Editing XEBRA
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Note that the 19 July 2014 release fixes most sound crackling issues and games that used to hang during load, and there is a noticeable improvement regarding jitter on 2D games. | Note that the 19 July 2014 release fixes most sound crackling issues and games that used to hang during load, and there is a noticeable improvement regarding jitter on 2D games. | ||
− | Recent versions of XEBRA support external video plugins. Rename the plugin to video.dll and place it in the XEBRA root. Then in the settings disable "Use OpenGL" and "Draw with OpenGL", and enable "Use video.dll". However, as XEBRA is generally used for accurate emulation at native resolution, this is not recommended | + | Recent versions of XEBRA support external video plugins. Rename the plugin to video.dll and place it in the XEBRA root. Then in the settings disable "Use OpenGL" and "Draw with OpenGL", and enable "Use video.dll". However, as XEBRA is generally used for accurate emulation at native resolution, this is not recommended. |
==Problems and solutions== | ==Problems and solutions== |