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Xbox emulators

181 bytes added, 20:07, 4 July 2021
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|discontinued = 2009
|successor = [[Xbox 360 emulators|Xbox 360]]
|emulated = {{~}}
}}
The '''[[wikipedia:Xbox (console)|Xbox]]''' is a sixth-generation console released by Microsoft on November 15, 2001. Known as the DirectXbox during development, it is notable for the specs having similarities to a PC, namely as a result of using familiar components around the [[wikipedia:x86|x86]] architecture. It had a custom Pentium III CPU at 733 MHz with 64 MB of RAM, and a custom Nvidia GPU codenamed NV2A at 233 MHz. The Xbox was often said to be the most powerful console from the sixth generation, and Sega later designed the '''[https://segaretro.org/Sega_Chihiro Chihiro arcade system]''' with the same components. It retailed at {{inflation|USD|299.99|2001}}.
! scope="col"|Latest Version
! scope="col"|Chihiro
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
! scope="col" colspan="67"|PC / x86|-|[[xemu]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/mborgerson/xemu/releases {{XemuVer}}]|{{~}} <small>(WIP)</small>|{{✓}}|{{✓}}|{{✓}}
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|[[Cxbx-Reloaded]]
|{{~}} <small>(WIP)</small>
|{{✓}}
|{{~}}
|-
|[[xemu]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/mborgerson/xemu/wiki#download {{XemuVer}}-build]
|{{~}} <small>(WIP)</small>
|{{✓}}
|{{~}}
|[https://github.com/xqemu/xqemu Git]
|{{~}} <small>(WIP)</small>
|{{✓}}
|{{✗}}
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|[https://github.com/StrikerX3/StrikeBox Git]
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|{{✓}}
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|[https://github.com/Echelon9/cxbx-shogun Git]
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|[http://sourceforge.net/projects/dxbx/files/dxbx/ 0.5]
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|r19
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|{{✓}}
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|align=left|{{Icon|Windows}}
|[http://www.emulator-zone.com/doc.php/xbox/xeon.html 1.0]
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|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{~}}
|{{✓}}
|{{✓}}
|{{✗}}
|-
! scope="col" colspan="67"|Consoles
|-
|[[FU|Fusion]]
|align=left|{{Icon|360}}
|1.7
|{{✗}}
|{{✗}}
|{{✗}}
|-
|[[Fission]]
|align=left|{{Icon|XB1|SXS}}|?Patch based|{{✗}}
|{{✗}}
|{{✓}}
====PC====
;[[Cxbx-Reloaded]]:A fork of [[Cxbx]] that's been having a good development momentum since mid-2016. It's built for x86_64 machines and includes a ton of improvements to its [[High/Low_level_emulation|HLE]] kernel, some from code originating in Dxbx and other related forks. While it has HLE support for the GPU and other parts (eg. audio) to make many games run fast, [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018 XQEMU's LLE implementation was introduced] in April 2018 and is expected to help even further. Almost 100+ games are playable and 250+ games ingame. See [https://github.com/Cxbx-Reloaded/game-compatibility/issues this compatibility list] for more information.
;[[xemu]]: A low-level emulator by Matt Borgerson continuing much of the work done on [[XQEMU]]. Focuses on stability, performance, and ease of use. Almost 150600+ games are reported playable , See the [https://xemu.app official game compatibility list].
;[[XQEMU]]: A low-level emulator based on [[QEMU]]. It can emulate the BIOS and many games at very slow speeds but is sometimes faster than Cxbx with acceptable graphics. Audio has not been tested but has been assumed to be emulated, just not forwarded to the audio hardware for some reason. See [http://xboxdevwiki.net/XQEMU this compatibility list] that was taken from John GodGames' 2015 list, and [https://docs.google.com/spreadsheets/d/1sVtQ9SNPathKAMCqfYtvJQP0bs0UeLzP9otPHvZDMwE/htmlview#gid=709879345 this Google spreadsheet].
;[[StrikeBox]]: Beginning low-level emulator that just initializes an x86 system and runs whatever is in the ROM. Not much works for this currently. It was uploaded to GitHub on [https://github.com/StrikerX3/OpenXBOX/commit/16013a6529eec37e997cd0ad1d5495cb83456014 Dec 5, 2017] by mborgerson, a well-known XQEMU contributor who in early 2018 is still focused on streamlining XQEMU's QEMU codebase. So expect more progress from XQEMU than StrikeBox in the meantime.
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