Editing PlayStation 2 emulators
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
}} | }} | ||
− | {{for|emulators that run on | + | {{for|other emulators that run on PS2 hardware|Emulators on PS2}} |
The '''[[wikipedia:PlayStation_2|PlayStation 2]]''' (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold. | The '''[[wikipedia:PlayStation_2|PlayStation 2]]''' (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold. | ||
Line 35: | Line 35: | ||
! scope="col"|[[Recommended emulators|Recommended]] | ! scope="col"|[[Recommended emulators|Recommended]] | ||
|- | |- | ||
− | ! colspan="11"| | + | ! colspan="11"|Desktop |
|- | |- | ||
| [[PCSX2]] | | [[PCSX2]] | ||
Line 60: | Line 60: | ||
| {{✓}} | | {{✓}} | ||
| {{~}} | | {{~}} | ||
+ | |- | ||
+ | | [[AetherSX2]] | ||
+ | | align=left|{{Icon|LinuxARM|macOS}} | ||
+ | | [https://www.aethersx2.com/archive/?dir=desktop Builds] | ||
+ | | {{✗}} | ||
+ | | {{✗}} | ||
+ | | {{~}} | ||
+ | | {{~}} | ||
+ | |[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | ||
+ | | {{✗}} | ||
+ | | {{✗}}<ref group=N name=aethersx2>AetherSX2 dev calls it quits, shuts down site [https://www.aethersx2.com/ leaving a message citing "complaints, demands, and death threats" made to him during development process].</ref> | ||
+ | | {{✗}} | ||
|- | |- | ||
| [https://sourceforge.net/projects/hpsx64 hpsx64] | | [https://sourceforge.net/projects/hpsx64 hpsx64] | ||
Line 122: | Line 134: | ||
|- | |- | ||
|- | |- | ||
− | ! colspan="11"|ARM | + | ! colspan="11"|Mobile / ARM |
|- | |- | ||
| [[AetherSX2]] | | [[AetherSX2]] | ||
− | | align=left|{{Icon|Android | + | | align=left|{{Icon|Android}} |
− | | [https://github.com/Trixarian/NetherSX2-patch NetherSX2 Patch]<br/>[https:// | + | | [https://github.com/Trixarian/NetherSX2-patch NetherSX2 Patch]<br/>[https://play.google.com/store/apps/details?id=xyz.aethersx2.android {{AetherSX2Ver}}]<br/>[https://www.aethersx2.com/archive/?dir=android latest/alpha]<br/>[https://github.com/AetherSX2-backup/AetherSX2-builds 1.5-3668] (no ads) |
| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
Line 133: | Line 145: | ||
|[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | |[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | ||
| {{✗}} | | {{✗}} | ||
− | | {{✗}} | + | | {{✗}}<ref group=N name=aethersx2></ref> |
| {{✓}} | | {{✓}} | ||
|- | |- | ||
Line 219: | Line 231: | ||
|[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | |[https://aethersx2-community.fandom.com/wiki/Community_maintained_Compatibility_List 74%<br/><small>451 out of 609 reported titles</small>] | ||
| {{✓}} | | {{✓}} | ||
− | | {{✗}} | + | | {{✗}}<ref group=N name=aethersx2></ref> |
| {{✗}} | | {{✗}} | ||
|- | |- | ||
Line 247: | Line 259: | ||
::*[https://github.com/PCSX2/pcsx2/issues PCSX2 github issues] | ::*[https://github.com/PCSX2/pcsx2/issues PCSX2 github issues] | ||
− | :;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android. It has multiple versions; The latest google play version which contains ads while an ad free Alpha version can be downloaded directly from the AetherSX2 website. Development was stopped due to various dramas | + | :;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android. |
+ | ::It has multiple versions; The latest google play version which contains ads while an ad free Alpha version can be downloaded directly from the AetherSX2 website. Development was stopped due to various dramas. Using NetherSX2 patches heavily recommended. | ||
;[[Play!]]:Development is almost all done by the single maintainer jpd002. Also, unlike PCSX2 it's supports [https://www.youtube.com/@emugamer2610/search?query=246%2F256 Namco System 2x6] variations and it has a playable Android and iOS port. | ;[[Play!]]:Development is almost all done by the single maintainer jpd002. Also, unlike PCSX2 it's supports [https://www.youtube.com/@emugamer2610/search?query=246%2F256 Namco System 2x6] variations and it has a playable Android and iOS port. | ||
Line 345: | Line 358: | ||
|- | |- | ||
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small> | |[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small> | ||
− | | {{ | + | | {{?}} |
| {{?}} | | {{?}} | ||
| {{?}} | | {{?}} | ||
Line 520: | Line 533: | ||
| {{~}} | | {{~}} | ||
| {{Y}} | | {{Y}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| rowspan=5 | Communication | | rowspan=5 | Communication | ||
Line 582: | Line 583: | ||
| {{✗}} | | {{✗}} | ||
| {{✓}} | | {{✓}} | ||
+ | |- | ||
+ | | colspan=2 | [[Wikipedia:PlayStation_2_technical_specifications#Audio|DTS Surround (DVD-Video only)<br/>Dolby Digital 5.1<br/>Dolby Pro Logic II]] | ||
+ | | {{~}}[https://github.com/PCSX2/pcsx2/issues/432 *] | ||
+ | | ? | ||
+ | | ? | ||
+ | | {{Y}} | ||
|- | |- | ||
! colspan=6 | [[#Accessories|Accessories]] | ! colspan=6 | [[#Accessories|Accessories]] | ||
Line 692: | Line 699: | ||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
− | + | | USB Keyboard & Mouse | |
| {{✓}} | | {{✓}} | ||
| {{TBD}} | | {{TBD}} | ||
Line 799: | Line 806: | ||
Games requiring variable trigger pressure need physical controllers with analog sticks, which is fortunately a standard feature of most half-decent controllers on the market. Pressure-sensitive ''face buttons'', on the other hand, haven't appeared on any standard PlayStation controllers since the DualShock 3 (DualShock 4 removed this feature), and it's very rare for a third-party controller to feature them either. | Games requiring variable trigger pressure need physical controllers with analog sticks, which is fortunately a standard feature of most half-decent controllers on the market. Pressure-sensitive ''face buttons'', on the other hand, haven't appeared on any standard PlayStation controllers since the DualShock 3 (DualShock 4 removed this feature), and it's very rare for a third-party controller to feature them either. | ||
− | * [ | + | * [https://www.pcgamingwiki.com/wiki/List_of_games_that_support_Pressure-Sensitive_Face_Buttons#PlayStation_2_Emulation List of games that support Pressure-Sensitive Face Buttons on PlayStation 2] |
;::PCSX2 wxWidgets builds guide | ;::PCSX2 wxWidgets builds guide | ||
Line 821: | Line 828: | ||
===LAN tunelling=== | ===LAN tunelling=== | ||
− | :Offline multiplayer gaming on the PS2 home console over a LAN (local area network) multiplayer games, just like System Link for [[Microsoft|XBOX systems]]. Over time, most [[Preservation_projects#Private_Game_Servers| | + | :Offline multiplayer gaming on the PS2 home console over a LAN (local area network) multiplayer games, just like System Link for [[Microsoft|XBOX systems]]. Over time, most [[Preservation_projects#Private_Game_Servers|game servers have been shut down]]. However, [[Preservation_projects#LAN_Tunneling_Programs|computer programs such as XBSlink, SVDL and XLink Kai]] allow users to play multiplayer for LAN supported PS2 games by using a network configuration that simulates a worldwide LAN. |
− | |||
:*[https://www.teamxlink.co.uk/wiki/PCSX2_XLink_Kai_Setup PCSX2 XLink Kai Setup]. | :*[https://www.teamxlink.co.uk/wiki/PCSX2_XLink_Kai_Setup PCSX2 XLink Kai Setup]. | ||
::*[https://www.teamxlink.co.uk/wiki/Supported_Games#Sony_Playstation_2 XLink Kai: PlayStation 2 supported games] | ::*[https://www.teamxlink.co.uk/wiki/Supported_Games#Sony_Playstation_2 XLink Kai: PlayStation 2 supported games] | ||
Line 865: | Line 871: | ||
Also there are pull requests and feature requests for implementing some of these variations or its features to these emulators, so it is being worked on actively.<ref>[https://github.com/PCSX2/pcsx2/issues/3613 Feature request: support for Namco Arcade systems based on PS2 for PCSX2], [https://github.com/jpd002/Play-/pull/1301 2x6 touchscreen support for Play!]</ref> | Also there are pull requests and feature requests for implementing some of these variations or its features to these emulators, so it is being worked on actively.<ref>[https://github.com/PCSX2/pcsx2/issues/3613 Feature request: support for Namco Arcade systems based on PS2 for PCSX2], [https://github.com/jpd002/Play-/pull/1301 2x6 touchscreen support for Play!]</ref> | ||
− | ===[https://www.system16.com/hardware.php?id=586 Konami Python 1]/[https://www.system16.com/hardware.php?id=977 Konami | + | ===[https://www.system16.com/hardware.php?id=586 Konami Python 1]/[https://www.system16.com/hardware.php?id=977 Konami Benami Python 1]/[https://www.system16.com/hardware.php?id=585 Konami Python Satellite Terminal]=== |
:Currently, there is no emulator that supports this variation. | :Currently, there is no emulator that supports this variation. | ||
− | ===[https://www.system16.com/hardware.php?id=976 Konami Python 2]/[https://www.system16.com/hardware.php?id=831 Konami | + | ===[https://www.system16.com/hardware.php?id=976 Konami Python 2]/[https://www.system16.com/hardware.php?id=831 Konami Benami Python 2]=== |
Konami Python 2 is a Konami arcade system based on PlayStation 2 hardware. | Konami Python 2 is a Konami arcade system based on PlayStation 2 hardware. | ||
:A [https://github.com/987123879113/pcsx2/wiki#builds fork of PCSX2 (987123879113)] supports the emulation of the Konami Python 2 ([https://github.com/987123879113/pcsx2/wiki/Setup#required-setup Guide]). This fork requires MagicGate key files into the bios folder (civ.bin, cks.bin, eks.bin, and kek.bin) and you must use <abbr title="SHA-1: 0ea98a25a32145dda514de2f0d4bfbbd806bd00c"> "ps2-0190j-20030822.bin" BIOS</abbr>. | :A [https://github.com/987123879113/pcsx2/wiki#builds fork of PCSX2 (987123879113)] supports the emulation of the Konami Python 2 ([https://github.com/987123879113/pcsx2/wiki/Setup#required-setup Guide]). This fork requires MagicGate key files into the bios folder (civ.bin, cks.bin, eks.bin, and kek.bin) and you must use <abbr title="SHA-1: 0ea98a25a32145dda514de2f0d4bfbbd806bd00c"> "ps2-0190j-20030822.bin" BIOS</abbr>. |