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Xbox 360 emulators

9,978 bytes added, 23 April
Emulators
|discontinued = 2016
|predecessor = [[Xbox emulators|Xbox]]
|successor = [[Xbox One emulators|Xbox One(X)]]
|emulated = {{~}}
}}
==Emulators==
<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"
|-
! scope="col"|Name
|[[Xenia]]
|align=left|{{Icon|Windows}}
|[https://github.com/xenia-project/release-builds-windows/releases {{XeniaVer}}]<br />[https://github.com/xenia-canary/xenia-canary/releases/tag/experimental canary]<br/>[https://github.com/AdrianCassar/xenia-canary/releases canary-netplay]<br/>[https://github.com/disjtqz/xenia-canar/releases canary-nukernel]
|{{~}}
|{{~}}
|[https://github.com/xenia-project/game-compatibility/issues 18%<br/><small>303 307 out of 1626 1691 tested titles</small>]<ref name=xeniacompat>Xenia GitHub repository issue page filtered by [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astate-playable "state-playable"], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astate-gameplay "state-gameplay"], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-hang%2Cstate-intro%2Cstate-load%2Cstate-menus%2Cstate-title%2Cstate-crash-guest%2Cstate-crash-host%2Cstate-crash-XNA-wontfix broken games], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen%2Bclosed+label%3Axam-live-signin-required+ require XBOX Xbox Live Account Sign-in], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-nothing "state-nothing"]. Also, [https://docs.google.com/spreadsheets/d/19wHZmKcs_Mdibj8CM_M4tMB9bSidx6Se3tCLTPobuk4/edit#gid=144331529 there is another compatibility list tracker] for Xenia Canary and Xenia emulator on Xbox consoles.</ref>
|{{✓}}
|{{✓}}
!colspan="9"|Mobile / ARM
|-
|[[Xenia]]DamonXbox360 (呆萌Xbox360模拟器)
|align=left|{{Icon|Android}}
|Stolen|{{na}}|?|?|N/A|?{{✗}} (stolen from Xenia)|{{~}}<abbr title="More information on their Discord in the #dev-android channel under the 'Development' category (Upon joining must choose 'Yes!' in the 'Are you interested in developer discussion?' customization question to be able to read the channel).">[https://discord.gg/Q9mxZf9 *]</abbr>
|{{✗}}
|-
|[[Xenia]]
|align=left|{{Icon|SXS}}
|[https://github.com/SirMangler/xenia/releases 1.1.24]
|{{~}}
|{{~}}
|[https://github.com/xenia-project/game-compatibility/issues 18%<br/><small>303 307 out of 1625 1691 tested titles</small>]<ref name=xeniacompat></ref>
|{{✓}}
|{{✓}}
|{{~}}
|}
</div>
<references group=N />
===Comparisons===
;[[Xenia]]:Xenia is the leading [[High/Low_level_emulation|hybrid approach]] Xbox 360 emulator that's made it the furthest. While it isn't nearly as compatible as RPCS3 is for [[PlayStation_3_emulators|PlayStation 3]], impressive performance outshines RPCS3 due to RPCS3's [[PlayStation_3_emulators#Emulation_issues|extremely challenging SPU emulation]] resulting reasonably higher CPU demands. Another reason for performance difference is Xenia utilizes [[High/Low_level_emulation|very high-level emulation (HLE) approach for the CPU, while relying heavily on Low-Level Emulation (LLE) for the GPU]] <small class="plainlinks" style="font-weightref>[https:normal;"//discord.com/channels/308194948048486401/308194948048486401/1192362532212576348 Rick's xenia discord message about LLE and HLE]</ref><ref>([https://githubdiscord.com/channels/308194948048486401/701111856600711208/1090315143226863616 chrispy's comments about xenia-project's approach]</game-compatibilityref>. Due to these approaches and other reasons/issues compatibilityoptimizations (see [[Emulation accuracy]]page) : it's making Xenia more reliant on GPU performance instead of CPU (especially compared to RPCS3). But keep in mind that, it's still depends heavily on CPU single thread performance due to graphics API-related calls and focusing solely '''average''' CPU utilization percentage numbers may give you false impression[https://githubdiscord.com/xenia-canarychannels/308194948048486401/game-compatibility308194948048486401/issues canary-compatibility1199060658059235479])</small>. So in summary:The emulator thatjust like most other software emulators, CPU's made it the furthestwith better [https://www.cpubenchmark.net/singleThread.html single threaded performance] will give you better framerates than before (considering you're not hitting GPU bottleneck)[https://discord.com/channels/308194948048486401/308194948048486401/518932236746096640]. Xenia supports various [[#Hardware_Features_and_PeripheralsEnhancements|There is no "Xbox Live Indie Game & XBLIG" support at enhancements]] and some of the moment[[#Hardware_features_and_peripherals|hardware features]] but Xbox Live Arcade Games & XBLA games supported. For emulation on Linux and Android; you need to use : see [[Compatibility_layerXenia#Linux_and_SteamOS.2FSteam_Deck|proton experimental compatibility layerthis page]] . For checking if your games work and Vulkan backend; though itany fixes, tweaks, or settings, see compatibility list. For people who follow the dev progress, Android builds in CI don't mean there is anything you can even install or "make work" on your device. It's heavily incomplete at just fragments of Xenia that are compiled into binaries, and those aren't even the most complex parts of the emu. More information on [https://discord.gg/Q9mxZf9 Xenia Discord] in the #dev-android channel under the 'Development' category.::'''canary''' builds compared to the moment<ref>master builds offer improved performance (thanks to [https://web.archive.org/web/20220815204859/https://github.com/chrisps chrisps]/chrispy, disjtqz, Gliniak, AdrianCassar and [https://github.com/xenia-projectcanary/xenia-canary/issuesgraphs/2028 Feature tracker: Vulkan-based GPU emulation implementationcontributors other contributors]), it has experimental changes that may or may not work, but it also has more functions/tends to work better. Also see some of the [[#Hardware_features_and_peripherals|hardware features]] and [[#Enhancements|enhancements]] are currently only available in this fork and its branches mentioned below. Use [https://discordgithub.com/channelsxenia-canary/308194948048486401/308194948048486401/1182693263891779604 game-patches this discord conversationrepository] if you're interested Vulkan backend for Xeniagame-patches which some of them may fix graphical or performance issues.</ref>::'''canary-netplay'''; see [[Xbox_Live#Xbox_360|Xbox Live]] page (Xbox 360 section). But you can use ::'''canary-nukernel''' branch emulates: The [[Wrappers#2000s_and_later_APIsEmulation_issues|vkd3d wrappersix individual hardware threads on the original Xbox 360 CPU]] instead , certain kernel timing quirks (clock interrupt update every 1millisecond, "background scheduling"), the kernel's thread scheduler, deferred procedure calls, asynchronous procedure calls (done more accurately than on normal canary, plus kernel ones are supported), much more accurate and portable emulation of using Vulkan backend synchronization primitives, supports guest objects without creating host objects for xenia with your SteamOS; recently vkd3d had some improvements for xenia them. So certain games that do not work on normal canary can allow you to play with D3D12 backend and some working titles be played on this branch, because the features/quirks they expect are implemented here, but nukernel branch mostly focuses on linux-based operating systemsreimplementing parts of the threading subsystem of the kernel, not io or memory, which are also messed up. Keep in mind Developer of this branch said that if you are using proton experimental compatibility layer; : "It really felt like starting from scratch on the kernel side, because for a long time nothing booted on it".[https://old.redditdiscord.com/rchannels/SteamDeck/comments/16jh4b4308194948048486401/i_got_xenia_canary_fully_working_on_steamos_no701111856600711208/ vkd3d-proton wrapper already comes with it1200116567489384548].
;[[Fission]] <small class="plainlinks" style="font-weight:normal;">([[Wikipedia:List_of_backward-compatible_games_for_Xbox_One_and_Series_X/S#List_of_compatible_titles_from_Xbox_360|compatibility]])</small>:The official emulator on the [[Xbox One emulators|Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]] consoles. [[#Hardware_Features_and_PeripheralsHardware_features_and_peripherals|There is no "Xbox Live Indie Game & XBLIG" support]]. Load times are faster, but emulation suffers from [[Input_lag|input lag]] due to forced [[Vsync|v-sync]]. Beyond this, Fission supports some of the [[#Hardware_Features_and_PeripheralsHardware_features_and_peripherals|hardware features]].
:Xbox One X and Xbox Series X further improve on the emulation with [[#Enhancements|enhancements]] like better loading times, framerate, texture filtering, higher resolution and auto HDR in some games. Note that an Internet connection is required to download each game on its first run.
:However , with an November 2021 update Microsoft ends ended the program and said: "This latest and final addition of 70+ titles to the backwards compatibility program was only possible through the passion and feedback from the community," Microsoft said. "Your constant requests for specific titles and enhancements encouraged the Backwards Compatibility team to partner with the original creators to preserve thousands of games from over four generations of Xbox. While we continue to stay focused on preserving and enhancing the art form of games, we have reached the limit of our ability to bring new games to the catalog from the past due to licensing, legal and technical constraints. Thank you for being part of this journey with us."<ref>https://www.gamespot.com/articles/xbox-backwards-compatibility-adds-70-more-games-today-as-microsoft-ends-the-program/1100-6498021/</ref>
==Hardware features and peripherals==
<div style="overflow-x:auto;width:100%">{|class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! xenia
! [[Fission]]
|-
| rowspan=2 | [[Wikipedia:Xbox_system_software#Xbox_360_system_software|Xbox 360 system software]]|[[#Dashboard_and_apps|Dashboard and apps]]
| {{N}}
| {{~}}
|-
| [[#TrueSkill|TrueSkill]]| {{N}}| {{?}}|-| colspan=2 |[[#Achievements|<abbr title="Should not be confused with RetroAchievements.">Achievements</abbr>]]
| {{~}}[https://github.com/xenia-project/xenia/issues/2083 *]
| {{Y}}
|-
| colspan=2 |[[#Xbox_Live|Xbox Live]]
| {{~}}
| {{Y}}
|-
| colspan=2 |[[Wikipedia:List_of_Xbox_360_System_Link_games|System Link]]
| {{N}}[https://github.com/xenia-project/xenia/pull/1879#commits-pushed-82793a1 *]
| {{Y}}<ref group=N2>[https://www.teamxlink.co.uk/wiki/Xbox_One#Xbox_360_backwards_compatibility Xbox 360 System Link compatible games for '''Xbox One''']<br/>
[https://www.teamxlink.co.uk/wiki/Xbox_Series_S/X#Xbox_360_backwards_compatibility Xbox 360 System Link compatible games for '''Xbox Series S/X''']</ref>
|-
| colspan=2 |[[#DVD_Drive|DVD Drive]]
| {{N}}
| {{~}}
|-
| colspan=2 |Xbox Emulation <small>[[FU|(Fusion)]]</small>
| {{N}}[https://github.com/xenia-canary/xenia-canary/wiki/FAQ#user-content-Can_Xenia_run_original_Xbox_games *]
| {{~}}<abbr title="Fusion emulator is not supported but Fission (internal name for backward compatibility on the Xbox One and Xbox Series X/S) supports original Xbox backwards compatibility though with a far smaller amount of supported games compared to Fusion emulator.">*</abbr>
|-
| colspan=2 |[[Wikipedia:Category:Xbox_360_Live_Arcade_games|Xbox Live Arcade]] (XBLA)
| {{Y}}
| {{Y}}[[Wikipedia:List_of_backward-compatible_games_for_Xbox_One_and_Series_X/S#List_of_compatible_titles_from_Xbox_360|*]]
|-
|colspan=2 | [[https://old#Xbox_Live_Indie_Games_.reddit28XBLIG.com/r/xbox360/comments/meey0w/wip_list_of_all_xbox_live_indie_games_xblig/ 29|Xbox Live Indie Games]] (XBLIG)| {{N}}[https://github.com/xenia-project/xenia/issues/529 *]| {{N}}|-| colspan=2 | [[Wikipedia:Xbox_Live_Indie_Games#End_of_service|*Development Kits]]| {{N}}| {{N}}
|-
! colspan=3 4 | [[#Peripherals|Peripherals]]
|-
| colspan=2 |[[#Kinect|Kinect]]
| {{N}}
| {{N}}<ref group=N2 name=FissionPeripherals>Games like the original Guitar Hero and Rock Band series won't work as they require proprietary accessories that [https://www.pocket-lint.com/xbox-backward-compatibility/ aren't compatible], nor do any that require the original Kinect motion camera. Even if you have an Xbox One Kinect still, it is not compatible with previous Xbox 360 Kinect games using [[Fission]].</ref>
|-
| colspan=2 |[[#HD-DVD_Player|HD-DVD Player]]
| {{N}}
| {{~}}
|-
| colspan=2 |[https://xbox.fandom.com/wiki/Xbox_360_Memory_Card Xbox 360 Memory Card]
| {{N}}
| {{N}}[https://old.reddit.com/r/xboxone/comments/byrryr/360_memory_card/ *]
|-
| rowspan=3 | Portal|Skylanders Portal
| {{N}}
| {{TBD}}
|-
|Rock Band 3 MIDI Pro Adapter[[#LEGO_Dimensions_Toy_Pad|LEGO Dimensions Toy Pad]]
| {{N}}
| {{TBD}}
|-
|[[#LEGO_Dimensions_Toy_Pad|LEGO Dimensions Toy Pad]https://disneyinfinity.fandom.com/wiki/Disney_Infinity_Base Disney Infinity Base]
| {{N}}
| {{TBD}}
|-
|[https://disneyinfinity.fandom.com/wiki/Disney_Infinity_Base Disney Infinity Base]colspan=2 | Rock Band 3 MIDI Pro Adapter
| {{N}}
| {{TBD}}
|-
| colspan=2 |<abbr title="Required for some games like SingStar, Rocksmith, Guitar Hero, Rock Band etc.">Microphone</abbr>| {{N}}[https://github.com/Gliniak/xenia/commit/b5e95f5ff7f4606ff882e333a22605986d475991 *]| {{N}}<ref group=N2 name=FissionPeripherals></ref>|-| colspan=2 | <abbr title="Required for some games like SingStar, Rocksmith, Guitar Hero, Rock Band etc.">Drums and Guitars</abbr>
| {{N}}
| {{N}}<ref group=N2 name=FissionPeripherals></ref>
|-
|<abbr titlecolspan="Required for some games like SingStar, Rocksmith, Guitar Hero, Rock Band etc.">Drums and Guitars</abbr>2 | [[Wikipedia:Xbox_360_accessories#Big_Button_Pad|Big Button Pad]]
| {{N}}
| {{TBD}}|-| rowspan=2 | LightGun| Top Shot Elite| {{N}}<ref group=N2 name=FissionPeripherals></ref>| {{TBD}}
|-
|[[Wikipedia:Xbox_360_accessories#Big_Button_Pad|Big Button Pad]]Top Shot Fearmaster
| {{N}}
| {{TBD}}
|-
| colspan=2 |[[Wikipedia:UDraw_GameTablet|uDraw GameTablet]]| {{N~}}[https://github.com/xenia-project/game-compatibility/issues/1681 *]
| {{N}}[https://old.reddit.com/r/xbox/comments/tolbbs/is_my_udraw_game_tablet_from_the_xbox_360/ *]
|}
</div>
<references group=N2/>
===Dashboard and apps===
The Dashboard is a graphical user interface developed for Xbox 360. You can launch various applications from this interface as well. Also supports [https://support.xbox.com/en-US/help/xbox-360/console/media media streaming (music, photos and videos) with PC] using [[Wikipedia:Windows_XP_Media_Center_Edition|Windows XP MCE]] with Xbox 360's built-in [[Wikipedia:Windows_Media_Center_Extender#Version_2_Extenders|version 2 Media Center Extender]] functionality and app. This functionality shouldn't be confused with other standalone [[Wikipedia:Windows_Media_Center_Extender|Windows Media Center Extender devices]] or [[Xbox_emulators#Windows_Media_Center_Extender|original Xbox Media Center Extender version 1 add-on]].
*xenia has [https://github.com/xenia-project/xenia/pull/1243 no support for dashboard emulation] at the moment, though there are several old builds partially supports various dashboard revisions. However But keep in mind that you can emulate [https://consolemods.org/wiki/Xbox_360:Kiosk_Discs various Kiosk discs for Xbox 360] such as: "[https://github.com/xenia-project/game-compatibility/issues/1813 Xbox 360 Retail Kiosk Disk, November 2005Disc 1.0]" OR for "Blade" interface. Another alternative for this using compilation discs such as: "[https://github.com/xenia-project/game-compatibility/issues/432 Xbox Live Arcade Compilation Disc]" for "Blade" interface and "Xbox Live Arcade Game Pack" for "New Xbox Experience" interface, however all of these compilation discs are partially compatible with latest xenia buildsso do not expect perfect experience, see [[Interactive Kiosk]] page for more information. Also Recently xenia-canary developer Gliniak [https://www.youtube.com/watch?v=h2y7BiYPMUI share a videoabout custom build of xenia-canary he working on for dashboard emulation] and further said: "This presents some of functionalities that might be available in Xenia in the future. It's still not perfect, not even close of being fully stable and reliable, but I'm working on it". For more information see [https://discord.gg/Q9mxZf9 xenia discord].*Fission only supports [https://support.xbox.com/en-US/help/xbox-360/games/backward-compatibility/open-xbox-guide-in-xbox-360-game Xbox 360's Xbox Guide dash menu], Friends/Party and Notifications, other than that, there is no Dashboard interface emulation whatsoever. Some of the Xbox 360 apps supported ([[Wikipedia:List_of_Xbox_One_and_Series_X/S_applications|Xbox One and Series X/S apps]]] ) on the newer consoles though. ===TrueSkill===:[https://trueskill.org/ TrueSkill python package]:[https://www.microsoft.com/en-us/research/project/trueskill-ranking-system/?from=https://research.microsoft.com/en-us/projects/trueskill&type=exact Microsoft TrueSkill/TrueSkill 2]:[[Wikipedia:TrueSkill|Wikipedia - TrueSkill/TrueSkill 2]]*Xenia do not support TrueSkill at the moment but Heungsub Lee's TrueSkill [https://discord.com/channels/308194948048486401/1173434194525950062/1191589086771822634 might implemented to xenia-canary for stats in the not so distant future].*Fission do not support this feature? Microsoft published the algorithm and have discontinued it's use in the Xbox One. Microsoft is using a new system for the Xbox One.
===[https://www.xboxachievements.com/games/retail/ Achievements]===
</small>
===DVD Drive===:[https://xboxfree60.fandomorg/Hardware/Console/DVD_Drive/ free60: Xbox 360 DVD Drive]:[https://consolemods.comorg/wiki/Xbox_360#Xbox_Live Xbox Live:XGD3_Games consolemods: XGD3 games]===There is *xenia has no Xbox Live emulation support for DVD-Video or Xbox 360 or format DVD-ROM/XGD3.*Xbox One and Xbox 360 emulators at the moment but Series consoles (Fission) have support for [https://githubsupport.xbox.com/AdrianCassaren-US/xeniahelp/games-apps/apps-canaryhelp/releases dvd-blu-ray-setup DVD-Video], but there is a xeniano real support for Xbox 360 format DVD-canary fork for online multiplayer supportROM/XGD3, because it's only recognising the disc, after that [https://youtu.be/9Mi3jfGTNGw?t=243 it's downloading/installing the game from Xbox Live not from the disc itself].
:See [https://github.com/AdrianCassar/xenia-canary/tree/netplay_canary_experimental#supported-games this page] for the compatible games list with this netplay fork.:See ongoing development for these forks on [https://discord.com/channels/308194948048486401/1173434194525950062 xenia-netplay discord channel].::See [[Preservation_projects|Preservation projectsRipping_games]] page for more information about revive projects.
===DVD DriveXbox Live Indie Games (XBLIG)===:[https://free60old.orgreddit.com/Hardwarer/Consolexbox360/DVD_Drivecomments/ free60: meey0w/wip_list_of_all_xbox_live_indie_games_xblig/ List of all Xbox 360 DVD DriveLive Indie Games (XBLIG)]*xenia emulator [https://github.com/xenia-project/xenia/issues/529 has no support for DVD-Video or Xbox 360 DVD-ROM physical discs.*Similar to [[Xbox_emulators#Hardware_features_and_peripherals|OG Xbox DVD Drive emulationXBLIG]]: Xbox One and Xbox Series consoles (Fission) not really support Xbox 360 DVD-ROM discs because it's only recognising the disc, after that [https://youtudiscord.becom/channels/308194948048486401/9Mi3jfGTNGw?t=243 it's downloading308194948048486401/installing the game from Xbox Live not from 1191400409349247037 unlikely to be feasible in the DVD-ROMnear future]. But *Fission [https[Wikipedia://Xbox_Live_Indie_Games#End_of_service|has no support.xbox.com/en-US/help/games-apps/apps-help/dvd-blu-ray-setup DVD-Videofor XBLIG]] is supported.
===Peripherals===
 
====Kinect====
The [[wikipedia:Kinect|Kinect]] was Microsoft's version of the [[PlayStation_2_emulators#EyeToy|EyeToy]], a camera that also doubled as a motion tracker and microphone capable of detecting gestures and voices in order to play games without a controller. This was in contrast to the [[Wii_emulators|Wii]] with its Wiimote and the [[PlayStation_3_emulators|PS3]] with its PlayStation Move. Despite getting native support on Windows, users have made [https://openkinect.org/wiki/Main_Page open-source drivers] for it.
*[[Xenia]] does not currently have any support for the Kinect<ref>Margen67 (August 20, 2021) [https://github.com/xenia-project/xenia/wiki/FAQ#input FAQ]. Xenia.</ref>, with development on the feature unlikely to occur in the foreseeable future.<ref>Triang3l (November 30, 2021) [https://github.com/xenia-project/xenia/wiki/Roadmap Roadmap]. Xenia.</ref><ref>Github (October 20, 2018) [https://github.com/xenia-project/xenia/issues/1241 Kinect Support (Issue Discussion)]. XeniaBut you can use [https://gamebanana.<com/ref>mods/456720 No Kinect Patch] for Sonic Free Riders.
====HD-DVD Player====
==Enhancements==
<div style="overflow-x:auto;width:100%">{|class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! [[Fission]]
|-
| rowspan=6 7 | Graphics
| [[Resolution|Resizable Internal Resolution]]
| {{✓}}
|-
| [[Texture_packs#Texture_Replacement_.283D.29|Texture Replacement]]
| {{✗}}[https://discord.com/channels/308194948048486401/308194948048486401/1191865327093563525 *]
| {{✗}}
|-
| Ray-tracing<br/><small>([https://devblogs.microsoft.com/directx/announcing-microsoft-directx-raytracing/ DXR], [https://www.khronos.org/blog/ray-tracing-in-vulkan VRT] and [https://developer.apple.com/documentation/metal/metal_sample_code_library/accelerating_ray_tracing_using_metal MRT])</small>| colspan=2 | <small>Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[Shader_PresetsShaders_and_filters#Notable_presets_for_ReShadeNotable_ReShade_shaders|Screen-Space Ray Traced Global Illumination]]" shader using ReShade.<br/>[https://www.youtube.com/watch?v=uE71X-oWiKo Demonstration]</small>
|-
| [[Wikipedia:Category:Anti-aliasing_algorithms|Pre-rendering AA]]<br/><small>(MSAA, SSAA)</small>
| ?
|-
| Super-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS ] and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>
| colspan=2 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.</small>
|-
| [https://github.com/NVIDIAGameWorks/rtx-remix/wiki RTX Remix]| colspan=9 | <small>Implementing RTX Remix technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>You can use ReShade for post-processing.</small>|-| rowspan=3 5 | Performance
| [[30/60_FPS_cheat_codes#Xbox_360|Internal Framerate Hack]]
| {{Y}}
| {{Y}}
|-
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation techniquestechnologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS ] and FMF[https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>| colspan=2 4 | <small>Implementing frame generation technique technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible.<br/>[[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the most important factor when specific technique employed, it comes 's recommended to frame generationuse '''after applying the "Internal Framerate Hack"'''.<br/>While '''[https://youtu.be/tkPQ3Ib7Sug AFMF]''' or '''[https://youtu.be/vbbdP9ls2GY?t=200 LSFG]''' can be used with xenia, please be aware that some visual glitches and artifacts may occur at this time.
|-
| [[Overclocking|Overclock]]
| {{✗}}
|-
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>| {{N}}| {{N}}<ref group=N2>[[Fission]] has no Preload image to RAM enhancement but it has better loading times than the original hardware as mentioned in [[#Comparisons]] section.</ref>|-| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html Anti-Lag'''+'''])| colspan=4 | <small>While most emulators offer frame pacing or framebuffer latency control options, implementing rendering latency reduction technologies isn't currently feasible. This is '''likely''' doesn't offer enough benefit to justify the development effort.</small>|-| rowspan=4 6 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{Y}}[https://xenia.jp/updates/2022/01/29/presenting-the-presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr.html#nvidia-fast-approximate-anti-aliasing-311--fxaa *]
| {{?}}
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
| {{Y}}[https://xenia.jp/updates/2022/01/29/presenting-the-presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr.html#amd-fidelityfx-super-resolution-10--fsr *]
| {{Y}}<ref group=N2>It uses [https://youtu.be/FNB_K8yFy2s?t=93 bilinear filtering resulting blurrier image].</ref>
| [[Shaders_and_filters|Filters]]
| {{N}}
| {{N}}
|-
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{?}}
| {{N}}
|-
| {{N}}
| {{N}}
|-
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
| {{?}}
| {{Y}}[https://youtu.be/LT1a6NXYy6E *]
|-
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| {{✗}}
|-
| rowspan=6 8 | Quality of life
| [[Save_disk_space_for_ISOs#Xbox_360|Streamable compression format]]
| {{Y}}
|-
| Per-Game Profiles
| {{?~}}<ref group=N2>Using per-game setting for each game in Xenia requires creating a separate "xenia.config.toml" file for each one and launching them manually through a batch script or command line.</ref>
| {{?}}
|-
| {{N}}
|-
| colspan[[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]| {{Y}}| {{?}}|-| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]| {{N}}| {{Y}}|-| rowspan=2 4 | Misc| RetroAchievements
| {{N}}[https://github.com/xenia-project/xenia/issues/2219 *]
| {{N}}
|-
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=2 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores]. So there is no support at the moment.|-| Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
| colspan=2 | <small>While freecam would be technically possible, it will require per-game patches.<br/>Said patches would require a significant amount of time to reverse the game's engine, which means that only someone talented with enough dedication to a single game could do it.
|-
| colspan=2 | [[Wikipedia:Category:Debugging|Debug features]]| {{~}}<ref group=N2>Xenia has debugger but there is no documentation, and [https://daniele.tech/2021/01/reverse-engineering-the-saboteur-game-for-xbox360-with-linux-part-3/ it is very difficult to understand how it works]. However there is a work-in-progress See [https://githubdiscord.com/xenia-canarychannels/308194948048486401/440280035056943104 xenia-canary/wiki/Debugging:-Setup-Environment-&-Guest-Debugging quick guidediscord dev channel] section for more information about debugging.</ref>
| {{✗}}
|}
</div>
<references group=N2/>
<blockquote>[Xenos] was a playground for experiments — it was developed near the end of the Direct3D 9 era, but still before Direct3D 10, and contained many features not standardized or even available at all on the PC, but when they ended up on the PC, the actual implementation could be significantly different; it also included completely unique features. [...] Contrary to a common misconception, the Xbox 360 [isn't] just a “DirectX 9 box”. It essentially contains a [tile-inspired] mobile-like GPU with much more raw power than a comparable mobile GPU. If you compare the registers of the Xenos and the Qualcomm Adreno 200, you can see that most of them are the same, as they are almost the same GPUs — the Adreno 200 was called the AMD Z430 before having been acquired by Qualcomm and was even referred to as the "mini-Xenos"!"<br>-Triang3l<ref>Triang3l (April 27, 2021). [https://xenia.jp/updates/2021/04/27/leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation]. Xenia.</ref></blockquote>
Due Despite being one of the most popular [[:Category:Seventh-generation_video_game_consoles|seventh gen home console]], due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet<ref>[https://web.archive.org/web/20230205112049/http://www.noxa.org/blog/category/projects/xenia/ Building an Xbox 360 Emulator]</ref>, '''Xbox 360 emulation currently isn't at a point where people can reliably emulate most of the game library.''' However, Xenia is making slowly but surely progress on that front, but development has unfortunately lost momentum in recent years, with updates becoming less frequent. That, plus the fact that Microsoft has 's own implemented their own official emulation ([[Fission|Fission]]) of the system through the Xbox One and Series S/X, '''however ended with an November 2021 update Microsoft ends the program''. So, as mentioned above: [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-playable while playable titles exists], Xbox 360 software emulation hasn't yet reached a point of something like [[PlayStation_3_emulators|PlayStation 3]] or [[Wii_U_emulators|Wii U]] emulation, currently remains in its early stages, with limited compatibility and requiring patience/experimentation.
For more information about Xbox 360 system and reverse engineering;
* [https://www.copetti.org/writings/consoles/xbox-360/ Rodrigo Copetti: Xbox 360 Architecture Analysis]
* [https://www.xenonwiki.com/Main_Page Xenon Wiki]
* [https://github.com/emoose/xbox-reversing/tree/master emoose: xbox-reversing] - Information & parsers for some under-documented Xbox360 structures/file formats (STFS/GDFX/XDBF/XEX...)
* [https://github.com/rexdex/recompiler rexdex: recompiler and references list]
* [https://discord.gg/Q9mxZf9 Xenia Discord server] (For general and development discussions on Xbox 360 emulation, especially for xenia and xenia-canary)
:* [https://discord.com/channels/308194948048486401/532286526847975425 xenia-dev references on discord channel]:* [https://discord.com/channels/308194948048486401/308194948048486401/1195389461186486322 Conversation about xenia CPU emulation on discord channel]* [https://gitlab.freedesktop.org/mesa/mesa/-/tree/main/src/gallium/drivers/r300?ref_type=heads Mesa gallium R300~R500]* [https://www.phoronix.com/news/Terakan-HD-6000-VLK-Windows Open-Source "Terakan" Vulkan Driver For Radeon HD 6000 Series Shown On Windows] - Vitaliy Kuzmin "Triang3l": TeraScale GPUs working on Vulkan and leveraging the Mesa codebase.* MVG: [https://www.youtube.com/watch?v=xCuu-TMquhk Xbox 360 Emulation on the PC with Xenia takes a huge step forward], [https://www.youtube.com/watch?v=MsnZsgfVLqk Why Microsoft switched from Intel to Power PC for the Xbox 360], [https://www.youtube.com/watch?v=F1aVBEyqnxA The Story of Xbox 360 PartnerNet Game Leaks], [https://www.youtube.com/watch?v=RyW0lXnoFOA How a Mini drill tool defeated security on the Xbox 360], [https://www.youtube.com/watch?v=Vq1lxeg_gNs How the Xbox 360 Hypervisor Security was Defeated], [https://www.youtube.com/watch?v=8gduINQMxd0 Why YOU need a Modded Xbox 360 in 2018], [https://www.youtube.com/watch?v=zFGz4aT1cgo The Xbox 360 is still awesome in 2019], [https://youtu.be/qxtMii5UKVQ Xbox 360 Blades Dashboard]* Digital Foundry: [https://youtu.be/LT1a6NXYy6E Xbox Series X: Auto HDR Mode Tested - What Works and What Doesn't], [https://youtu.be/SzeBm0XBcOk FPS Boost For Xbox 360 Games], [https://youtu.be/7oe1LUJyCCs Xbox Series X Backwards Compatibility Tested]*[https://github.com/xenia-project/xenia/issues/2028 Feature tracker: Vulkan-based GPU emulation implementation]. Also see [https://discord.com/channels/308194948048486401/308194948048486401/1182693263891779604 this discord conversation] if you're interested Vulkan backend for Xenia.
==See also==
*[[Controllers#Xbox_360|Xbox 360 Controller]] ==External links==*[https://xboxdb.altervista.org/ XboxDB]
==References==
[[Category:Microsoft consoles]]
[[Category:Xbox 360 emulators]]
[[Category:PowerPC-based]]
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