P infrastructure]] based games are included for informational purposes regarding their availability, even if the primary focus might be on the private servers. While some games listed below use [[Wikipedia:Peer-to-peer|peer-to-peer]] (P2P) infrastructure, they might have private servers for authentication phase and just because a game has a dedicated private server for online feature support doesn't mean it has matchmaking capable. There are various online features for games such as: Leaderboards, User Generated Content, Clans etc. Some games might only support some of the [[#Private_Platform_Servers|platform service]] functionalities such as [https://x.com/Insignia_Live/status/1551570707754078208 Live Aware] from Xbox Live. (e.g. Red Dead Revolver) |
Remember, for games lacking official or private revival servers, LAN multiplayer can still be an option if the game supports it. You can use [[#LAN_Tunneling_Programs|LAN tunneling]] software to play with your friends over the internet. If none of these available consider local co-op option if the game supports it, especially with [[Netplay#Streaming_programs|streaming software]] for playing with your friends over the internet. | Remember, for games lacking official or private revival servers, LAN multiplayer can still be an option if the game supports it. You can use [[#LAN_Tunneling_Programs|LAN tunneling]] software to play with your friends over the internet. If none of these available consider local co-op option if the game supports it, especially with [[Netplay#Streaming_programs|streaming software]] for playing with your friends over the internet. |