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Wii emulators

35 bytes added, 18:19, 29 August 2020
Controllers
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|GCN
! scope="col"|[[Recommended Emulators|Recommended]]
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!colspan="9"|PC/ x86
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|[[Dolphin]]
|Multi-platformalign=left|[https://dolphin-emu.org/download/#download-stable {{DolphinVerIcon|Windows|Linux|macOS|FreeBSD}}]<br />|[https://dolphin-emu.org/download/list/master GitDev]|{{✓}} ||{{✓}} ||{{~}}* <ref group=N name=triforce>Requires the [https://dolphin-emu.org/download/list/Triforce/1/ Triforce branch] to work. It is very old and unsupported.</ref> ||{{✓}} ||{{✓}} ||{{✓}}
|-
|Ishiiruka-Dolphin
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version 1074Dev]
|{{✓}} ||{{✓}} ||{{✗}} ||{{~}} <small>(WIP)</small> ||{{✓}} ||{{✓}}
|-
!colspan="9"|Mobile/ ARM
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|[[Dolphin]]
|[[align=left|{{Icon|Android emulators|Android]]Linux}}|[https://dolphin-emu.org/download/list/master GitDev]|{{✓}} ||{{✓}} ||{{~}} <ref group=N name=triforce /> ||{{✓}} ||{{✓}} ||{{✓}}
|}
 <small><nowiki>*</nowiki>Requires the [https://dolphin-emu.org/download/list/Triforce/1/ Triforce branch] to work. It is very old and unsupported.<references group=N /small>
[[Dolphin]] is the only option for Wii emulation. This is probably due to the project going open source, allowing more developers to pursue it early in the lifespan of the console. It's updated on a near daily basis and is very good, barring some noticeable issues with GameCube games. System requirements are high. In addition, it is recommended to sync a Wii remote to play games for two reasons, mainly that it can be difficult mapping the motion controls to a controller, and MotionPlus has not been emulated at this time.
==Controllers==
===Wiimote===
The main selling point of the Wii - motion control devices relying on gyroscopic sensors to detect motion, and an IR sensor plus a "Wii Sensor Bar" on the top or bottom of the TV screen (which is just 2 red LEDs, and you can easily even use two candles on each side of the screen to get the exact same effect) to detect the screen and simulate pointers. Optionally, a nunchuck with an analog pad can be plugged to the Wiimote, and it also has its own gyroscopic controls. Some other, yet less common add-ons may be plugged in too.
You can simulate these controls with one of these modes:
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