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|emulated = {{✓}}
 
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{{for|emulators that run on the Nintendo Entertainment System|Emulators on NES}}
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{{for|emulators that run on the NES|Emulators on NES}}
 
The '''[https://en.wikipedia.org/wiki/Nintendo_Entertainment_System Nintendo Entertainment System]''' (NES) is an 8-bit, third-generation console originally released as the '''Family Computer''' or '''Famicom''', in Japan, on July 15, 1983. The Famicom retailed for ¥14800. The console would be redesigned as the NES and released on October 18, 1985 in North America. The NES retailed for {{Inflation|USD|179.99|1985}}. It had a Ricoh 2A03 CPU at 1.79 MHz with 2 KBs of RAM.
 
The '''[https://en.wikipedia.org/wiki/Nintendo_Entertainment_System Nintendo Entertainment System]''' (NES) is an 8-bit, third-generation console originally released as the '''Family Computer''' or '''Famicom''', in Japan, on July 15, 1983. The Famicom retailed for ¥14800. The console would be redesigned as the NES and released on October 18, 1985 in North America. The NES retailed for {{Inflation|USD|179.99|1985}}. It had a Ricoh 2A03 CPU at 1.79 MHz with 2 KBs of RAM.
  
 
The earliest games released on the Famicom suffered from significant hardware constraints due to the way the Famicom was designed: limited memory addressing (which meant games had a small maximum ROM size), how the graphics were loaded onscreen, just the native sound processing was available, no saving... To solve this problem, Nintendo came up with two solutions:
 
The earliest games released on the Famicom suffered from significant hardware constraints due to the way the Famicom was designed: limited memory addressing (which meant games had a small maximum ROM size), how the graphics were loaded onscreen, just the native sound processing was available, no saving... To solve this problem, Nintendo came up with two solutions:
  
* The '''Family Computer Disk System''' (FDS). A Japan-only [[#Hardware features and accessories|add-on]] that played games from a semi-custom variant of Mitsumi's Quick Disk format. It offered slightly higher data storage and slightly enhanced sound processing. It also had a microphone never found anywhere else. There were plans to release it in the US; however, since the NES had its launch delayed to late 1985, and the mapper solution obsoleted it, the [[#Hardware features and accessories|add-on]] was never exported, and some of its exclusives were ported as regular cartridge releases.
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* The '''Family Computer Disk System''' (FDS). A Japan-only [[#Peripherals|add-on]] that played games from a semi-custom variant of Mitsumi's Quick Disk format. It offered slightly higher data storage and slightly enhanced sound processing. It also had a microphone never found anywhere else. There were plans to release it in the US; however, since the NES had its launch delayed to late 1985, and the mapper solution obsoleted it, the [[#Peripherals|add-on]] was never exported, and some of its exclusives were ported as regular cartridge releases.
 
* '''Memory Management Controllers''' (MMC), also known colloquially as '''[[#Mappers|mappers]]'''. They solved every aforementioned problem with bank switching for much more data, onboard FM audio chips, and much more. Most games released after 1986 that really pushed the system to its limits used mappers. A similar solution was used for the Game Boy.
 
* '''Memory Management Controllers''' (MMC), also known colloquially as '''[[#Mappers|mappers]]'''. They solved every aforementioned problem with bank switching for much more data, onboard FM audio chips, and much more. Most games released after 1986 that really pushed the system to its limits used mappers. A similar solution was used for the Game Boy.
  
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! scope="col"|[[#Hardware_variants|Hardware<br/>Variants]]
 
! scope="col"|[[#Hardware_variants|Hardware<br/>Variants]]
 
! scope="col"|[[#Enhancements|Enhancements]]
 
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|[[#Hardware features and accessories|Hardware features<br/>and accessories]]
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! scope="col"|[[#Peripherals|Peripherals]]
 
! scope="col"|[[#Mappers|<small>Mappers Support<br/>Level</small>]]
 
! scope="col"|[[#Mappers|<small>Mappers Support<br/>Level</small>]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
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|[https://github.com/SourMesen/Mesen2#development-builds Dev builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<br/>[https://github.com/NovaSquirrel/Mesen-X/releases/ 2023-09-11] ([[Mesen#List_of_forks|Mesen X]])<br/>[https://github.com/SourMesen/Mesen/releases 0.9.9] (Mesen 1)
 
|[https://github.com/SourMesen/Mesen2#development-builds Dev builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<br/>[https://github.com/NovaSquirrel/Mesen-X/releases/ 2023-09-11] ([[Mesen#List_of_forks|Mesen X]])<br/>[https://github.com/SourMesen/Mesen/releases 0.9.9] (Mesen 1)
 
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|[https://github.com/SourMesen/Mesen2/tree/master/Core/NES/Mappers Unlicensed]
 
|[https://github.com/SourMesen/Mesen2/tree/master/Core/NES/Mappers Unlicensed]
 
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|[https://github.com/punesemu/puNES#floppy_disk-work-in-progress-wip-builds- WIP builds]<br> [https://github.com/punesemu/puNES/releases {{PuNESVer}}]
 
|[https://github.com/punesemu/puNES#floppy_disk-work-in-progress-wip-builds- WIP builds]<br> [https://github.com/punesemu/puNES/releases {{PuNESVer}}]
 
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|[https://github.com/punesemu/puNES#electric_plug-supported-mappers Unlicensed]
 
|[https://github.com/punesemu/puNES#electric_plug-supported-mappers Unlicensed]
 
|Cycle
 
|Cycle
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|[https://github.com/0ldsk00l/nestopia/commits/master/source/core/board Unlicensed]
 
|[https://github.com/0ldsk00l/nestopia/commits/master/source/core/board Unlicensed]
 
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|Unlicensed
 
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|Transistor-level
 
|Transistor-level
 
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|{{✗}} (WIP)
 
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|jgenesis
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|align=left|{{Icon|Windows|Linux}}
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|[https://github.com/jsgroth/jgenesis {{jgenesisVer}}]
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|[https://jsgroth.dev/jgnes jgnes]
 
|[https://jsgroth.dev/jgnes jgnes]
 
|align=left|{{Icon|Windows|Linux|Web}}
 
|align=left|{{Icon|Windows|Linux|Web}}
 
|[https://github.com/jsgroth/jgnes git]
 
|[https://github.com/jsgroth/jgnes git]
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|[[rew.]]
 
|align=left|{{Icon|Windows|Windows9x}}
 
|[https://wikiwiki.jp/emulator/rew. rew12stx]
 
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!colspan="11"|Mobile / ARM
 
!colspan="11"|Mobile / ARM
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===Comparisons===
 
===Comparisons===
*[[Mesen|Mesen]] is a [[Emulation_accuracy|cycle-accurate]] NES emulator. Also, it is very user-friendly and supports lots of [[#Enhancements|enhancements]], [[#Hardware features and accessories|hardware features and accessories]], [[#Hardware_variants|variants]] and [[#Mappers|mappers]] that other emulators are missing. It also supports [[GoodTools|goodmerged]]. Latest versions require [https://dotnet.microsoft.com/en-us/download/dotnet .NET 6]. This is the most compatible NES emulator of the cycle-accurate variety.
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*[[Mesen|Mesen]] is a [[Emulation_accuracy|cycle-accurate]] NES emulator. Also, it is very user-friendly and supports lots of [[#Enhancements|enhancements]], [[#Peripherals|peripherals]], [[#Hardware_variants|variants]] and [[#Mappers|mappers]] that other emulators are missing. It also supports [[GoodTools|goodmerged]]. Latest versions require [https://dotnet.microsoft.com/en-us/download/dotnet .NET 6]. This is the most compatible NES emulator of the cycle-accurate variety.
  
 
*[[puNES]] is another [[Emulation_accuracy|cycle-accurate]] NES/FDS emulator. It is deemed as the second most compatible NES emulator of the cycle-accurate variety.
 
*[[puNES]] is another [[Emulation_accuracy|cycle-accurate]] NES/FDS emulator. It is deemed as the second most compatible NES emulator of the cycle-accurate variety.
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*[[Nintendulator]] also is a [[Emulation_accuracy|cycle-accurate]] NES/FDS emulator. NintendulatorNRS is a fork of Nintendulator that supports the Famicom Disk System, rare mappers, VRT chipsets, and many unlicensed and bootleg carts and systems.
 
*[[Nintendulator]] also is a [[Emulation_accuracy|cycle-accurate]] NES/FDS emulator. NintendulatorNRS is a fork of Nintendulator that supports the Famicom Disk System, rare mappers, VRT chipsets, and many unlicensed and bootleg carts and systems.
  
*[[FCEUX]] is a [[Emulation_accuracy|highly-accurate]] NES/FDS emulator and it supports lots of [[#Mappers|unlicensed mappers]], on top of this it's a [https://tasvideos.org/EmulatorResources recommended emulator on TAS Videos]. The New PPU implementation is more [[Emulation_accuracy|accurate]] than the Old PPU implementation. The emulator is very useful; thanks to its robust Lua scripting and incorporating FCEUmm into its feature set. Included with BizHawk as NESHawk.
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*[[FCEUX]] is a [[Emulation_accuracy|highly-accurate]] NES/FDS emulator and it supports lots of [[#Mappers|unlicensed mappers]], on top of this it's a [https://tasvideos.org/EmulatorResources recommended emulator on TAS Videos]. The New PPU implementation is more [[Emulation_accuracy|accurate]] than the Old PPU implementation. The emulator is very useful; thanks to its robust Lua scripting and incorporating FCEUmm into its feature set.
  
 
*BeesNES is aiming for [[Emulation_accuracy|subcycle accuracy]]. Currently it is a work-in-progress, but it is already including [[#Enhancements|enhancements]] like; [[NTSC_filters#NTSC-CRT_by_LMP88959_.28EMMIR.29|NTSC-CRT]], [https://github.com/L-Spiro/BeesNES#other-features debugger, disassembler, assembler and various TAS features].
 
*BeesNES is aiming for [[Emulation_accuracy|subcycle accuracy]]. Currently it is a work-in-progress, but it is already including [[#Enhancements|enhancements]] like; [[NTSC_filters#NTSC-CRT_by_LMP88959_.28EMMIR.29|NTSC-CRT]], [https://github.com/L-Spiro/BeesNES#other-features debugger, disassembler, assembler and various TAS features].
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| [[Texture_packs#NES|Sprite Replacement]]
 
| [[Texture_packs#NES|Sprite Replacement]]
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| rowspan=1 | Performance
 
| rowspan=1 | Performance
 
| [[Overclocking#NES|Overclock]]
 
| [[Overclocking#NES|Overclock]]
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| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
| {{}}[https://www.mesen.ca/docs/debugging/scriptwindow.html *]
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| Rewind
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| [https://tasvideos.org/Movies Movie recording/playback]
 
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| rowspan=4 | Post-Processing
 
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| [[Shaders_and_filters|Filters]]
 
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|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
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| rowspan=6 | Quality of life
 
| rowspan=6 | Quality of life
 
| Per-Game Profiles
 
| Per-Game Profiles
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| Command Line Options
 
| Command Line Options
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| Built-in [[Cheats_and_patches|Cheat Manager]]
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
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| [[Save_disk_space_for_ISOs|Streamable compression format]]
 
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| [[Input_lag|Input lag-mitigating technique]]
 
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| rowspan=5 | Misc
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| rowspan=4 | Misc
| [[Netplay#NES|<abbr title="Should not be confused with Famicom Modem emulation, see #Hardware features and accessories section for more information.">Netplay</abbr>]]
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| [[Netplay#NES|<abbr title="Should not be confused with Famicom Modem emulation, see #Peripherals section for more information.">Netplay</abbr>]]
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| AI Service<br/><small>With the help of <abbr title="optical character recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small>
 
| colspan=11 | Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the moment.
 
 
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| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
| colspan=11 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
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| colspan=11 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
 
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| [https://retroachievements.org/gameList.php?c=7 RetroAchievements]
 
| [https://retroachievements.org/gameList.php?c=7 RetroAchievements]
 
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| [https://old.reddit.com/r/emulation/comments/1djp8ro/ares_v139_release/l9ckjp2/ roadmap]
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| [[Wikipedia:Category:Debugging|Debug features]]
 
| [[Wikipedia:Category:Debugging|Debug features]]
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| {{}}
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| {{N}}
 
|}
 
|}
 
</div>
 
</div>
 
<references group=N2/>
 
<references group=N2/>
  
==Hardware features and accessories==
+
==Peripherals==
{|class=wikitable style=text-align:center
 
!Name
 
!Mesen
 
!Emulator 2
 
!Emulator 3
 
!Emulator 4
 
!Emulator 5
 
|-
 
|Zapper Lightgun
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|Power Pad Side A B
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Family Trainer Side A B
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Arkanoid Paddle
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|SNES Controller
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|SNES Mouse
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Virtual Boy Controller
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|old Famicom P2 Controller Microphone
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|
 
|
 
|-
 
|Microphone
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Hypershot Lightgun
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Hypershot Pad
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Turbo File
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Battle Box
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Barcode Battler
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Exciting Boxing
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Top Rider
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Multitap
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Game Genie
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Action Replay
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Trackball
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Pachinko
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Partytap
 
|{{✓}}
 
|{{✓}}
 
|
 
|
 
|
 
|-
 
|Oeka Kids Tablet
 
|{{✓}}
 
|
 
|
 
|
 
|
 
|-
 
|Disk System
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|Disk 1 2
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Datach Card
 
|{{✓}}
 
|{{✓}}
 
|
 
|
 
|
 
|-
 
|Family BASIC
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|
 
|
 
|-
 
|Data Recorder
 
|{{✓}}
 
|{{✓}}
 
|
 
|
 
|
 
|-
 
|3D Glasses
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Miracle Piano
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Network System
 
|{{✓}}
 
|{{✓}}
 
|
 
|
 
|
 
|-
 
|Mahjong
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Soft Reset and Hard Reset
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Copy, Cut & Paste for Family BASIC
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Cartridge Hot Swapping for new NES and old and new FC (an example: [https://bilibili.com/BV1AT411k7t3?p=1 Super Mario Bros. + Tennis])
 
|higan support it, so ares may also support
 
|
 
|
 
|
 
|
 
|-
 
|[https://errors.fandom.com/wiki/Cartridge_tilting Cartridge Tilting]<abbr title="for new NES and old and new FC">*</abbr>
 
|
 
|
 
|
 
|
 
|
 
|}
 
 
There were many accessories released for the Famicom and NES but Emulation in General only covers accessories that are truly differentiated data streams from the basic controller. For example, the Power Glove is, in actuality, just a really complicated NES controller designed to convert motion into D-PAD, SELECT, START, A, and B button commands. The same goes for R.O.B. and his  ''Stack-up'' and ''Gyromite'' games because he was really just the second player. Strangely, the Famicom has a lot more peripheral hardware to emulate than the NES.<ref>[[Wikipedia:List of Nintendo Entertainment System accessories|List of Nintendo Entertainment System accessories]]</ref><ref>[https://problemkaputt.de/everynes.htm#controllers ProblemKaputt: NES controllers]</ref>
 
There were many accessories released for the Famicom and NES but Emulation in General only covers accessories that are truly differentiated data streams from the basic controller. For example, the Power Glove is, in actuality, just a really complicated NES controller designed to convert motion into D-PAD, SELECT, START, A, and B button commands. The same goes for R.O.B. and his  ''Stack-up'' and ''Gyromite'' games because he was really just the second player. Strangely, the Famicom has a lot more peripheral hardware to emulate than the NES.<ref>[[Wikipedia:List of Nintendo Entertainment System accessories|List of Nintendo Entertainment System accessories]]</ref><ref>[https://problemkaputt.de/everynes.htm#controllers ProblemKaputt: NES controllers]</ref>
  
Line 1,568: Line 1,305:
 
|[[Mesen]]
 
|[[Mesen]]
 
|There is a feature request for [https://github.com/libretro/libretro-fceumm/issues/566 adding this to fceumm-libretro].
 
|There is a feature request for [https://github.com/libretro/libretro-fceumm/issues/566 adding this to fceumm-libretro].
|-
 
|
 
!Famicom Network Controller
 
|A Famicom controller that adds a number pad, used on [[Early_Online_Services|early online services]].
 
|
 
|[[FCEUX]]
 
|
 
 
|}
 
|}
 
</div>
 
</div>
Line 1,658: Line 1,388:
 
[[Category:Third-generation video game consoles]]
 
[[Category:Third-generation video game consoles]]
 
[[Category:Nintendo consoles]]
 
[[Category:Nintendo consoles]]
[[Category:Famicom (NES) emulators|*]]
+
[[Category:Nintendo Entertainment System emulators|*]]

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