Changes

Jump to navigation Jump to search

Xbox 360 emulators

26,717 bytes added, 23 April
Emulators
|discontinued = 2016
|predecessor = [[Xbox emulators|Xbox]]
|successor = [[Xbox One emulators|Xbox One(X)]]|emulated = {{~}}
}}
The '''[[Wikipedia:Xbox 360|Xbox 360]]''' is a seventh-generation console released by Microsoft on November 22, 2005, and retailed for {{inflation|USD|399|2005}}. It had a triple-core PowerPC Xenon CPU that ran at 3.2 GHz with 512 MBs of RAM and an ATI Xenos GPU. The console's life saw the option of a motion-sensing camera called the [[wikipedia:Kinect|Kinect]].
 
The Xbox 360 had a relatively strong modding scene (although compared to the Xbox it was hindered by the need to physically modify the console) and homebrew documentation of the console's GPU, file format, and various other APIs was performed early. Due to the complexity of the system and PCs of the time lacking the needed performance, emulation was slow to develop for this console compared to previous generations, with Xenia being the only serious option since 2013 and developing steadily since then.
==Emulators==
<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|Xbox Live[[#Hardware_features_and_peripherals|Hardware features<br/>and peripherals]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|System LinkCompatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="89"|PC / x86
|-
|[[Xenia]]
|align=left|{{Icon|Windows}}
|[https://github.com/xenia-project/release-builds-windows/releases {{XeniaVer}}]<br />[https://github.com/xenia-canary/xenia-canary/releases/tag/experimental canary]<br/>[https://github.com/AdrianCassar/xenia-canary/releases canary-netplay]<br/>[https://github.com/disjtqz/xenia-canar/releases canary-nukernel]|{{~}}|{{~}}|[https://github.com/xenia-project/game-compatibility/issues 18%<br/><small>307 out of 1691 tested titles</small>]<ref group=N name=XAMxeniacompat>Xenia GitHub repository issue page filtered by [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%3Aissue+label%3Astate-playable "state-playable"], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen+is%2Bclosed3Aissue+label%3Akernel+ 3Astate-gameplay "Kernelstate-gameplay" Pull Requests], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-hang%2Cstate-intro%2Cstate-load%2Cstate-menus%2Cstate-title%2Cstate-crash-guest%2Cstate-crash-host%2Cstate-crash-XNA-wontfix broken games], [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aopen%2Bclosed+label%3Axam-live-signin-required+ Games that require XBOX Xbox Live Account Sign-in]</ref>|{{✗}}<ref group=N name=NIC>, [https://github.com/xenia-project/xeniagame-compatibility/pull/1879#commitsissues?q=is%3Aissue+is%3Aopen+label%3Astate-pushednothing "state-82793a1 Work-in-progress at the momentnothing"]. Also, [https://discorddocs.gggoogle.com/Q9mxZf9 Discord link spreadsheets/d/19wHZmKcs_Mdibj8CM_M4tMB9bSidx6Se3tCLTPobuk4/edit#gid=144331529 there is another compatibility list tracker] for more info]Xenia Canary and Xenia emulator on Xbox consoles.</ref>|{{✓}}
|{{✓}}
|{{✓}}
|-!colspan="9"|Mobile / ARM|-|DamonXbox360 (呆萌Xbox360模拟器)|align=left|{{Icon|Android}}|Stolen|{{✗}}|||{{✗}}<ref group=N>RX 7900 series and RTX 3000/4000 series might have some issues with Xenia. One of the recent canary builds comes with an option named [https://github.com/xenia-canary/xenia-canary/commit/2afd2cc4d69c87a4a04cb012d761efc85bd89c21#diff-e4d5b2790d2d073abca17e3a54bccf50deb979b83d46bd7170bfa4278224ebf3R65-R67 "d3d12_remove_retc_from_geometry_shader"], which is a workaround/fix for RX 7900 GPUs but might cause issues and hardlocks. If, for whatever reason, your (stolen from Xenia canary starts/works slowly on boot, please check if recent.toml isn't bugged. Something (still researching it) causes it to break and use all available space! [https://discord.gg/Q9mxZf9 Discord link for more info]</ref>|{{✓}}|{{✗}}
|-
! colspan="8"|Consoles
|align=left|{{Icon|XB1|SXS}}
|Patch based
|{{~}}|{{~}}<ref group=N>|[https://www.teamxlink.co.uk/wiki/Xbox_One#Xbox_360_backwards_compatibility Xbox One] [httpsWikipedia:List_of_backward-compatible_games_for_Xbox_One_and_Series_X//www.teamxlink.co.uk/wiki/Xbox_Series_S/XS#Xbox_360_backwards_compatibility Xbox Series SList_of_compatible_titles_from_Xbox_360|29%<br/X]><small>633 out of 2155 titles</refsmall>]]|{{✗}}
|{{✗}}
|{{✓}}
|{{✓}}
|-
|[[Xenia]]
|align=left|{{Icon|SXS}}
|[https://github.com/SirMangler/xenia/releases 1.1.14]|{{~}}<ref group=N name=XAM></ref>|{{~}}|[https://github.com/xenia-project/game-compatibility/issues 18%<br/><small>307 out of 1691 tested titles</small>]<ref group=N name=NICxeniacompat></ref>
|{{✓}}
|{{✓}}
|{{~}}
|}
</div>
<references group=N />
===Comparisons===
;[[Xenia]]
:Xenia is the leading [[High/Low_level_emulation|hybrid approach]] Xbox 360 emulator that's made it the furthest. While it isn't nearly as compatible as RPCS3 is for [[PlayStation_3_emulators|PlayStation 3]], impressive performance outshines RPCS3 due to RPCS3's [[PlayStation_3_emulators#Emulation_issues|extremely challenging SPU emulation]] resulting reasonably higher CPU demands. Another reason for performance difference is Xenia utilizes [[High/Low_level_emulation|very high-level emulation (HLE) approach for the CPU, while relying heavily on Low-Level Emulation (LLE) for the GPU]]<ref>[https://discord.com/channels/308194948048486401/308194948048486401/1192362532212576348 Rick's xenia discord message about LLE and HLE]</ref><ref>[https://discord.com/channels/308194948048486401/701111856600711208/1090315143226863616 chrispy's comments about xenia's approach]</ref>. Due to these approaches and other reasons/optimizations (see [[Emulation accuracy]] page): it's making Xenia more reliant on GPU performance instead of CPU (especially compared to RPCS3). But keep in mind that, it's still depends heavily on CPU single thread performance due to graphics API-related calls and focusing solely '''average''' CPU utilization percentage numbers may give you false impression[https://discord.com/channels/308194948048486401/308194948048486401/1199060658059235479]. So in summary: just like most other software emulators, CPU's with better [https://www.cpubenchmark.net/singleThread.html single threaded performance] will give you better framerates than before (considering you're not hitting GPU bottleneck)[https://discord.com/channels/308194948048486401/308194948048486401/518932236746096640]. Xenia supports various [[#Enhancements|enhancements]] and some of the [[#Hardware_features_and_peripherals|hardware features]]. For emulation on Linux: see [[Xenia#Linux_and_SteamOS.2FSteam_Deck|this page]]. For checking if your games work and any fixes, tweaks, or settings, see compatibility list. For people who follow the dev progress, Android builds in CI don't mean there is anything you can even install or "make work" on your device. It's just fragments of Xenia that are compiled into binaries, and those aren't even the most complex parts of the emu. More information on [https://discord.gg/Q9mxZf9 Xenia Discord] in the #dev-android channel under the 'Development' category.
::'''canary''' builds compared to the master builds offer improved performance (thanks to [https://web.archive.org/web/20220815204859/https://github.com/chrisps chrisps]/chrispy, disjtqz, Gliniak, AdrianCassar and [https://github.com/xenia-canary/xenia-canary/graphs/contributors other contributors]), it has experimental changes that may or may not work, but it also has more functions/tends to work better. Also some of the [[#Hardware_features_and_peripherals|hardware features]] and [[#Enhancements|enhancements]] are currently only available in this fork and its branches mentioned below. Use [https://github.com/xenia-canary/game-patches this repository] for game-patches which some of them may fix graphical or performance issues.
::'''canary-netplay'''; see [[Xbox_Live#Xbox_360|Xbox Live]] page (Xbox 360 section).
::'''canary-nukernel''' branch emulates: The [[#Emulation_issues|six individual hardware threads on the original Xbox 360 CPU]], certain kernel timing quirks (clock interrupt update every 1millisecond, "background scheduling"), the kernel's thread scheduler, deferred procedure calls, asynchronous procedure calls (done more accurately than on normal canary, plus kernel ones are supported), much more accurate and portable emulation of synchronization primitives, supports guest objects without creating host objects for them. So certain games that do not work on normal canary can be played on this branch, because the features/quirks they expect are implemented here, but nukernel branch mostly focuses on reimplementing parts of the threading subsystem of the kernel, not io or memory, which are also messed up. Developer of this branch said that: "It really felt like starting from scratch on the kernel side, because for a long time nothing booted on it".[https://discord.com/channels/308194948048486401/701111856600711208/1200116567489384548]
 
;[[Fission]]
:The official emulator on the [[Xbox One emulators|Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]] consoles. [[#Hardware_features_and_peripherals|There is no "Xbox Live Indie Game & XBLIG" support]]. Load times are faster, but emulation suffers from [[Input_lag|input lag]] due to forced [[Vsync|v-sync]]. Beyond this, Fission supports some of the [[#Hardware_features_and_peripherals|hardware features]].
 
:Xbox One X and Xbox Series X further improve on the emulation with [[#Enhancements|enhancements]] like better loading times, framerate, texture filtering, higher resolution and auto HDR in some games. Note that an Internet connection is required to download each game on its first run.
 
:However, with an November 2021 update Microsoft ended the program and said: "This latest and final addition of 70+ titles to the backwards compatibility program was only possible through the passion and feedback from the community," Microsoft said. "Your constant requests for specific titles and enhancements encouraged the Backwards Compatibility team to partner with the original creators to preserve thousands of games from over four generations of Xbox. While we continue to stay focused on preserving and enhancing the art form of games, we have reached the limit of our ability to bring new games to the catalog from the past due to licensing, legal and technical constraints. Thank you for being part of this journey with us."<ref>https://www.gamespot.com/articles/xbox-backwards-compatibility-adds-70-more-games-today-as-microsoft-ends-the-program/1100-6498021/</ref>
===ComparisonsHardware features and peripherals==<div style="overflow-x:auto;width:100%">;[[Xenia]] <small {|class="plainlinkswikitable" style="text-align:center;vertical-align:middle;width:100%" |- style="font-weight:normalbold;"! colspan=2 | Name! xenia! [[Fission]]|-| rowspan=2 | [[Wikipedia:Xbox_system_software#Xbox_360_system_software|Xbox 360 system software]]| [[#Dashboard_and_apps|Dashboard and apps]]| {{N}}| {{~}}|-| [[#TrueSkill|TrueSkill]]| {{N}}| {{?}}|-| colspan=2 | [[#Achievements|<abbr title="Should not be confused with RetroAchievements.">Achievements</abbr>(]]| {{~}}[https://github.com/xenia-project/game-compatibilityxenia/issues compatibility/2083 *]| {{Y}}|-| colspan=2 | [[Xbox_Live|Xbox Live]]| {{~}}| {{Y}}|-| colspan=2 | [[Wikipedia:List_of_Xbox_360_System_Link_games|System Link]]) (| {{N}}[https://github.com/xenia-canaryproject/xenia/pull/game1879#commits-pushed-compatibility82793a1 *]| {{Y}}<ref group=N2>[https://www.teamxlink.co.uk/wiki/issues canary-compatibilityXbox_One#Xbox_360_backwards_compatibility Xbox 360 System Link compatible games for '''Xbox One'''])<br/small>[https:The emulator that's made it the furthest//www.teamxlink.co. 295 out of 1599 tested titles (19%) can be uk/wiki/Xbox_Series_S/X#Xbox_360_backwards_compatibility Xbox 360 System Link compatible games for '''reasonablyXbox Series S/X''' played from start to finish with little to no issues]</ref>|-| colspan=2 | [[#DVD_Drive|DVD Drive]]| {{N}}| {{~}}|-| colspan=2 | Xbox Emulation <small>[[FU|(Fusion)]]</small>| {{N}}[https://github.com/xenia-projectcanary/xenia-canary/wiki/gameFAQ#user-content-Can_Xenia_run_original_Xbox_games *]| {{~}}<abbr title="Fusion emulator is not supported but Fission (internal name for backward compatibility on the Xbox One and Xbox Series X/S) supports original Xbox backwards compatibilitythough with a far smaller amount of supported games compared to Fusion emulator.">*</abbr>|-| colspan=2 | [[Wikipedia:Category:Xbox_360_Live_Arcade_games|Xbox Live Arcade]] (XBLA)| {{Y}}| {{Y}}[[Wikipedia:List_of_backward-compatible_games_for_Xbox_One_and_Series_X/issues?qS#List_of_compatible_titles_from_Xbox_360|*]]|-| colspan=2 | [[#Xbox_Live_Indie_Games_.28XBLIG.29|Xbox Live Indie Games]] (XBLIG)| {{N}}| {{N}}|-| colspan=2 | [[Development Kits]]| {{N}}| {{N}}|-! colspan=4 | [[#Peripherals|Peripherals]]|-| colspan=2 | [[#Kinect|Kinect]]| {{N}}| {{N}}<ref group=N2 name=FissionPeripherals>Games like the original Guitar Hero and Rock Band series won't work as they require proprietary accessories that [https://www.pocket-lint.com/xbox-backward-compatibility/ aren't compatible], nor do any that require the original Kinect motion camera. Even if you have an Xbox One Kinect still, it is%3Aopen+is%3Aissue+label%3Astatenot compatible with previous Xbox 360 Kinect games using [[Fission]].</ref>|-| colspan=2 | [[#HD-DVD_Player|HD-DVD Player]]| {{N}}| {{~}}|-| colspan=2 | [https://xbox.fandom.com/wiki/Xbox_360_Memory_Card Xbox 360 Memory Card]| {{N}}| {{N}}[https://old.reddit.com/r/xboxone/comments/byrryr/360_memory_card/ *]|-| rowspan=3 | Portal| Skylanders Portal| {{N}}| {{TBD}}|-| [[#LEGO_Dimensions_Toy_Pad|LEGO Dimensions Toy Pad]]| {{N}}| {{TBD}}|-| [https://disneyinfinity.fandom.com/wiki/Disney_Infinity_Base Disney Infinity Base]| {{N}}| {{TBD}}|-| colspan=2 | Rock Band 3 MIDI Pro Adapter| {{N}}| {{TBD}}|-playable Xenia GitHub repository issue page filtered by | colspan=2 | <abbr title="state-playableRequired for some games like SingStar, Rocksmith, Guitar Hero, Rock Band etc.">Microphone</abbr>| {{N}}[https://github.com/Gliniak/xenia/commit/b5e95f5ff7f4606ff882e333a22605986d475991 *]| {{N}}<ref group=N2 name=FissionPeripherals></ref>; an additional 975 (61%) have functional gameplay but either can't be finished|-| colspan=2 | <abbr title="Required for some games like SingStar, Rocksmith, Guitar Hero, have serious glitches or crashesRock Band etc.">Drums and Guitars</abbr>| {{N}}| {{N}}<ref group=N2 name=FissionPeripherals></ref>|-| colspan=2 | [[Wikipedia:Xbox_360_accessories#Big_Button_Pad|Big Button Pad]]| {{N}}| {{TBD}}|-| rowspan=2 | LightGun| Top Shot Elite| {{N}}| {{TBD}}|-| Top Shot Fearmaster| {{N}}| {{TBD}}|-| colspan=2 | [[Wikipedia:UDraw_GameTablet|uDraw GameTablet]]| {{~}}[https://github.com/xenia-project/game-compatibility/issues?q/1681 *]| {{N}}[https://old.reddit.com/r/xbox/comments/tolbbs/is_my_udraw_game_tablet_from_the_xbox_360/ *]|}</div><references group=N2/>===Dashboard and apps===:[https://tcrf.net/Xbox_360#Revisional_Differences tcrf: Xbox 360 Dashboard revisional differences]:[[Wikipedia:List_of_Xbox_360_applications|Wikipedia - List of Xbox 360 applications]]The Dashboard is%3Aopen+is%3Aissue+label%3Astatea graphical user interface developed for Xbox 360. You can launch various applications from this interface as well. Also supports [https://support.xbox.com/en-gameplay Xenia GitHub repository issue page filtered by "stateUS/help/xbox-gameplay"]<360/console/ref>; media media streaming (music, photos and the remaining 314 (20%videos) titles either only display an image, hang on boot, or have functional menus before any gameplay but donwith PC] using [[Wikipedia:Windows_XP_Media_Center_Edition|Windows XP MCE]] with Xbox 360's built-in [[Wikipedia:Windows_Media_Center_Extender#Version_2_Extenders|version 2 Media Center Extender]] functionality and app. This functionality shouldn't make it past be confused with other standalone [[Wikipedia:Windows_Media_Center_Extender|Windows Media Center Extender devices]] or [[Xbox_emulators#Windows_Media_Center_Extender|original Xbox Media Center Extender version 1 add-on]]. *xenia has [https://github.com/xenia-project/xenia/pull/1243 no support for dashboard emulation] at the menus<ref>moment, though there are several old builds partially supports various dashboard revisions. But keep in mind that you can emulate [https://consolemods.org/wiki/Xbox_360:Kiosk_Discs various Kiosk discs for Xbox 360] such as: "[https://github.com/xenia-project/game-compatibility/issues/1813 Xbox 360 Retail Kiosk Disc 1.0]" for "Blade" interface. Another alternative for this using compilation discs such as: "[https://github.com/xenia-project/game-compatibility/issues/432 Xbox Live Arcade]" for "Blade" interface and "Xbox Live Arcade Game Pack" for "New Xbox Experience" interface, however all of these discs are partially compatible with latest xenia builds so do not expect perfect experience, see [[Interactive Kiosk]] page for more information. Recently xenia-canary developer Gliniak [https://www.youtube.com/watch?qv=is%3Aissue+is%3Aopen+label%3Astateh2y7BiYPMUI share a video about custom build of xenia-canary he working on for dashboard emulation] and further said: "This presents some of functionalities that might be available in Xenia in the future. It's still not perfect, not even close of being fully stable and reliable, but I'm working on it". For more information see [https://discord.gg/Q9mxZf9 xenia discord].*Fission only supports [https://support.xbox.com/en-US/help/xbox-360/games/backward-hang%2Cstatecompatibility/open-intro%2Cstatexbox-load%2Cstateguide-menus%2Cstatein-title%2Cstatexbox-crash360-guest%2Cstategame Xbox 360's Xbox Guide dash menu], Friends/Party and Notifications, other than that, there is no Dashboard interface emulation whatsoever. Some of the Xbox 360 apps supported ([[Wikipedia:List_of_Xbox_One_and_Series_X/S_applications|Xbox One and Series X/S apps]]) on the newer consoles though. ===TrueSkill===:[https://trueskill.org/ TrueSkill python package]:[https://www.microsoft.com/en-crashus/research/project/trueskill-host%2Cstateranking-crashsystem/?from=https://research.microsoft.com/en-XNAus/projects/trueskill&type=exact Microsoft TrueSkill/TrueSkill 2]:[[Wikipedia:TrueSkill|Wikipedia -wontfix TrueSkill/TrueSkill 2]]*Xenia GitHub repository issue page filtered by broken do not support TrueSkill at the moment but Heungsub Lee's TrueSkill [https://discord.com/channels/308194948048486401/1173434194525950062/1191589086771822634 might implemented to xenia-canary for stats in the not so distant future].*Fission do not support this feature? Microsoft published the algorithm and have discontinued it's use in the Xbox One. Microsoft is using a new system for the Xbox One. ===[https://www.xboxachievements.com/games/retail/ Achievements]</ref>===Xenia-canary latest builds support Xbox 360 achievements but only partially; and lastly 15 titles are entirely nonfunctional<ref>because there is [https://github.com/xenia-projectcanary/gamexenia-compatibilitycanary/releases/tag/ebdea6b no support for achievement progress], only achievement unlock notifications works. [https://youtu.be/issues_jt9eBvDHmg?qt=is%3Aissue+is%3Aopen+label%3Astate112 Demonstration] For activating notifications for achievements and using sound and custom font you need to change settings from "xenia-nothing Xenia GitHub repository issue page filtered by canary.config.toml";<small>:[UI]::<abbr title="Show achievement notification on screen.">show_achievement_notification = true</abbr>::<abbr title="Allows user to load custom font and use it instead of default one.">custom_font_path = "stateC:\\Users\\USERNAME\\AppData\\Local\\xenia-nothingcanary\\YOURFONTNAME.tff"</abbr> :[General]::<abbr title="Path (including filename) to selected notification sound. Sound MUST be in .wav format!)">notification_sound_path = "C:\\Users\\USERNAME\\AppData\\Local\\xenia-canary\\YOURSOUNDFILENAME.wav"</refabbr></small===DVD Drive===:[https://free60. For emulation on Linux, Android, Windows 8, org/Hardware/Console/DVD_Drive/ free60: Xbox 360 DVD Drive]:[https://consolemods.org/wiki/Xbox_360:XGD3_Games consolemods: XGD3 games]*xenia has no support for DVD-Video or Windows 7 Xbox 360 format DVD-ROM/XGD3.*Xbox One and Xbox Series consoles (until 12on7 and OpenGL are integrated into XeniaFission)have support for [https://support.xbox.com/en-US/help/games-apps/apps-help/dvd-blu-ray-setup DVD-Video], but there is no real support for Xbox 360 format DVD-ROM/XGD3, because it's only recognising the disc, after that [https://youtu.be/9Mi3jfGTNGw?t=243 it's necessary to use Vulkandownloading/installing the game from Xbox Live not from the disc itself]. ::See [[Ripping_games]]. ===Xbox Live Indie Games (XBLIG)===:[https://old.reddit.<ref>Triang3l com/r/xbox360/comments/meey0w/wip_list_of_all_xbox_live_indie_games_xblig/ List of all Xbox Live Indie Games (May 30, 2022XBLIG) ]*xenia emulator [https://github.com/xenia-project/xenia/issues/2028 Vulkan529 has no support for XBLIG] and [https://discord.com/channels/308194948048486401/308194948048486401/1191400409349247037 unlikely to be feasible in the near future].*Fission [[Wikipedia:Xbox_Live_Indie_Games#End_of_service|has no support for XBLIG]]. ===Peripherals=======Kinect====The [[wikipedia:Kinect|Kinect]] was Microsoft's version of the [[PlayStation_2_emulators#EyeToy|EyeToy]], a camera that also doubled as a motion tracker and microphone capable of detecting gestures and voices in order to play games without a controller. This was in contrast to the [[Wii_emulators|Wii]] with its Wiimote and the [[PlayStation_3_emulators|PS3]] with its PlayStation Move. Despite getting native support on Windows, users have made [https://openkinect.org/wiki/Main_Page open-based GPU emulation implementation (Issue Discussion)source drivers]for it.  *[[Xenia GitHub repository]] does not currently have any support for the Kinect[https://github.<com/xenia-project/xenia/wiki/ref> FAQ#input][https://cdn.discordappgithub.com/attachmentsxenia-project/309008096800276490xenia/676895238740246569wiki/unknown.png DashboardRoadmap], [https://cdn.discordappgithub.com/attachmentsxenia-project/701111856600711208xenia/issues/1241]. But you can use [https:/1079505100701188196/3beb1d50125db7aa82f78ab55a48ac93gamebanana.jpg netplaycom/mods/456720 No Kinect Patch] emulation and for Sonic Free Riders. ====HD-DVD Player====:''[[Wikipedia:Xbox_360_HD_DVD_Player|Wikipedia: Xbox 360 HD-DVD Player]]'':''[https://streamablesupport.xbox.com/5sjod8 achievement simulationen-US/help/xbox-360/console/watch-dvds-movies Xbox support: Play DVD-Video and Xbox 360 DVD-ROM on your console] still work*Xenia has no HD-in-progress DVD support at the moment; and as mentioned in the [[#DVD_Drive|DVD Drive section]] there is no support for DVD-Video either.*Xbox One and Xbox Series consoles has no support for [https://discordanswers.microsoft.ggcom/en-us/xbox/forum/all/xbox-one-hd-dvd-add-on-compatibility/Q9mxZf9 Discord link dbfd0cf3-777b-4f40-96ba-4e9104b55110?page=1# HD-DVD]. Although as mentioned in the [[#DVD_Drive|DVD Drive section]]: DVD-Video is supported. ::See [[Home_Media_Player#Emulators|this dedicated page]] for more info]information about home media playback support for emulation softwares.
==Enhancements==<div style="overflow-x:auto;[[Fission]] <small width:100%">{|class="plainlinkswikitable" style="text-align:center;vertical-align:middle;width:100%"|- style="font-weight:normalbold;"! colspan=2 | Name! xenia! [[Fission]]|-| rowspan=7 | Graphics| [[Resolution|Resizable Internal Resolution]]| {{✓}}| {{✓}}|-| [[Widescreen_hacks#Xbox_360|Ultrawide hack]]<br/><small>Widescreen already supported on Xbox 360 system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 and 32:9.</small>| {{✓}}| {{N}}<ref group=N2>Only supports official 16:9 widescreen supported titles, no support for 21:9 or 32:9 ultrawide enhancements.</ref>|-| [[Texture_packs#Texture_Replacement_.283D.29|Texture Replacement]]| {{✗}}[https://discord.com/channels/308194948048486401/308194948048486401/1191865327093563525 *]| {{✗}}|-| Ray-tracing<br/><small>([https://endevblogs.microsoft.com/directx/announcing-microsoft-directx-raytracing/ DXR], [https://www.wikipediakhronos.org/wikiblog/List_of_backwardray-compatible_games_for_Xbox_One_and_Series_Xtracing-in-vulkan VRT] and [https://developer.apple.com/documentation/metal/metal_sample_code_library/S#List_of_compatible_titles_from_Xbox_360 compatibilityaccelerating_ray_tracing_using_metal MRT])</small>:The official | colspan=2 | <small>Implementing ray-tracing in an emulator on is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[Shaders_and_filters#Notable_ReShade_shaders|Screen-Space Ray Traced Global Illumination]]" shader using ReShade.<br/>[https://www.youtube.com/watch?v=uE71X-oWiKo Demonstration]</small>|-| [[Wikipedia:Category:Anti-aliasing_algorithms|Pre-rendering AA]]<br/><small>(MSAA, SSAA)</small>| {{N}}<ref group=N2>This enhancement feature shouldn't be confused with [https://xenia.jp/updates/2022/01/29/presenting-the-presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr.html#nvidia-fast-approximate-anti-aliasing-311--fxaa Xbox One emulators360's native 2x/4x MSAA].</ref>| ?|-|Xbox OneSuper-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS] and [[Xbox Series X Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>| colspan=2 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.</small>|-| [https://github.com/NVIDIAGameWorks/rtx-remix/wiki RTX Remix]| colspan=9 | <small>Implementing RTX Remix technology in an emulator is unfortunately quite challenging and Series Sunlikely to be feasible in the near future.<br/>You can use ReShade for post-processing.</small>|-| rowspan=5 | Performance|Xbox Series X[[30/60_FPS_cheat_codes#Xbox_360|Internal Framerate Hack]]| {{Y}}| {{Y}}|-| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/SProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] consolesand [https://community.amd. It supports 632 com/t5/gaming/amd-fluid-motion-frames-is-out of 2154 (29%-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF]) games</small>| colspan=4 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''[https://youtu.be/tkPQ3Ib7Sug AFMF]''' or '''[https://youtu.be/vbbdP9ls2GY?t=200 LSFG]''' can be used with xenia, please be aware that some visual glitches and artifacts may occur at this time. Load |-| [[Overclocking|Overclock]]| {{✗}}| {{✗}}|-| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times are faster, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>| {{N}}| {{N}}<ref group=N2>[[Fission]] has no Preload image to RAM enhancement but emulation suffers from input it has better loading times than the original hardware as mentioned in [[#Comparisons]] section.</ref>|-| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag due .html Anti-Lag'''+'''])| colspan=4 | <small>While most emulators offer frame pacing or framebuffer latency control options, implementing rendering latency reduction technologies isn't currently feasible. This is '''likely''' doesn't offer enough benefit to forced justify the development effort.</small>|-| rowspan=6 | Post-Processing| [[vsyncWikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>| {{Y}}[https://xenia.jp/updates/2022/01/29/presenting-the-presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr. Beyond thishtml#nvidia-fast-approximate-anti-aliasing-311--fxaa *]| {{?}}|-| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, playback is incredibly faithful to Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>| {{Y}}[https://xenia.jp/updates/2022/01/29/presenting-the original system -presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr.html#amd-fidelityfx-super-resolution-10--fsr *]| {{Y}}<ref group=N2>It uses [https://youtu.be/FNB_K8yFy2s?t=93 bilinear filtering resulting blurrier image].</ref>|-| [[Shaders_and_filters|Filters]]| {{N}}| {{N}}|-|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>(support system features like "[https://supportwww.xboxnvidia.com/en-ZAus/helpgeforce/xboxnews/gfecnt/nvidia-360freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>| {{?}}| {{N}}|-| [[Shader_Presets|Shader Chain]]| {{N}}| {{N}}|-|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]| {{?}}| {{Y}}[https://youtu.be/LT1a6NXYy6E *]|-| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]| {{N}}| {{✗}}|-| Rewind| {{N}}| {{✗}}|-| Fast-Forward/gamesTurbo Speed| {{N}}| {{✗}}|-| Savestates/backwardSnapshots| {{N}}| {{✗}}|-compatibility| [https://tasvideos.org/Movies Movie recording/openplayback]| {{N}}| {{N}}|-xbox| rowspan=2 | Controls| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]| {{Y}}[https://github.com/marinesciencedude/xenia-guidecanary-inmousehook *]| {{N}}|-xbox| [[Input_lag|Input lag-360mitigating technique]]| {{N}}| {{✗}}|-game Xbox 360's Xbox Guide dash menu| rowspan=8 | Quality of life| [[Save_disk_space_for_ISOs#Xbox_360|Streamable compression format]]| {{Y}}| {{✗}}|-| Built-in [[Mods, Xbox Live, System Link, Achievements, Friends_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/Party and Notificationsmanager]]| {{✗}}| {{✗}}|-| Built-in [[Cheats_and_patches|Cheat Manager]]| {{✗}}| {{✗}}|-| Per-Game Profiles| {{~}}<ref group=N2>Using per-game setting for each game in Xenia requires creating a separate " etcxenia.)config. Xbox One X toml" file for each one and Xbox Series X further improve launching them manually through a batch script or command line.</ref>| {{?}}|-| Command Line Options| {{Y}}| {{?}}|-| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>| {{N}}| {{N}}|-| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]| {{Y}}| {{?}}|-| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]| {{N}}| {{Y}}|-| rowspan=4 | Misc| RetroAchievements| {{N}}[https://github.com/xenia-project/xenia/issues/2219 *]| {{N}}|-| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=2 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores]. So there is no support at the moment.|-| Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the emulation in-game camera.</small>| colspan=2 | <small>While freecam would be technically possible, it will require per-game patches.<br/>Said patches would require a significant amount of time to reverse the game's engine, which means that only someone talented with better framerateenough dedication to a single game could do it.|-| [[Wikipedia:Category:Debugging|Debug features]]| {{~}}<ref group=N2>Xenia has debugger but there is no documentation, texture filtering, higher resolution and auto HDR in some games[https://daniele. Note that an Internet connection tech/2021/01/reverse-engineering-the-saboteur-game-for-xbox360-with-linux-part-3/ it is required very difficult to download each game on its first rununderstand how it works]. See [https://discord.com/channels/308194948048486401/440280035056943104 xenia discord dev channel] for more information about debugging.</ref>| {{✗}}|}</div><references group=N2/>
==Emulation issues==
<blockquote>[Xenos] was a playground for experiments — it was developed near the end of the Direct3D 9 era, but still before Direct3D 10, and contained many features not standardized or even available at all on the PC, but when they ended up on the PC, the actual implementation could be significantly different; it also included completely unique features. [...] Contrary to a common misconception, the Xbox 360 [isn't] just a “DirectX 9 box”. It essentially contains a [tile-inspired] mobile-like GPU with much more raw power than a comparable mobile GPU. If you compare the registers of the Xenos and the Qualcomm Adreno 200, you can see that most of them are the same, as they are almost the same GPUs — the Adreno 200 was called the AMD Z430 before having been acquired by Qualcomm and was even referred to as the "mini-Xenos"!"<br>-Triang3l<ref>Triang3l (April 27, 2021). [https://xenia.jp/updates/2021/04/27/leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation]. Xenia.</ref></blockquote>
Due Despite being one of the most popular [[:Category:Seventh-generation_video_game_consoles|seventh gen home console]], due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet<ref>[https://web.archive.org/web/20230205112049/http://www.noxa.org/blog/category/projects/xenia/ Building an Xbox 360 Emulator]</ref>, '''Xbox 360 emulation currently isn't at a point where people can reliably emulate gamesmost of the game library.''' However, Xenia is quickly making slowly but surely progress on that front, but development has unfortunately lost momentum in recent years, with updates becoming less frequent. That, plus the fact that Microsoft has 's own implemented their own official emulation ([[Fission]]) of the system through the Xbox Oneand Series S/X ended with an November 2021 update. So, as mentioned above: [https://github.com/xenia-project/game-compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-playable while playable titles exists], Xbox 360 software emulation hasn't yet reached a point of something like [[PlayStation_3_emulators|PlayStation 3]] or [[Wii_U_emulators|Wii U]] emulation, brings much promise to successfully emulating the system currently remains in the futureits early stages, with limited compatibility and requiring patience/experimentation.
For more information about Xbox 360 system and reverse engineering;* [https://www.copetti.org/writings/consoles/xbox-360/ Rodrigo Copetti: Xbox 360 Architecture Analysis]* [https://www.xenonwiki.com/Main_Page Xenon Wiki]* [https://github.com/emoose/xbox-reversing/tree/master emoose: xbox-reversing] - Information & parsers for some under-documented Xbox360 structures/file formats (STFS/GDFX/XDBF/XEX...) * [https://github.com/rexdex/recompiler rexdex: recompiler and references list]* [https://discord.gg/Q9mxZf9 Xenia Discord server] (For general and development discussions on Xbox 360 emulation, especially for xenia and xenia-canary):* [https://discord.com/channels/308194948048486401/532286526847975425 xenia-dev references on discord channel]:* [https://discord.com/channels/308194948048486401/308194948048486401/1195389461186486322 Conversation about xenia CPU emulation on discord channel]* [https://gitlab.freedesktop.org/mesa/mesa/-/tree/main/src/gallium/drivers/r300?ref_type=heads Mesa gallium R300~R500]* [https://www.phoronix.com/news/Terakan-HD-6000-VLK-Windows Open-Source "Terakan" Vulkan Driver For Radeon HD 6000 Series Shown On Windows] - Vitaliy Kuzmin "Triang3l": TeraScale GPUs working on Vulkan and leveraging the Mesa codebase.* MVG: [https://www.youtube.com/watch?v=KinectxCuu-TMquhk Xbox 360 Emulation on the PC with Xenia takes a huge step forward], [https://www.youtube.com/watch?v=MsnZsgfVLqk Why Microsoft switched from Intel to Power PC for the Xbox 360], [https://www.youtube.com/watch?v=F1aVBEyqnxA The Story of Xbox 360 PartnerNet Game Leaks], [https://www.youtube.com/watch?v=RyW0lXnoFOA How a Mini drill tool defeated security on the Xbox 360], [https://www.youtube.com/watch?v=Vq1lxeg_gNs How the Xbox 360 Hypervisor Security was Defeated], [https://www.youtube.com/watch?v=8gduINQMxd0 Why YOU need a Modded Xbox 360 in 2018], [https://www.youtube.com/watch?v=zFGz4aT1cgo The Xbox 360 is still awesome in 2019], [https://youtu.be/qxtMii5UKVQ Xbox 360 Blades Dashboard]* Digital Foundry: [https://youtu.be/LT1a6NXYy6E Xbox Series X: Auto HDR Mode Tested - What Works and What Doesn't], [https://youtu.be/SzeBm0XBcOk FPS Boost For Xbox 360 Games], [https://youtu.be/7oe1LUJyCCs Xbox Series X Backwards Compatibility Tested]*[https://github.com/xenia-project/xenia/issues/2028 Feature tracker: Vulkan-based GPU emulation implementation]. Also see [https://discord.com/channels/308194948048486401/308194948048486401/1182693263891779604 this discord conversation] if you're interested Vulkan backend for Xenia.
The [[wikipedia:Kinect|Kinect]] was Microsoft's version of the ==See also==*[[PlayStation_2_emulatorsControllers#EyeToyXbox_360|EyeToyXbox 360 Controller]], a camera that also doubled as a motion tracker and microphone capable of detecting gestures and voices in order to play games without a controller. This was in contrast to the [[Wii_emulators|Wii]] with its Wiimote and the [[PlayStation_3_emulators|PS3]] with its PlayStation Move. Despite getting native support on Windows, users have made [https://openkinect.org/wiki/Main_Page open-source drivers] for it.
[[Xenia]] does not currently have any support for the Kinect<ref>Margen67 (August 20, 2021) [https://github.com/xenia-project/xenia/wiki/FAQ#input FAQ]. Xenia.</ref>, with development on the feature unlikely to occur in the foreseeable future.==External links==<ref>Triang3l (November 30, 2021) *[https://github.com/xenia-project/xenia/wiki/Roadmap Roadmap]xboxdb. Xenia.</ref><ref>Github (October 20, 2018) [https://githubaltervista.com/xenia-project/xeniaorg/issues/1241 Kinect Support (Issue Discussion)XboxDB]. Xenia.</ref>
==References==
[[Category:Consoles]]
[[Category:Home consoles]]
[[Category:Seventh-generation video game consoles]]
[[Category:Microsoft consoles]]
[[Category:Xbox 360 emulators]]
[[Category:PowerPC-based]]
399
edits

Navigation menu