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Xbox One emulators

240 bytes added, 19 February
Emulation issues
==Emulation issues==
Despite this console using With the same architecture as x86 PCsXbox One, Microsoft had two important security goals in mind, it is not an easy task to emulate as prevent piracy and cheating (these can be seen in the company's Guarding Against Physical Attacks video). To achieve this, much of the architecture used is complex and uses hardware that has not been fully documentedwas modified to prevent tampering. There is no way to know for sure because On the software side, the console has not been modded yet Xbox One used a new XVD (Xbox Virtual Drive) to store its operating systems, SystemOS (runs a degree that people can [https://gbatemp.net/threads/has-an-xb1cut-down version of Windows), HostOS (manages the other two) and GameOS (runs gametitles). For the storing of Xbox One titles, the console used another format (XVCs or Xbox Virtual Containers) to store games on Blu-ever-been-dumped-beforeRay discs.577123/ decrypt their dumps] and test softwareWith all this security, let alone for it became a full emulator challenge to be writtenhomebrew the console. It should also be noted that the there is vast majority of Xbox One games are also available on PC , so another reason for there is increased lack of interestto emulate the console. For technical Xbox One research, see https://xboxoneresearch.github.io/wiki/
==Running UWP apps wihout emulation==
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