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XEBRA

122 bytes added, 20:29, 19 December 2023
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|logo = Xebra.png
|logowidth = 120
|version = {{XebraVerVersion|Xebra}}
|active = Yes
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Android OS|Android]]
|target = [[PlayStation emulators|PlayStation]]
|developer = Dr.Hell
|website = [http://drhell.web.fc2.com/ps1/ Dr.Hell's Site]
|bios = Not required
}}
'''XEBRA''' is a closed-source Japanese [[PlayStation emulators|PlayStation emulator]]. It focuses on accuracy and only outputs in native resolution.
==Overview==
XEBRA has an accurate core, but its audio/visual output methods are problematic. Motion can be jittery.<br />Fullscreen with multiple monitors is often buggy, while requiring you to set the resolution each time, as far as I knowits knowed.<br />Aspect ratio control is manual.<br />The only scaling methods are nearest and bilinear.<br />The audio is crackly and poppy running full speed with default settings. The setting needs to be changed to fix this.
The checkered dithering overlay from 16bit downscaling is much, much stronger than it should be. Far stronger than what a real PlayStation on a high-quality CRT TV over SCART would display.
Note that the 19 July 2014 release fixes most sound crackling issues and games that used to hang during load, and there is a noticeable improvement regarding jitter on 2D games.
Recent versions of XEBRA support external video plugins. Rename the plugin to video.dll and place it in the XEBRA root. Then in the settings disable "Use OpenGL" and "Draw with OpenGL", and enable "Use video.dll". However, as XEBRA is generally used for accurate emulation at native resolution, this is not recommended. PGXP is not supported, even if the plugin includes it.
==Problems and solutions==
[[Category:PlayStation emulators‎]]
[[Category:Windows emulation software]]
[[Category:Android emulation software]]
[[Category:Closed-source emulators]]
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