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Xbox emulators

241 bytes added, 17:39, 21 May 2017
Emulation issues
==Emulation issues==
[[File:Xbox_looking-good.png|thumb|250px|The pratfalls of Xbox emulation]]Due to a lack of interest, a lack of console-exclusive games, or in some case very toxic behavior or potential legal threats towards developers, the Xbox emulation scene has remained dormant until recently. For the projects currently available, there is a high barrier to entry for the effort involved. In spite of its very PC-like hardware, the Xbox has enough proprietary elements to make emulation non-trivial. Many aspects of the Xbox's CPU, GPU, audio and BIOS are undocumented and not fully understood.<ref>http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/</ref><refname="Microsoft1">{{cite web|url=https://msdn.microsoft.com/en-us/library/xbf3tbeh(v=vs.140).aspx|title=/LTCG (Link-time Code Generation)|publisher=Microsoft|accessdate=2017-05-22}}</ref><refname="Microsoft2">{{cite web|url=https://msdn.microsoft.com/en-us/library/bb985904.aspx|title=Under The Hood: Link-time Code Generation|publisher=Microsoft|accessdate=2017-05-22}}</ref>
However, as of may of 2017, serious strides have been happening in the xbox emulation scene with cxbx reloaded and xqemu making some games run at half a stable framertate or at a stable framerate with the game "smashing drive". Cxbx reloaded was also able to go into jet set radio future ingame with a somewhat decent framerate. things are looking up for the xbox emulation scene.
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