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Xbox emulators

137 bytes added, 22:14, 11 April 2018
Comparisons: added a short openXBOX description
;Cxbx-Reloaded:This fork is built for 64-bit systems, and includes a ton of improvements to its [[High/Low_level_emulation|HLE]] kernel, some [[High/Low_level_emulation|LLE]] and code ported back from Dxbx and various Cxbx forks. It's had a good development momentum since mid-2016. While it has HLE support for the GPU and other parts (eg. audio) to make many games run fast, a working [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018 LLE-GPU support was finally introduced] into this software on April 1, 2018 (Or April 2, depending on the timezones. But it's REAL and not an April Fool's Day joke! Note, it's just the start. Will need lots more work.). See [https://github.com/Cxbx-Reloaded/game-compatibility/issues this compatibility list].
;XQEMU:An LLE-focused emulator that's also gradually advancing. It can emulate the BIOS and many games at very slow speeds, but is sometimes faster than Cxbx with acceptable graphics. Audio has not been tested but has been assumed to be emulated, just not forwarded to the audio hardware for some reason. See [http://xboxdevwiki.net/XQEMU this compatibility list] that was taken from John GodGames' 2015 list.
;OpenXBOX:Beginning lle emulator that just initializes an x86 system and runs whatever is in the ROM. Not much works for this currently.
;Cxbx:One of the first Xbox emulators, started as a converter of Xbox executables to 32 bit Windows executables. Can boot around 56 games, with around a dozen in an already playable state. See [http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html this compatibility list].
;Dxbx: This is a port of Cxbx to Delphi, expanded with a redesigned symbol detection engine, and many rendering improvements, a new pixel shader converter, etc.
;Cxbx:One of the first Xbox emulators, started as a converter of Xbox executables to 32 bit Windows executables. Can boot around 56 games, with around a dozen in an already playable state. See [http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html this compatibility list].
;Xeon:This one can emulate Halo CE to the point where the first stage is semi-playable. The walls and ground are pitch black, and the game crashes after you complete first stage or right after you select the difficulty on modern versions of Windows.
;MAME:Existing x86 emulation in MAME has given way to an <code>xbox</code> driver... that they've marked overall as <span style="color:darkred">not working</span> and sound as unimplemented (graphics are OK though).
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