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Xbox 360 emulators

903 bytes added, 07:29, 8 November 2021
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The '''[[Wikipedia:Xbox 360|Xbox 360]]''' is a seventh-generation console released by Microsoft on November 22, 2005 and retailed for {{inflation|USD|399|2005}}. It had a triple-core PowerPC Tri-Core based CPU called Xenon CPU that ran at 3.2 GHz with 512MB 512 MB of RAM. It had , and an ATI Xenos GPU. The console's life saw several updates to its OS to alter its appearance, as well as the option of a motion-sensing camera called the [[wikipedia:Kinect|Kinect]].
==Emulators==
|[[Xenia]]
|align=left|{{Icon|Windows|Linux}}
|[https://github.com/benvanikxenia-project/xenia git]
|{{✓}}
|{{✓}}
===Comparisons===
;[[Xenia]]
:The emulator that's made it the furthest so far. Progress on it is surprisingly fast. About 15% of titles can be played through from start to finish and another 60% have functional gameplay. Though the devs say Windows 7 is compatible, the most significant progress is being made on the newer DirectX 12 branch (DX12 is unavailable on anything older than Windows 10).
;[[Fission]]
==Emulation issues==
<blockquote>[Xenos] was a playground for experiments — it was developed near the end of the Direct3D 9 era, but still before Direct3D 10, and contained many features not standardized or even available at all on the PC, but when they ended up on the PC, the actual implementation could be significantly different; it also included completely unique features. [...] Contrary to a common misconception, the Xbox 360 [isn't] just a “DirectX 9 box”. It essentially contains a [tile-inspired] mobile-like GPU, though with much more raw power than a comparable mobile GPU. If you compare the registers of the Xenos and the Qualcomm Adreno 200, you can see that most of them are the same, as they are almost the same GPUs — the Adreno 200 was called the AMD Z430 before having been acquired by Qualcomm, and was even referred to as the "mini-Xenos"!"<br>-Triang3l<ref>Triang3l (April 27, 2021). [https://xenia.jp/updates/2021/04/27/leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation]. Xenia.</ref></blockquote>
 
Due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet, '''Xbox 360 emulation currently isn't at a point where people can reliably emulate games.''' However, Xenia is quickly making progress on that front. That, plus the fact that Microsoft has implemented their own official emulation of the system through the Xbox One brings much promise to successfully emulating the system in the future.
==Kinect==
The [[wikipedia:Kinect|Kinect]] is a device that works just like was Microsoft's version of the [http://emulation.gametechwiki.com/index.php/[PlayStation_2_emulators#EyeToy |EyeToy] for the [[PlayStation_2_emulators|PS2]]. It is , a camera that also doubled as a motion tracker and microphone capable of detecting gestures and voices in order to play games without any controllers unlike a controller. This was in contrast to the [[Wii_emulators|Wii]] and its Wiimote; , and the [[PlayStation_3_emulators|PS3]] and its PlayStation Move.While benefiting from Despite getting native support on PCWindows, users still have made [https://openkinect.org/wiki/Main_Page open-source drivers] for it.
[[Xenia]] is the only Xbox 360 emulator out there yet, and it doesn't support the Kinect and no work is getting done in this direction. That does not mean that we will never be able the team doesn't plan to play Kinect Games with it, add support for it just means that developers have higher-level or prioritized issues to tackle at the momentanytime soon.
==References==
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