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Widescreen hacks

1,081 bytes added, 09:56, 29 June 2019
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Emulators (2D)
'''Widescreen Hack''' is an emulator feature that make older 3D games playable on 16:9 aspect ratio.
Most video games before mid-2000s were developed for TVs and monitors with 4:3 aspect ratio. If these games are played on 16:9 aspect ratio, the game is either displayed with black bars on each side or streched to fill the whole screen. Some emulators however provide a Widescreen Hack option to make these games look nice on modern monitors.
*Enemies or objects outside of 4:3 area might suddenly appear or disappear, because the game skips rendering of offscreen things. Similaly, the screen-wide visual effects such as fade-in and fade-out may only affect the 4:3 area of the screen.
==Emulators(2D)== ===NES===* [http://prilik.com/blog/2018/08/24/wideNES.html WideNES]: is a novel technique to automatically and interactively map-out NES games, in real time. This allows you to peek beyond the screen boundaries of NES games. Currently only implemented in the emulator [https://prilik.com/ANESE/ ANESE]. ===Game Boy===* [https://kzone.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens/ WideGB]: a addon/fork of [[SameBoy]] with widescreen support. Uses a similar technique as WideNES. ===Super Nintendo===* [[Higan#bsnes-hd|bsnes-hd]] - a fork of [[Higan|bsnes]] with support for widescreen and Mode 7 with HD rendering. ==Emulators (3D)== 
===Nintendo 64===
There are two plugins for [[Project64]] that supports Widescreen Hack.
*Jabo's Direct3D: The versions included in Project64 2.x has a Widescreen Hack option, though the plugin itself is buggy compared to versions came with Project64 1.6 (the version before Widescreen Hack option added). Jabo backported this Widescreen Hack to the 1.6.1 version, which retains the stability of 1.6 with some of the fixes from the other, buggier plugin.
*[http://gliden64.blogspot.com/ GLideN64]: Currently the only known plugin that can do both Widescreen Hack and Custom [[Texture Packs]], though the system requirement is much higher than Jabo's. As of [https://www.patreon.com/posts/overscan-feature-18633339 May 2018], it now has a new "[http://gliden64.blogspot.com/2018/05/overscan.html Overscan]" feature that lets the users manually edit offsets to remove black borders/lines around the edges of a game's video output and is compatible with any Widescreen Hack.
===GameCube/Wii===
===PlayStation===
[[PCSX-Reloaded]] has the Widescreen Hack in the CPU options.
As of version 2.0.5, [[ePSXe]] also has the Widescreen Hack located within the GTE Hacks options.
===PlayStation 2===
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