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====Private Game Servers====
 
====Private Game Servers====
These shouldn't be confused with [[#LAN_Tunneling_Programs|LAN tunneling (LAN multiplayer over internet)]] and offline multiplayer gaming over LAN/local connection. [[Wikipedia:Peer-to-peer|P2P infrastructure]] based games are included for informational purposes regarding their availability, even if the primary focus might be on the private servers. While some games listed below use [[Wikipedia:Peer-to-peer|peer-to-peer]] (P2P) infrastructure, they might have private servers for authentication phase and just because a game has a dedicated private server for online feature support doesn't mean it has matchmaking capable. There are various online features for games such as: Leaderboards, User Generated Content, Clans etc. Some games might only support some of the [[#Private_Platform_Servers|platform service]] functionalities such as [https://x.com/Insignia_Live/status/1551570707754078208 Live Aware] from Xbox Live. (e.g. Red Dead Revolver)
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These shouldn't be confused with [[#LAN_Tunneling_Programs|LAN tunneling (LAN multiplayer over internet)]] and offline multiplayer gaming over LAN/local connection such as: System Link for XBOX home console systems. [[Wikipedia:Peer-to-peer|P2P infrastructure]] based games are included for informational purposes regarding their availability, even if the primary focus might be on the private servers. While some games listed below use [[Wikipedia:Peer-to-peer|peer-to-peer]] (P2P) infrastructure, they might have private servers for authentication phase and just because a game has a dedicated private server for online feature support doesn't mean it has matchmaking capable. There are various online features for games such as: Leaderboards, User Generated Content, Clans etc. Some games might only support some of the [[#Private_Platform_Servers|platform service]] functionalities such as [https://x.com/Insignia_Live/status/1551570707754078208 Live Aware] from Xbox Live. (e.g. Red Dead Revolver)
  
 
Remember, for games lacking official or private revival servers, LAN multiplayer can still be an option if the game supports it. You can use [[#LAN_Tunneling_Programs|LAN tunneling]] software to play with your friends over the internet. If none of these available consider local co-op option if the game supports it, especially with [[Netplay#Streaming_programs|streaming software]] for playing with your friends over the internet.
 
Remember, for games lacking official or private revival servers, LAN multiplayer can still be an option if the game supports it. You can use [[#LAN_Tunneling_Programs|LAN tunneling]] software to play with your friends over the internet. If none of these available consider local co-op option if the game supports it, especially with [[Netplay#Streaming_programs|streaming software]] for playing with your friends over the internet.

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