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Wine

181 bytes added, 15:08, 19 January 2020
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|title = Wine
|logo = Wine.png
|version = {{WineVer}} (Dev: 4.0-rc1{{WineDevVer}})
|active = Yes
|platform = Unix and POSIX-compliant
|developer = Alexandre Julliard and [https://source.winehq.org/source/AUTHORS the Wine team]
|website = [https://winehq.org/ WineHQ.org]
|support = [https://www.winehq.org/donate Paypal]
|license = GNU LGPL v2.1+
|source = [https://wiki.winehq.org/SourceCode WineHQ.org]
}}
==Download==
* {| cellpadding="4"|-|align=center|{{Icon|Lin|Mac|BSD|Android}}|'''[https://wiki.winehq.org/Download '''Official releasereleases]'''] (Linux <br/><small>Stable and macOS)dev builds</small>|-* [https:|colspan="3"|<hr//www.playonlinux.com/en PlayOnLinux]>|-|align=center|{{Icon|Win-big}}* |[https://winebottlerfdossena.kronenberg.orgcom/ WineBottler] or [https:?p=wined3d//wwwindex.playonmac.com/en/ PlayOnMacfrag WineD3D for Windows] for macOS|} *
==Issues==
Games which use DirectX/Direct3D APIs later than 9 are mixed in terms of support, as many DirectX 10/11 programs run, but many still simply don't run at all.
Some software and games make use of kernel-mode drivers within Windows that are simply impossible to support due to restrictions on how Wine works, mostly having to do with security. These are especially abused by anti-cheat solutions such as GameGuard and certain others that will prevent you from playing games that use them, (e.g. Nexon) so your only option there is to run it in a virtual machine or dual boot (and even then, there is no guarantee that will get by their detection).
==See also==
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