Difference between revisions of "Xbox emulators"

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[[File:Xbox-and-Controller-S.png|thumb|250px|The Xbox console and controller]]The '''Xbox''' is a 6th generation console produced by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, as a result of using components from both Intel and Nvidia, as well as being [https://en.wikipedia.org/wiki/X86 x86]-based. It is the most powerful console from the 6th Generation.
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[[File:Xbox-and-Controller-S.png|thumb|250px|The Xbox console and controller]]The '''Xbox''' is a sixth-generation console released by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, as a result of using components from both Intel and Nvidia as well as being [https://en.wikipedia.org/wiki/X86 x86]-based. It is the most powerful console from the sixth generation.
  
 
==Emulators==
 
==Emulators==
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===Comparisons===
 
===Comparisons===
*Cxbx can boot around 61 games, with around a dozen in a playable state ([http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html List])
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* Cxbx can boot around 61 games, with around a dozen in a playable state ([http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html List])
*XQEMU is an LLE emulator which is gradually advancing. As of now, it can emulate the BIOS and many games at very slow speeds.
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* XQEMU is an LLE emulator which is gradually advancing. As of now, it can emulate the BIOS and many games at very slow speeds.
*Xeon can emulate Halo CE to the point where the first stage is semi-playable. The walls and ground are pitch black and the game crashes after you complete first stage (or right after you select the difficulty on modern versions of Windows.)
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* Xeon can emulate Halo CE to the point where the first stage is semi-playable. The walls and ground are pitch black and the game crashes after you complete first stage (or right after you select the difficulty on modern versions of Windows.)
  
 
'''Consoles'''
 
'''Consoles'''
*The Xbox 360 is backwards compatible, but it is not fully accurate. While some games work off the bat, many need patches downloaded to play properly. This requires one's Xbox 360 to have system storage. Even then there are still issues with many games from graphical glitches and slowdown to errors that can make gameplay impossible.
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* The Xbox 360 is backwards compatible, but it is not fully accurate. While some games work off the bat, many need patches downloaded to play properly. This requires one's Xbox 360 to have system storage. Even then there are still issues with many games from graphical glitches and slowdown to errors that can make gameplay impossible.
  
 
==Emulation issues==
 
==Emulation issues==
Due to a lack of interest, or in some case very toxic behavior or potential legal threats towards developers, the Xbox emulation scene has remained dormant until recently.
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[[File:Xbox_looking-good.png|thumb|250px|The pratfalls of Xbox emulation]]Due to a lack of interest, a lack of console-exclusive games, or in some case very toxic behavior or potential legal threats towards developers, the Xbox emulation scene has remained dormant until recently. For the projects currently available, there is a high barrier to entry for the effort involved.  In spite of its very PC-like hardware, the Xbox has enough proprietary elements to make emulation non-trivial.  Many aspects of the Xbox's CPU, GPU, audio and BIOS are undocumented and not fully understood.<ref>http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/</ref>  <!-- The Nouveau project for Linux may be of help figuring out the GeForce hardware in the Xbox{{Cite}} -->
  
There is a high barrier to entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented Nvidia graphical and sound components (the Nouveau project for Linux may be of help, but the GeForce architecture is notoriously complicated), and obscure BIOS for each hardware revision posing problems with many things, including video rendering ([http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/ More]). Progress is beginning to pick up, though.
 
 
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==References==
 
==References==
 
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[[Category:Consoles]]
 
[[Category:Consoles]]
 
[[Category:Microsoft consoles]]
 
[[Category:Microsoft consoles]]
[[Category:Very Early Emulation]]
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[[Category:Very early emulation]]

Revision as of 08:11, 5 September 2016

The Xbox console and controller

The Xbox is a sixth-generation console released by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, as a result of using components from both Intel and Nvidia as well as being x86-based. It is the most powerful console from the sixth generation.

Emulators

PC
Name Operating System(s) Latest Version Active Recommended
Cxbx Windows Git
XQEMU Windows, Linux, OS X Git
Dxbx Windows 0.5
Xenoborg Windows r19
Xeon Windows 1.0
Consoles
Name Operating System(s) Latest Version Active Recommended
Xbox 360 Xbox 360 Patch based

Comparisons

  • Cxbx can boot around 61 games, with around a dozen in a playable state (List)
  • XQEMU is an LLE emulator which is gradually advancing. As of now, it can emulate the BIOS and many games at very slow speeds.
  • Xeon can emulate Halo CE to the point where the first stage is semi-playable. The walls and ground are pitch black and the game crashes after you complete first stage (or right after you select the difficulty on modern versions of Windows.)

Consoles

  • The Xbox 360 is backwards compatible, but it is not fully accurate. While some games work off the bat, many need patches downloaded to play properly. This requires one's Xbox 360 to have system storage. Even then there are still issues with many games from graphical glitches and slowdown to errors that can make gameplay impossible.

Emulation issues

The pratfalls of Xbox emulation

Due to a lack of interest, a lack of console-exclusive games, or in some case very toxic behavior or potential legal threats towards developers, the Xbox emulation scene has remained dormant until recently. For the projects currently available, there is a high barrier to entry for the effort involved. In spite of its very PC-like hardware, the Xbox has enough proprietary elements to make emulation non-trivial. Many aspects of the Xbox's CPU, GPU, audio and BIOS are undocumented and not fully understood.[1]

References