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Xbox emulators

402 bytes removed, 02:32, 27 January 2015
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|style="text-align:center;"|Windows, Linux, OS X
|style="text-align:center;"|[https://github.com/espes/xqemu Git]
|style="text-align:center;"|✗
|style="text-align:center;"|✗
|-
|style="text-align:center;"|Xeon
|style="text-align:center;"|Windows
|style="text-align:center;"|[http://www.emulator-zone.com/doc.php/xbox/xeon.html 1.0]
|style="text-align:center;"|✗
|style="text-align:center;"|✗
===Comparisons===
*Cxbx can boot around 61 games, with around a dozen in a playable state ([http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html List])
*Xeon can emulate Halo well, but nothing else.
 
Consoles
* Xbox 360 is backwards compatible, but it is not 100% like the [[Wii emulators|Wii]] is with the [[GameCube emulators|GameCube]]. While some work off the bat, some need patches downloaded and even then there are still issues with many games from graphical glitches and slowdown to full blown programming fails (falling through floors in Half Life 2).
==Emulation issues==
<span style="color:red;">'''NO EMULATORS ADVANCED ENOUGH TO RUN COMMERCIAL GAMES PROPERLY EXIST YET. <br/>THAT YOUTUBE VIDEO IS PROBABLY A SCAM.<br/>YOU CAN GET THE REAL HARDWARE OR A TIME MACHINE.'''</span>
 
Halo got a wrapper application (Cxbx and Dxbx) that could get it to a perfectly playable state on PC. That said - that wasn't a proper emulator. The focus was on trying to link Xbox instructions to Windows x86 calls, not recreating the hardware. Nothing else was emulated. A proper attempt to recreate the hardware came with a later heavy revision for Cxbx, and XQEMU.
 
Due to a lack of interest, or in some case very toxic behavior or potential legal threats towards devs, and the misconception that all Xbox games got PS2/PC/GC ports (that couldn't be farther from the truth), the Xbox 1 emulation scene is almost dead at the moment.
Compounded to this is the high level entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented NVIDIA graphical and sound components, obscure BIOS for each hardware revision posing problems with lots of stuff including video rendering. ([https://web.archive.org/web/20130517194502/http://www.ngemu.com/forums/showthread.php?t=132032 More]) There's progress nevertheless, but it's slow and interest is very low.
 
Compatibility is very low at the moment, around 61 games boot at all in cxbc, with around a dozen in a playable state ([http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html List]) but BIOS emulation is progressing somewhat.
==References==

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