Difference between revisions of "Xenia"

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|first = N/A
 
|first = N/A
 
|second = Yes
 
|second = Yes
|third = Windows 8+
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|third = Windows 8.1+
 
|fourth = Ben Vanik
 
|fourth = Ben Vanik
 
|fifth = [http://xenia.jp/ Xenia.jp]
 
|fifth = [http://xenia.jp/ Xenia.jp]
 
|sixth = [https://github.com/benvanik/xenia GitHub]}}
 
|sixth = [https://github.com/benvanik/xenia GitHub]}}
  
'''Xenia''' is an experimental Xbox 360 emulator, and the very first to achieve the feat of running a commercial Xbox 360 game, Frogger 2. It is very heavily in development, to the point where no binaries have been released yet (although you can compile the source code if you wish). It's also only compatible with Windows 8+, CPUs with the AVX2 instruction set (Haswell+), and GPUs with OpenGL 4.5 support.
+
'''Xenia''' is an experimental Xbox 360 emulator, and the very first to achieve the feat of running a commercial Xbox 360 game, Frogger 2. It is very heavily in development, to the point where no binaries have been released yet (although you can compile the source code if you wish). It's also only compatible with 64-bit Windows 8.1+, CPUs with the AVX instruction set (Sandy Bridge+), and GPUs with OpenGL 4.5 support.
  
 
The emulator is very heavily in its proof-of-concept stages. Don't expect something that the average end-user will find use in for a long time.
 
The emulator is very heavily in its proof-of-concept stages. Don't expect something that the average end-user will find use in for a long time.

Revision as of 04:51, 10 June 2015

Xenia-Icon-KMA.png
Current version: N/A
Active: Yes
OS: Windows 8.1+
Authors: Ben Vanik
Official website: Xenia.jp
Source code: GitHub

Xenia is an experimental Xbox 360 emulator, and the very first to achieve the feat of running a commercial Xbox 360 game, Frogger 2. It is very heavily in development, to the point where no binaries have been released yet (although you can compile the source code if you wish). It's also only compatible with 64-bit Windows 8.1+, CPUs with the AVX instruction set (Sandy Bridge+), and GPUs with OpenGL 4.5 support.

The emulator is very heavily in its proof-of-concept stages. Don't expect something that the average end-user will find use in for a long time.

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