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Wii emulators

775 bytes added, 19:39, 20 December 2023
Enhancements: Same as PS3 and Xbox 360 enhancement sections, new columns added such as MSAA, Ray-tracing etc.
| [https://github.com/dolphin-emu/dolphin/pulls?q=is%3Apr+is%3Aopen%2Bclosed+retroachievements+ WIP]
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| colspanrowspan=2 6 | Graphics| [[Resolution|Resizable Internal Resolution]]
| {{Y}}
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| colspan=2 | [[OverclockingWidescreen_hacks#GameCube.2FWii|OverclockWidescreen hack]]<br/><small>To get full native widescreen, try [https://www.gc-forever.com/wiki/index.php?title=Swiss/Forced_Progressive_Compatibility_List Swiss].<br/>This can even run on a real GameCube/Wii if you wish.
| {{Y}}
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| colspan[[Texture packs]]| {{Y}}<ref group=2 N2>Dolphin lets you dump game textures and also replace game textures with new custom ones.{{Main| Texture packs#GameCube/Wii}}</ref>|-| Ray-tracing|<small>Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[Widescreen_hacksShader_Presets#GameCube.2FWiiNotable_presets_for_ReShade|Widescreen hackScreen-Space Ray Traced Global Illumination]]" using ReShade.<br/><small>To get full native widescreen, try [https://wwwold.gc-foreverreddit.com/wikir/index.php?title=Swissemulation/comments/ci3zvg/dolphin_with_ssao_martymcflys_rt_shader/Forced_Progressive_Compatibility_List SwissDemonstration].</small>|-| Pre-rendering AA<br/>This can even run on a real GameCube<small>(MSAA, SSAA)</Wii if you wish.small>
| {{Y}}
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| colspanSuper-resolution and frame generation techniques<br/><small>(DLSS, XeSS and FSR 3)</small>| <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.<br/>Besides any GPU that can use DLSS can run Dolphin at 8k native with ease anyway.</small>|-| rowspan=2 | Performance| [[30/60_FPS_cheat_codes#GameCube.2FWiiOverclocking|Internal Framerate HackOverclock]]
| {{Y}}
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| colspan=2 | [[Texture packs30/60_FPS_cheat_codes#GameCube.2FWii|Internal Framerate Hack]]| {{Y}}<ref group=N2>Dolphin lets you dump game textures and also replace game textures with new custom ones.{{Main|Texture packs#GameCube/Wii}}</ref>
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| colspan=2 | Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
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| rowspan=4 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|<abbr title="Shouldn't be confused with 'PrePost-rendering AA' such as 'MSAA' which is NOT considered post-processing."]]<br/><small>Post-rendering AA(FXAA, TXAA and MLAA/SMAA)</abbrsmall>]]
| {{Y}}
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
| {{Y}}
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